big code cleanup. mostly line endings and indentions (#659)

No functional changes - except protobuffer is mandatory and not optional now.

Former-commit-id: 1e6347e708707cc388cdedb8d0352a9f017030b8
This commit is contained in:
redPanther
2016-05-26 23:44:27 +02:00
committed by brindosch
parent 667ee80ef6
commit 945f3d1c5b
73 changed files with 4941 additions and 4966 deletions

View File

@@ -1,165 +1,166 @@
# Define the current source locations
SET(CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/leddevice)
SET(CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/leddevice)
#add libusb and pthreads (required for the Lighpack usb device)
find_package(libusb-1.0 REQUIRED)
find_package(Threads REQUIRED)
include_directories(
../../include/hidapi
${LIBUSB_1_INCLUDE_DIRS}) # for Lightpack device
# Group the headers that go through the MOC compiler
SET(Leddevice_QT_HEADERS
${CURRENT_SOURCE_DIR}/LedRs232Device.h
${CURRENT_SOURCE_DIR}/LedDeviceAdalight.h
${CURRENT_SOURCE_DIR}/LedDeviceAdalightApa102.h
${CURRENT_SOURCE_DIR}/LedDeviceAmbiLed.h
${CURRENT_SOURCE_DIR}/LedDeviceAtmoOrb.h
${CURRENT_SOURCE_DIR}/LedDevicePhilipsHue.h
${CURRENT_SOURCE_DIR}/LedHIDDevice.h
${CURRENT_SOURCE_DIR}/LedDeviceRawHID.h
${CURRENT_SOURCE_DIR}/LedDeviceFile.h
${CURRENT_SOURCE_DIR}/LedDeviceFadeCandy.h
)
SET(Leddevice_HEADERS
${CURRENT_HEADER_DIR}/LedDevice.h
${CURRENT_HEADER_DIR}/LedDeviceFactory.h
${CURRENT_SOURCE_DIR}/LedDeviceLightpack.h
${CURRENT_SOURCE_DIR}/LedDeviceMultiLightpack.h
${CURRENT_SOURCE_DIR}/LedDevicePaintpack.h
${CURRENT_SOURCE_DIR}/LedDevicePiBlaster.h
${CURRENT_SOURCE_DIR}/LedDeviceSedu.h
${CURRENT_SOURCE_DIR}/LedDeviceFile.h
${CURRENT_SOURCE_DIR}/LedDeviceFadeCandy.h
${CURRENT_SOURCE_DIR}/LedDeviceUdp.h
${CURRENT_SOURCE_DIR}/LedDeviceHyperionUsbasp.h
${CURRENT_SOURCE_DIR}/LedDeviceTpm2.h
${CURRENT_SOURCE_DIR}/LedDeviceAtmo.h
)
SET(Leddevice_SOURCES
${CURRENT_SOURCE_DIR}/LedDeviceFactory.cpp
${CURRENT_SOURCE_DIR}/LedRs232Device.cpp
${CURRENT_SOURCE_DIR}/LedHIDDevice.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAdalight.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAdalightApa102.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAmbiLed.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAtmoOrb.cpp
${CURRENT_SOURCE_DIR}/LedDeviceRawHID.cpp
${CURRENT_SOURCE_DIR}/LedDeviceLightpack.cpp
${CURRENT_SOURCE_DIR}/LedDeviceMultiLightpack.cpp
${CURRENT_SOURCE_DIR}/LedDevicePaintpack.cpp
${CURRENT_SOURCE_DIR}/LedDevicePiBlaster.cpp
${CURRENT_SOURCE_DIR}/LedDeviceSedu.cpp
${CURRENT_SOURCE_DIR}/LedDeviceFile.cpp
${CURRENT_SOURCE_DIR}/LedDeviceFadeCandy.cpp
${CURRENT_SOURCE_DIR}/LedDeviceUdp.cpp
${CURRENT_SOURCE_DIR}/LedDeviceHyperionUsbasp.cpp
${CURRENT_SOURCE_DIR}/LedDevicePhilipsHue.cpp
${CURRENT_SOURCE_DIR}/LedDeviceTpm2.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAtmo.cpp
)
if(ENABLE_SPIDEV)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedSpiDevice.h
${CURRENT_SOURCE_DIR}/LedDeviceLpd6803.h
${CURRENT_SOURCE_DIR}/LedDeviceLpd8806.h
${CURRENT_SOURCE_DIR}/LedDeviceP9813.h
${CURRENT_SOURCE_DIR}/LedDeviceWs2801.h
${CURRENT_SOURCE_DIR}/LedDeviceWs2812SPI.h
${CURRENT_SOURCE_DIR}/LedDeviceAPA102.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedSpiDevice.cpp
${CURRENT_SOURCE_DIR}/LedDeviceLpd6803.cpp
${CURRENT_SOURCE_DIR}/LedDeviceLpd8806.cpp
${CURRENT_SOURCE_DIR}/LedDeviceP9813.cpp
${CURRENT_SOURCE_DIR}/LedDeviceWs2801.cpp
${CURRENT_SOURCE_DIR}/LedDeviceWs2812SPI.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAPA102.cpp
)
endif(ENABLE_SPIDEV)
if(ENABLE_WS2812BPWM)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedDeviceWS2812b.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedDeviceWS2812b.cpp
)
endif(ENABLE_WS2812BPWM)
if(ENABLE_WS281XPWM)
include_directories(../../dependencies/external/rpi_ws281x)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedDeviceWS281x.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedDeviceWS281x.cpp
)
endif(ENABLE_WS281XPWM)
if(ENABLE_TINKERFORGE)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedDeviceTinkerforge.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedDeviceTinkerforge.cpp
)
endif(ENABLE_TINKERFORGE)
if(ENABLE_QT5)
QT5_WRAP_CPP(Leddevice_HEADERS_MOC ${Leddevice_QT_HEADERS})
else(ENABLE_QT5)
QT4_WRAP_CPP(Leddevice_HEADERS_MOC ${Leddevice_QT_HEADERS})
endif(ENABLE_QT5)
add_library(leddevice
${Leddevice_HEADERS}
${Leddevice_QT_HEADERS}
${Leddevice_HEADERS_MOC}
${Leddevice_SOURCES}
)
if(ENABLE_QT5)
qt5_use_modules(leddevice Widgets Network)
endif(ENABLE_QT5)
target_link_libraries(leddevice
hyperion-utils
serialport
${LIBUSB_1_LIBRARIES} #apt-get install libusb-1.0-0-dev
${CMAKE_THREAD_LIBS_INIT}
${QT_LIBRARIES}
)
if(ENABLE_TINKERFORGE)
target_link_libraries(leddevice tinkerforge)
endif()
if(ENABLE_WS281XPWM)
target_link_libraries(leddevice ws281x)
endif()
if(APPLE)
target_link_libraries(leddevice hidapi-mac)
else()
target_link_libraries(leddevice hidapi-libusb)
endif()
# Define the current source locations
SET(CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/leddevice)
SET(CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/leddevice)
#add libusb and pthreads (required for the Lighpack usb device)
find_package(libusb-1.0 REQUIRED)
find_package(Threads REQUIRED)
include_directories(
../../include/hidapi
${LIBUSB_1_INCLUDE_DIRS}
) # for Lightpack device
# Group the headers that go through the MOC compiler
SET(Leddevice_QT_HEADERS
${CURRENT_SOURCE_DIR}/LedRs232Device.h
${CURRENT_SOURCE_DIR}/LedDeviceAdalight.h
${CURRENT_SOURCE_DIR}/LedDeviceAdalightApa102.h
${CURRENT_SOURCE_DIR}/LedDeviceAmbiLed.h
${CURRENT_SOURCE_DIR}/LedDeviceAtmoOrb.h
${CURRENT_SOURCE_DIR}/LedDevicePhilipsHue.h
${CURRENT_SOURCE_DIR}/LedHIDDevice.h
${CURRENT_SOURCE_DIR}/LedDeviceRawHID.h
${CURRENT_SOURCE_DIR}/LedDeviceFile.h
${CURRENT_SOURCE_DIR}/LedDeviceFadeCandy.h
)
SET(Leddevice_HEADERS
${CURRENT_HEADER_DIR}/LedDevice.h
${CURRENT_HEADER_DIR}/LedDeviceFactory.h
${CURRENT_SOURCE_DIR}/LedDeviceLightpack.h
${CURRENT_SOURCE_DIR}/LedDeviceMultiLightpack.h
${CURRENT_SOURCE_DIR}/LedDevicePaintpack.h
${CURRENT_SOURCE_DIR}/LedDevicePiBlaster.h
${CURRENT_SOURCE_DIR}/LedDeviceSedu.h
${CURRENT_SOURCE_DIR}/LedDeviceFile.h
${CURRENT_SOURCE_DIR}/LedDeviceFadeCandy.h
${CURRENT_SOURCE_DIR}/LedDeviceUdp.h
${CURRENT_SOURCE_DIR}/LedDeviceHyperionUsbasp.h
${CURRENT_SOURCE_DIR}/LedDeviceTpm2.h
${CURRENT_SOURCE_DIR}/LedDeviceAtmo.h
)
SET(Leddevice_SOURCES
${CURRENT_SOURCE_DIR}/LedDeviceFactory.cpp
${CURRENT_SOURCE_DIR}/LedRs232Device.cpp
${CURRENT_SOURCE_DIR}/LedHIDDevice.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAdalight.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAdalightApa102.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAmbiLed.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAtmoOrb.cpp
${CURRENT_SOURCE_DIR}/LedDeviceRawHID.cpp
${CURRENT_SOURCE_DIR}/LedDeviceLightpack.cpp
${CURRENT_SOURCE_DIR}/LedDeviceMultiLightpack.cpp
${CURRENT_SOURCE_DIR}/LedDevicePaintpack.cpp
${CURRENT_SOURCE_DIR}/LedDevicePiBlaster.cpp
${CURRENT_SOURCE_DIR}/LedDeviceSedu.cpp
${CURRENT_SOURCE_DIR}/LedDeviceFile.cpp
${CURRENT_SOURCE_DIR}/LedDeviceFadeCandy.cpp
${CURRENT_SOURCE_DIR}/LedDeviceUdp.cpp
${CURRENT_SOURCE_DIR}/LedDeviceHyperionUsbasp.cpp
${CURRENT_SOURCE_DIR}/LedDevicePhilipsHue.cpp
${CURRENT_SOURCE_DIR}/LedDeviceTpm2.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAtmo.cpp
)
if(ENABLE_SPIDEV)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedSpiDevice.h
${CURRENT_SOURCE_DIR}/LedDeviceLpd6803.h
${CURRENT_SOURCE_DIR}/LedDeviceLpd8806.h
${CURRENT_SOURCE_DIR}/LedDeviceP9813.h
${CURRENT_SOURCE_DIR}/LedDeviceWs2801.h
${CURRENT_SOURCE_DIR}/LedDeviceWs2812SPI.h
${CURRENT_SOURCE_DIR}/LedDeviceAPA102.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedSpiDevice.cpp
${CURRENT_SOURCE_DIR}/LedDeviceLpd6803.cpp
${CURRENT_SOURCE_DIR}/LedDeviceLpd8806.cpp
${CURRENT_SOURCE_DIR}/LedDeviceP9813.cpp
${CURRENT_SOURCE_DIR}/LedDeviceWs2801.cpp
${CURRENT_SOURCE_DIR}/LedDeviceWs2812SPI.cpp
${CURRENT_SOURCE_DIR}/LedDeviceAPA102.cpp
)
endif()
if(ENABLE_WS2812BPWM)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedDeviceWS2812b.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedDeviceWS2812b.cpp
)
endif()
if(ENABLE_WS281XPWM)
include_directories(../../dependencies/external/rpi_ws281x)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedDeviceWS281x.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedDeviceWS281x.cpp
)
endif()
if(ENABLE_TINKERFORGE)
SET(Leddevice_HEADERS
${Leddevice_HEADERS}
${CURRENT_SOURCE_DIR}/LedDeviceTinkerforge.h
)
SET(Leddevice_SOURCES
${Leddevice_SOURCES}
${CURRENT_SOURCE_DIR}/LedDeviceTinkerforge.cpp
)
endif()
if(ENABLE_QT5)
QT5_WRAP_CPP(Leddevice_HEADERS_MOC ${Leddevice_QT_HEADERS})
else()
QT4_WRAP_CPP(Leddevice_HEADERS_MOC ${Leddevice_QT_HEADERS})
endif()
add_library(leddevice
${Leddevice_HEADERS}
${Leddevice_QT_HEADERS}
${Leddevice_HEADERS_MOC}
${Leddevice_SOURCES}
)
if(ENABLE_QT5)
qt5_use_modules(leddevice Widgets Network)
endif()
target_link_libraries(leddevice
hyperion-utils
serialport
${LIBUSB_1_LIBRARIES} #apt-get install libusb-1.0-0-dev
${CMAKE_THREAD_LIBS_INIT}
${QT_LIBRARIES}
)
if(ENABLE_TINKERFORGE)
target_link_libraries(leddevice tinkerforge)
endif()
if(ENABLE_WS281XPWM)
target_link_libraries(leddevice ws281x)
endif()
if(APPLE)
target_link_libraries(leddevice hidapi-mac)
else()
target_link_libraries(leddevice hidapi-libusb)
endif()

View File

@@ -1,152 +1,158 @@
// Local-Hyperion includes
#include "LedDeviceAtmoOrb.h"
// qt includes
#include <QtCore/qmath.h>
#include <QEventLoop>
#include <QtNetwork>
#include <QNetworkReply>
#include <stdexcept>
#include <string>
#include <set>
AtmoOrbLight::AtmoOrbLight(unsigned int id) {
// Not implemented
}
LedDeviceAtmoOrb::LedDeviceAtmoOrb(const std::string &output, bool useOrbSmoothing,
int transitiontime, int skipSmoothingDiff, int port, int numLeds, std::vector<unsigned int> orbIds) :
multicastGroup(output.c_str()), useOrbSmoothing(useOrbSmoothing), transitiontime(transitiontime), skipSmoothingDiff(skipSmoothingDiff),
multiCastGroupPort(port), numLeds(numLeds), orbIds(orbIds) {
manager = new QNetworkAccessManager();
groupAddress = QHostAddress(multicastGroup);
udpSocket = new QUdpSocket(this);
udpSocket->bind(multiCastGroupPort, QUdpSocket::ShareAddress | QUdpSocket::ReuseAddressHint);
joinedMulticastgroup = udpSocket->joinMulticastGroup(groupAddress);
}
int LedDeviceAtmoOrb::write(const std::vector <ColorRgb> &ledValues) {
// If not in multicast group return
if (!joinedMulticastgroup) {
return 0;
}
// Command options:
//
// 1 = force off
// 2 = use lamp smoothing and validate by Orb ID
// 4 = validate by Orb ID
// When setting useOrbSmoothing = true it's recommended to disable Hyperion's own smoothing as it will conflict (double smoothing)
int commandType = 4;
if(useOrbSmoothing)
{
commandType = 2;
}
// Iterate through colors and set Orb color
// Start off with idx 1 as 0 is reserved for controlling all orbs at once
unsigned int idx = 1;
for (const ColorRgb &color : ledValues) {
// Retrieve last send colors
int lastRed = lastColorRedMap[idx];
int lastGreen = lastColorGreenMap[idx];
int lastBlue = lastColorBlueMap[idx];
// If color difference is higher than skipSmoothingDiff than we skip Orb smoothing (if enabled) and send it right away
if ((skipSmoothingDiff != 0 && useOrbSmoothing) && (abs(color.red - lastRed) >= skipSmoothingDiff || abs(color.blue - lastBlue) >= skipSmoothingDiff ||
abs(color.green - lastGreen) >= skipSmoothingDiff))
{
// Skip Orb smoothing when using (command type 4)
for (unsigned int i = 0; i < orbIds.size(); i++) {
if (orbIds[i] == idx) {
setColor(idx, color, 4);
}
}
}
else {
// Send color
for (unsigned int i = 0; i < orbIds.size(); i++) {
if (orbIds[i] == idx) {
setColor(idx, color, commandType);
}
}
}
// Store last colors send for light id
lastColorRedMap[idx] = color.red;
lastColorGreenMap[idx] = color.green;
lastColorBlueMap[idx] = color.blue;
// Next light id.
idx++;
}
return 0;
}
void LedDeviceAtmoOrb::setColor(unsigned int orbId, const ColorRgb &color, int commandType) {
QByteArray bytes;
bytes.resize(5 + numLeds * 3);
bytes.fill('\0');
// Command identifier: C0FFEE
bytes[0] = 0xC0;
bytes[1] = 0xFF;
bytes[2] = 0xEE;
// Command type
bytes[3] = commandType;
// Orb ID
bytes[4] = orbId;
// RED / GREEN / BLUE
bytes[5] = color.red;
bytes[6] = color.green;
bytes[7] = color.blue;
sendCommand(bytes);
}
void LedDeviceAtmoOrb::sendCommand(const QByteArray &bytes) {
QByteArray datagram = bytes;
udpSocket->writeDatagram(datagram.data(), datagram.size(),
groupAddress, multiCastGroupPort);
}
int LedDeviceAtmoOrb::switchOff() {
for (unsigned int i = 0; i < orbIds.size(); i++) {
QByteArray bytes;
bytes.resize(5 + numLeds * 3);
bytes.fill('\0');
// Command identifier: C0FFEE
bytes[0] = 0xC0;
bytes[1] = 0xFF;
bytes[2] = 0xEE;
// Command type
bytes[3] = 1;
// Orb ID
bytes[4] = orbIds[i];
// RED / GREEN / BLUE
bytes[5] = 0;
bytes[6] = 0;
bytes[7] = 0;
sendCommand(bytes);
}
return 0;
}
LedDeviceAtmoOrb::~LedDeviceAtmoOrb() {
delete manager;
}
// Local-Hyperion includes
#include "LedDeviceAtmoOrb.h"
// qt includes
#include <QtCore/qmath.h>
#include <QEventLoop>
#include <QtNetwork>
#include <QNetworkReply>
#include <stdexcept>
#include <string>
#include <set>
AtmoOrbLight::AtmoOrbLight(unsigned int id) {
// Not implemented
}
LedDeviceAtmoOrb::LedDeviceAtmoOrb(
const std::string &output,
bool useOrbSmoothing,
int transitiontime,
int skipSmoothingDiff,
int port,
int numLeds,
std::vector<unsigned int> orbIds) :
multicastGroup(output.c_str()), useOrbSmoothing(useOrbSmoothing), transitiontime(transitiontime), skipSmoothingDiff(skipSmoothingDiff),
multiCastGroupPort(port), numLeds(numLeds), orbIds(orbIds)
{
manager = new QNetworkAccessManager();
groupAddress = QHostAddress(multicastGroup);
udpSocket = new QUdpSocket(this);
udpSocket->bind(multiCastGroupPort, QUdpSocket::ShareAddress | QUdpSocket::ReuseAddressHint);
joinedMulticastgroup = udpSocket->joinMulticastGroup(groupAddress);
}
int LedDeviceAtmoOrb::write(const std::vector <ColorRgb> &ledValues) {
// If not in multicast group return
if (!joinedMulticastgroup) {
return 0;
}
// Command options:
//
// 1 = force off
// 2 = use lamp smoothing and validate by Orb ID
// 4 = validate by Orb ID
// When setting useOrbSmoothing = true it's recommended to disable Hyperion's own smoothing as it will conflict (double smoothing)
int commandType = 4;
if(useOrbSmoothing)
{
commandType = 2;
}
// Iterate through colors and set Orb color
// Start off with idx 1 as 0 is reserved for controlling all orbs at once
unsigned int idx = 1;
for (const ColorRgb &color : ledValues) {
// Retrieve last send colors
int lastRed = lastColorRedMap[idx];
int lastGreen = lastColorGreenMap[idx];
int lastBlue = lastColorBlueMap[idx];
// If color difference is higher than skipSmoothingDiff than we skip Orb smoothing (if enabled) and send it right away
if ((skipSmoothingDiff != 0 && useOrbSmoothing) && (abs(color.red - lastRed) >= skipSmoothingDiff || abs(color.blue - lastBlue) >= skipSmoothingDiff ||
abs(color.green - lastGreen) >= skipSmoothingDiff))
{
// Skip Orb smoothing when using (command type 4)
for (unsigned int i = 0; i < orbIds.size(); i++) {
if (orbIds[i] == idx) {
setColor(idx, color, 4);
}
}
}
else {
// Send color
for (unsigned int i = 0; i < orbIds.size(); i++) {
if (orbIds[i] == idx) {
setColor(idx, color, commandType);
}
}
}
// Store last colors send for light id
lastColorRedMap[idx] = color.red;
lastColorGreenMap[idx] = color.green;
lastColorBlueMap[idx] = color.blue;
// Next light id.
idx++;
}
return 0;
}
void LedDeviceAtmoOrb::setColor(unsigned int orbId, const ColorRgb &color, int commandType) {
QByteArray bytes;
bytes.resize(5 + numLeds * 3);
bytes.fill('\0');
// Command identifier: C0FFEE
bytes[0] = 0xC0;
bytes[1] = 0xFF;
bytes[2] = 0xEE;
// Command type
bytes[3] = commandType;
// Orb ID
bytes[4] = orbId;
// RED / GREEN / BLUE
bytes[5] = color.red;
bytes[6] = color.green;
bytes[7] = color.blue;
sendCommand(bytes);
}
void LedDeviceAtmoOrb::sendCommand(const QByteArray &bytes) {
QByteArray datagram = bytes;
udpSocket->writeDatagram(datagram.data(), datagram.size(),
groupAddress, multiCastGroupPort);
}
int LedDeviceAtmoOrb::switchOff() {
for (unsigned int i = 0; i < orbIds.size(); i++) {
QByteArray bytes;
bytes.resize(5 + numLeds * 3);
bytes.fill('\0');
// Command identifier: C0FFEE
bytes[0] = 0xC0;
bytes[1] = 0xFF;
bytes[2] = 0xEE;
// Command type
bytes[3] = 1;
// Orb ID
bytes[4] = orbIds[i];
// RED / GREEN / BLUE
bytes[5] = 0;
bytes[6] = 0;
bytes[7] = 0;
sendCommand(bytes);
}
return 0;
}
LedDeviceAtmoOrb::~LedDeviceAtmoOrb() {
delete manager;
}

View File

@@ -1,132 +1,132 @@
#pragma once
// STL includes
#include <string>
// Qt includes
#include <QObject>
#include <QString>
#include <QNetworkAccessManager>
#include <QHostAddress>
// Leddevice includes
#include <leddevice/LedDevice.h>
class QUdpSocket;
class AtmoOrbLight {
public:
unsigned int id;
///
/// Constructs the light.
///
/// @param id the orb id
AtmoOrbLight(unsigned int id);
};
/**
* Implementation for the AtmoOrb
*
* To use set the device to "atmoorb".
*
* @author RickDB (github)
*/
class LedDeviceAtmoOrb : public QObject, public LedDevice {
Q_OBJECT
public:
// Last send color map
QMap<int, int> lastColorRedMap;
QMap<int, int> lastColorGreenMap;
QMap<int, int> lastColorBlueMap;
// Multicast status
bool joinedMulticastgroup;
///
/// Constructs the device.
///
/// @param output is the multicast address of Orbs
///
/// @param transitiontime is optional and not used at the moment
///
/// @param useOrbSmoothing use Orbs own (external) smoothing algorithm (default: false)
///
/// @param skipSmoothingDiff minimal color (0-255) difference to override smoothing so that if current and previously received colors are higher than set dif we override smoothing
///
/// @param port is the multicast port.
///
/// @param numLeds is the total amount of leds per Orb
///
/// @param array containing orb ids
///
LedDeviceAtmoOrb(const std::string &output, bool useOrbSmoothing =
false, int transitiontime = 0, int skipSmoothingDiff = 0, int port = 49692, int numLeds = 24,
std::vector<unsigned int> orbIds = std::vector < unsigned int>());
///
/// Destructor of this device
///
virtual ~LedDeviceAtmoOrb();
///
/// Sends the given led-color values to the Orbs
///
/// @param ledValues The color-value per led
///
/// @return Zero on success else negative
///
virtual int write(const std::vector <ColorRgb> &ledValues);
virtual int switchOff();
private:
/// QNetworkAccessManager object for sending requests.
QNetworkAccessManager *manager;
/// String containing multicast group IP address
QString multicastGroup;
/// use Orbs own (external) smoothing algorithm
bool useOrbSmoothing;
/// Transition time between colors (not implemented)
int transitiontime;
// Maximum allowed color difference, will skip Orb (external) smoothing once reached
int skipSmoothingDiff;
/// Multicast port to send data to
int multiCastGroupPort;
/// Number of leds in Orb, used to determine buffer size
int numLeds;
/// QHostAddress object of multicast group IP address
QHostAddress groupAddress;
/// QUdpSocket object used to send data over
QUdpSocket *udpSocket;
/// Array of the orb ids.
std::vector<unsigned int> orbIds;
///
/// Set Orbcolor
///
/// @param orbId the orb id
///
/// @param color which color to set
///
///
/// @param commandType which type of command to send (off / smoothing / etc..)
///
void setColor(unsigned int orbId, const ColorRgb &color, int commandType);
///
/// Send Orb command
///
/// @param bytes the byte array containing command to send over multicast
///
void sendCommand(const QByteArray &bytes);
#pragma once
// STL includes
#include <string>
// Qt includes
#include <QObject>
#include <QString>
#include <QNetworkAccessManager>
#include <QHostAddress>
// Leddevice includes
#include <leddevice/LedDevice.h>
class QUdpSocket;
class AtmoOrbLight {
public:
unsigned int id;
///
/// Constructs the light.
///
/// @param id the orb id
AtmoOrbLight(unsigned int id);
};
/**
* Implementation for the AtmoOrb
*
* To use set the device to "atmoorb".
*
* @author RickDB (github)
*/
class LedDeviceAtmoOrb : public QObject, public LedDevice {
Q_OBJECT
public:
// Last send color map
QMap<int, int> lastColorRedMap;
QMap<int, int> lastColorGreenMap;
QMap<int, int> lastColorBlueMap;
// Multicast status
bool joinedMulticastgroup;
///
/// Constructs the device.
///
/// @param output is the multicast address of Orbs
///
/// @param transitiontime is optional and not used at the moment
///
/// @param useOrbSmoothing use Orbs own (external) smoothing algorithm (default: false)
///
/// @param skipSmoothingDiff minimal color (0-255) difference to override smoothing so that if current and previously received colors are higher than set dif we override smoothing
///
/// @param port is the multicast port.
///
/// @param numLeds is the total amount of leds per Orb
///
/// @param array containing orb ids
///
LedDeviceAtmoOrb(const std::string &output, bool useOrbSmoothing =
false, int transitiontime = 0, int skipSmoothingDiff = 0, int port = 49692, int numLeds = 24,
std::vector<unsigned int> orbIds = std::vector < unsigned int>());
///
/// Destructor of this device
///
virtual ~LedDeviceAtmoOrb();
///
/// Sends the given led-color values to the Orbs
///
/// @param ledValues The color-value per led
///
/// @return Zero on success else negative
///
virtual int write(const std::vector <ColorRgb> &ledValues);
virtual int switchOff();
private:
/// QNetworkAccessManager object for sending requests.
QNetworkAccessManager *manager;
/// String containing multicast group IP address
QString multicastGroup;
/// use Orbs own (external) smoothing algorithm
bool useOrbSmoothing;
/// Transition time between colors (not implemented)
int transitiontime;
// Maximum allowed color difference, will skip Orb (external) smoothing once reached
int skipSmoothingDiff;
/// Multicast port to send data to
int multiCastGroupPort;
/// Number of leds in Orb, used to determine buffer size
int numLeds;
/// QHostAddress object of multicast group IP address
QHostAddress groupAddress;
/// QUdpSocket object used to send data over
QUdpSocket *udpSocket;
/// Array of the orb ids.
std::vector<unsigned int> orbIds;
///
/// Set Orbcolor
///
/// @param orbId the orb id
///
/// @param color which color to set
///
///
/// @param commandType which type of command to send (off / smoothing / etc..)
///
void setColor(unsigned int orbId, const ColorRgb &color, int commandType);
///
/// Send Orb command
///
/// @param bytes the byte array containing command to send over multicast
///
void sendCommand(const QByteArray &bytes);
};

View File

@@ -1,50 +1,50 @@
// STL includes
#include <cstring>
#include <cstdio>
#include <iostream>
// Linux includes
#include <fcntl.h>
#include <sys/ioctl.h>
// hyperion local includes
#include "LedDeviceLpd6803.h"
LedDeviceLpd6803::LedDeviceLpd6803(const std::string& outputDevice, const unsigned baudrate) :
LedSpiDevice(outputDevice, baudrate),
_ledBuffer(0)
{
// empty
}
int LedDeviceLpd6803::write(const std::vector<ColorRgb> &ledValues)
{
unsigned messageLength = 4 + 2*ledValues.size() + ledValues.size()/8 + 1;
// Reconfigure if the current connfiguration does not match the required configuration
if (messageLength != _ledBuffer.size())
{
// Initialise the buffer
_ledBuffer.resize(messageLength, 0x00);
}
// Copy the colors from the ColorRgb vector to the Ldp6803 data vector
for (unsigned iLed=0; iLed<ledValues.size(); ++iLed)
{
const ColorRgb& rgb = ledValues[iLed];
_ledBuffer[4 + 2 * iLed] = 0x80 | ((rgb.red & 0xf8) >> 1) | (rgb.green >> 6);
_ledBuffer[5 + 2 * iLed] = ((rgb.green & 0x38) << 2) | (rgb.blue >> 3);
}
// Write the data
if (writeBytes(_ledBuffer.size(), _ledBuffer.data()) < 0)
{
return -1;
}
return 0;
}
int LedDeviceLpd6803::switchOff()
{
return write(std::vector<ColorRgb>(_ledBuffer.size(), ColorRgb{0,0,0}));
}
// STL includes
#include <cstring>
#include <cstdio>
#include <iostream>
// Linux includes
#include <fcntl.h>
#include <sys/ioctl.h>
// hyperion local includes
#include "LedDeviceLpd6803.h"
LedDeviceLpd6803::LedDeviceLpd6803(const std::string& outputDevice, const unsigned baudrate) :
LedSpiDevice(outputDevice, baudrate),
_ledBuffer(0)
{
// empty
}
int LedDeviceLpd6803::write(const std::vector<ColorRgb> &ledValues)
{
unsigned messageLength = 4 + 2*ledValues.size() + ledValues.size()/8 + 1;
// Reconfigure if the current connfiguration does not match the required configuration
if (messageLength != _ledBuffer.size())
{
// Initialise the buffer
_ledBuffer.resize(messageLength, 0x00);
}
// Copy the colors from the ColorRgb vector to the Ldp6803 data vector
for (unsigned iLed=0; iLed<ledValues.size(); ++iLed)
{
const ColorRgb& rgb = ledValues[iLed];
_ledBuffer[4 + 2 * iLed] = 0x80 | ((rgb.red & 0xf8) >> 1) | (rgb.green >> 6);
_ledBuffer[5 + 2 * iLed] = ((rgb.green & 0x38) << 2) | (rgb.blue >> 3);
}
// Write the data
if (writeBytes(_ledBuffer.size(), _ledBuffer.data()) < 0)
{
return -1;
}
return 0;
}
int LedDeviceLpd6803::switchOff()
{
return write(std::vector<ColorRgb>(_ledBuffer.size(), ColorRgb{0,0,0}));
}

View File

@@ -1,42 +1,42 @@
#pragma once
// Local hyperion incluse
#include "LedSpiDevice.h"
///
/// Implementation of the LedDevice interface for writing to LDP6803 led device.
///
/// 00000000 00000000 00000000 00000000 1RRRRRGG GGGBBBBB 1RRRRRGG GGGBBBBB ...
/// |---------------------------------| |---------------| |---------------|
/// 32 zeros to start the frame Led1 Led2 ...
///
/// For each led, the first bit is always 1, and then you have 5 bits each for red, green and blue
/// (R, G and B in the above illustration) making 16 bits per led. Total bytes = 4 + (2 x number of
/// leds)
///
class LedDeviceLpd6803 : public LedSpiDevice
{
public:
///
/// Constructs the LedDevice for a string containing leds of the type LDP6803
///
/// @param[in] outputDevice The name of the output device (eg '/dev/spidev0.0')
/// @param[in] baudrate The used baudrate for writing to the output device
///
LedDeviceLpd6803(const std::string& outputDevice, const unsigned baudrate);
///
/// Writes the led color values to the led-device
///
/// @param ledValues The color-value per led
/// @return Zero on succes else negative
///
virtual int write(const std::vector<ColorRgb> &ledValues);
/// Switch the leds off
virtual int switchOff();
private:
/// The buffer containing the packed RGB values
std::vector<uint8_t> _ledBuffer;
};
#pragma once
// Local hyperion incluse
#include "LedSpiDevice.h"
///
/// Implementation of the LedDevice interface for writing to LDP6803 led device.
///
/// 00000000 00000000 00000000 00000000 1RRRRRGG GGGBBBBB 1RRRRRGG GGGBBBBB ...
/// |---------------------------------| |---------------| |---------------|
/// 32 zeros to start the frame Led1 Led2 ...
///
/// For each led, the first bit is always 1, and then you have 5 bits each for red, green and blue
/// (R, G and B in the above illustration) making 16 bits per led. Total bytes = 4 + (2 x number of
/// leds)
///
class LedDeviceLpd6803 : public LedSpiDevice
{
public:
///
/// Constructs the LedDevice for a string containing leds of the type LDP6803
///
/// @param[in] outputDevice The name of the output device (eg '/dev/spidev0.0')
/// @param[in] baudrate The used baudrate for writing to the output device
///
LedDeviceLpd6803(const std::string& outputDevice, const unsigned baudrate);
///
/// Writes the led color values to the led-device
///
/// @param ledValues The color-value per led
/// @return Zero on succes else negative
///
virtual int write(const std::vector<ColorRgb> &ledValues);
/// Switch the leds off
virtual int switchOff();
private:
/// The buffer containing the packed RGB values
std::vector<uint8_t> _ledBuffer;
};

View File

@@ -1,54 +1,54 @@
// STL includes
#include <cstring>
#include <cstdio>
#include <iostream>
// Linux includes
#include <fcntl.h>
#include <sys/ioctl.h>
// hyperion local includes
#include "LedDeviceLpd8806.h"
LedDeviceLpd8806::LedDeviceLpd8806(const std::string& outputDevice, const unsigned baudrate) :
LedSpiDevice(outputDevice, baudrate),
_ledBuffer(0)
{
// empty
}
int LedDeviceLpd8806::write(const std::vector<ColorRgb> &ledValues)
{
const unsigned clearSize = ledValues.size()/32+1;
// Reconfigure if the current connfiguration does not match the required configuration
if (3*ledValues.size() + clearSize != _ledBuffer.size())
{
// Initialise the buffer
_ledBuffer.resize(3*ledValues.size() + clearSize, 0x00);
// Perform an initial reset to start accepting data on the first led
writeBytes(clearSize, _ledBuffer.data());
}
// Copy the colors from the ColorRgb vector to the Ldp8806 data vector
for (unsigned iLed=0; iLed<ledValues.size(); ++iLed)
{
const ColorRgb& rgb = ledValues[iLed];
_ledBuffer[iLed*3] = 0x80 | (rgb.red >> 1);
_ledBuffer[iLed*3+1] = 0x80 | (rgb.green >> 1);
_ledBuffer[iLed*3+2] = 0x80 | (rgb.blue >> 1);
}
// Write the data
if (writeBytes(_ledBuffer.size(), _ledBuffer.data()) < 0)
{
return -1;
}
return 0;
}
int LedDeviceLpd8806::switchOff()
{
return write(std::vector<ColorRgb>(_ledBuffer.size(), ColorRgb{0,0,0}));
}
// STL includes
#include <cstring>
#include <cstdio>
#include <iostream>
// Linux includes
#include <fcntl.h>
#include <sys/ioctl.h>
// hyperion local includes
#include "LedDeviceLpd8806.h"
LedDeviceLpd8806::LedDeviceLpd8806(const std::string& outputDevice, const unsigned baudrate) :
LedSpiDevice(outputDevice, baudrate),
_ledBuffer(0)
{
// empty
}
int LedDeviceLpd8806::write(const std::vector<ColorRgb> &ledValues)
{
const unsigned clearSize = ledValues.size()/32+1;
// Reconfigure if the current connfiguration does not match the required configuration
if (3*ledValues.size() + clearSize != _ledBuffer.size())
{
// Initialise the buffer
_ledBuffer.resize(3*ledValues.size() + clearSize, 0x00);
// Perform an initial reset to start accepting data on the first led
writeBytes(clearSize, _ledBuffer.data());
}
// Copy the colors from the ColorRgb vector to the Ldp8806 data vector
for (unsigned iLed=0; iLed<ledValues.size(); ++iLed)
{
const ColorRgb& rgb = ledValues[iLed];
_ledBuffer[iLed*3] = 0x80 | (rgb.red >> 1);
_ledBuffer[iLed*3+1] = 0x80 | (rgb.green >> 1);
_ledBuffer[iLed*3+2] = 0x80 | (rgb.blue >> 1);
}
// Write the data
if (writeBytes(_ledBuffer.size(), _ledBuffer.data()) < 0)
{
return -1;
}
return 0;
}
int LedDeviceLpd8806::switchOff()
{
return write(std::vector<ColorRgb>(_ledBuffer.size(), ColorRgb{0,0,0}));
}

View File

@@ -1,103 +1,103 @@
#pragma once
// Local hyperion incluse
#include "LedSpiDevice.h"
///
/// Implementation of the LedDevice interface for writing to LPD8806 led device.
///
/// The following description is copied from 'adafruit' (github.com/adafruit/LPD8806)
///
/// Clearing up some misconceptions about how the LPD8806 drivers work:
///
/// The LPD8806 is not a FIFO shift register. The first data out controls the
/// LED *closest* to the processor (unlike a typical shift register, where the
/// first data out winds up at the *furthest* LED). Each LED driver 'fills up'
/// with data and then passes through all subsequent bytes until a latch
/// condition takes place. This is actually pretty common among LED drivers.
///
/// All color data bytes have the high bit (128) set, with the remaining
/// seven bits containing a brightness value (0-127). A byte with the high
/// bit clear has special meaning (explained later).
///
/// The rest gets bizarre...
///
/// The LPD8806 does not perform an in-unison latch (which would display the
/// newly-transmitted data all at once). Rather, each individual byte (even
/// the separate G, R, B components of each LED) is latched AS IT ARRIVES...
/// or more accurately, as the first bit of the subsequent byte arrives and
/// is passed through. So the strip actually refreshes at the speed the data
/// is issued, not instantaneously (this can be observed by greatly reducing
/// the data rate). This has implications for POV displays and light painting
/// applications. The 'subsequent' rule also means that at least one extra
/// byte must follow the last pixel, in order for the final blue LED to latch.
///
/// To reset the pass-through behavior and begin sending new data to the start
/// of the strip, a number of zero bytes must be issued (remember, all color
/// data bytes have the high bit set, thus are in the range 128 to 255, so the
/// zero is 'special'). This should be done before each full payload of color
/// values to the strip. Curiously, zero bytes can only travel one meter (32
/// LEDs) down the line before needing backup; the next meter requires an
/// extra zero byte, and so forth. Longer strips will require progressively
/// more zeros. *(see note below)
///
/// In the interest of efficiency, it's possible to combine the former EOD
/// extra latch byte and the latter zero reset...the same data can do double
/// duty, latching the last blue LED while also resetting the strip for the
/// next payload.
///
/// So: reset byte(s) of suitable length are issued once at startup to 'prime'
/// the strip to a known ready state. After each subsequent LED color payload,
/// these reset byte(s) are then issued at the END of each payload, both to
/// latch the last LED and to prep the strip for the start of the next payload
/// (even if that data does not arrive immediately). This avoids a tiny bit
/// of latency as the new color payload can begin issuing immediately on some
/// signal, such as a timer or GPIO trigger.
///
/// Technically these zero byte(s) are not a latch, as the color data (save
/// for the last byte) is already latched. It's a start-of-data marker, or
/// an indicator to clear the thing-that's-not-a-shift-register. But for
/// conversational consistency with other LED drivers, we'll refer to it as
/// a 'latch' anyway.
///
/// This has been validated independently with multiple customers'
/// hardware. Please do not report as a bug or issue pull requests for
/// this. Fewer zeros sometimes gives the *illusion* of working, the first
/// payload will correctly load and latch, but subsequent frames will drop
/// data at the end. The data shortfall won't always be visually apparent
/// depending on the color data loaded on the prior and subsequent frames.
/// Tested. Confirmed. Fact.
///
///
/// The summary of the story is that the following needs to be writen on the spi-device:
/// 1RRRRRRR 1GGGGGGG 1BBBBBBB 1RRRRRRR 1GGGGGGG ... ... 1GGGGGGG 1BBBBBBB 00000000 00000000 ...
/// |---------led_1----------| |---------led_2-- -led_n----------| |----clear data--
///
/// The number of zeroes in the 'clear data' is (#led/32 + 1)bytes (or *8 for bits)
///
class LedDeviceLpd8806 : public LedSpiDevice
{
public:
///
/// Constructs the LedDevice for a string containing leds of the type LPD8806
///
/// @param[in] outputDevice The name of the output device (eg '/dev/spidev0.0')
/// @param[in] baudrate The used baudrate for writing to the output device
///
LedDeviceLpd8806(const std::string& outputDevice, const unsigned baudrate);
///
/// Writes the led color values to the led-device
///
/// @param ledValues The color-value per led
/// @return Zero on succes else negative
///
virtual int write(const std::vector<ColorRgb> &ledValues);
/// Switch the leds off
virtual int switchOff();
private:
/// The buffer containing the packed RGB values
std::vector<uint8_t> _ledBuffer;
};
#pragma once
// Local hyperion incluse
#include "LedSpiDevice.h"
///
/// Implementation of the LedDevice interface for writing to LPD8806 led device.
///
/// The following description is copied from 'adafruit' (github.com/adafruit/LPD8806)
///
/// Clearing up some misconceptions about how the LPD8806 drivers work:
///
/// The LPD8806 is not a FIFO shift register. The first data out controls the
/// LED *closest* to the processor (unlike a typical shift register, where the
/// first data out winds up at the *furthest* LED). Each LED driver 'fills up'
/// with data and then passes through all subsequent bytes until a latch
/// condition takes place. This is actually pretty common among LED drivers.
///
/// All color data bytes have the high bit (128) set, with the remaining
/// seven bits containing a brightness value (0-127). A byte with the high
/// bit clear has special meaning (explained later).
///
/// The rest gets bizarre...
///
/// The LPD8806 does not perform an in-unison latch (which would display the
/// newly-transmitted data all at once). Rather, each individual byte (even
/// the separate G, R, B components of each LED) is latched AS IT ARRIVES...
/// or more accurately, as the first bit of the subsequent byte arrives and
/// is passed through. So the strip actually refreshes at the speed the data
/// is issued, not instantaneously (this can be observed by greatly reducing
/// the data rate). This has implications for POV displays and light painting
/// applications. The 'subsequent' rule also means that at least one extra
/// byte must follow the last pixel, in order for the final blue LED to latch.
///
/// To reset the pass-through behavior and begin sending new data to the start
/// of the strip, a number of zero bytes must be issued (remember, all color
/// data bytes have the high bit set, thus are in the range 128 to 255, so the
/// zero is 'special'). This should be done before each full payload of color
/// values to the strip. Curiously, zero bytes can only travel one meter (32
/// LEDs) down the line before needing backup; the next meter requires an
/// extra zero byte, and so forth. Longer strips will require progressively
/// more zeros. *(see note below)
///
/// In the interest of efficiency, it's possible to combine the former EOD
/// extra latch byte and the latter zero reset...the same data can do double
/// duty, latching the last blue LED while also resetting the strip for the
/// next payload.
///
/// So: reset byte(s) of suitable length are issued once at startup to 'prime'
/// the strip to a known ready state. After each subsequent LED color payload,
/// these reset byte(s) are then issued at the END of each payload, both to
/// latch the last LED and to prep the strip for the start of the next payload
/// (even if that data does not arrive immediately). This avoids a tiny bit
/// of latency as the new color payload can begin issuing immediately on some
/// signal, such as a timer or GPIO trigger.
///
/// Technically these zero byte(s) are not a latch, as the color data (save
/// for the last byte) is already latched. It's a start-of-data marker, or
/// an indicator to clear the thing-that's-not-a-shift-register. But for
/// conversational consistency with other LED drivers, we'll refer to it as
/// a 'latch' anyway.
///
/// This has been validated independently with multiple customers'
/// hardware. Please do not report as a bug or issue pull requests for
/// this. Fewer zeros sometimes gives the *illusion* of working, the first
/// payload will correctly load and latch, but subsequent frames will drop
/// data at the end. The data shortfall won't always be visually apparent
/// depending on the color data loaded on the prior and subsequent frames.
/// Tested. Confirmed. Fact.
///
///
/// The summary of the story is that the following needs to be writen on the spi-device:
/// 1RRRRRRR 1GGGGGGG 1BBBBBBB 1RRRRRRR 1GGGGGGG ... ... 1GGGGGGG 1BBBBBBB 00000000 00000000 ...
/// |---------led_1----------| |---------led_2-- -led_n----------| |----clear data--
///
/// The number of zeroes in the 'clear data' is (#led/32 + 1)bytes (or *8 for bits)
///
class LedDeviceLpd8806 : public LedSpiDevice
{
public:
///
/// Constructs the LedDevice for a string containing leds of the type LPD8806
///
/// @param[in] outputDevice The name of the output device (eg '/dev/spidev0.0')
/// @param[in] baudrate The used baudrate for writing to the output device
///
LedDeviceLpd8806(const std::string& outputDevice, const unsigned baudrate);
///
/// Writes the led color values to the led-device
///
/// @param ledValues The color-value per led
/// @return Zero on succes else negative
///
virtual int write(const std::vector<ColorRgb> &ledValues);
/// Switch the leds off
virtual int switchOff();
private:
/// The buffer containing the packed RGB values
std::vector<uint8_t> _ledBuffer;
};

View File

@@ -1,342 +1,342 @@
// Local-Hyperion includes
#include "LedDevicePhilipsHue.h"
// jsoncpp includes
#include <json/json.h>
// qt includes
#include <QtCore/qmath.h>
#include <QEventLoop>
#include <QNetworkReply>
#include <stdexcept>
#include <set>
bool operator ==(CiColor p1, CiColor p2) {
return (p1.x == p2.x) && (p1.y == p2.y) && (p1.bri == p2.bri);
}
bool operator !=(CiColor p1, CiColor p2) {
return !(p1 == p2);
}
PhilipsHueLight::PhilipsHueLight(unsigned int id, QString originalState, QString modelId) :
id(id), originalState(originalState) {
// Hue system model ids (http://www.developers.meethue.com/documentation/supported-lights).
// Light strips, color iris, ...
const std::set<QString> GAMUT_A_MODEL_IDS = { "LLC001", "LLC005", "LLC006", "LLC007", "LLC010", "LLC011", "LLC012",
"LLC013", "LLC014", "LST001" };
// Hue bulbs, spots, ...
const std::set<QString> GAMUT_B_MODEL_IDS = { "LCT001", "LCT002", "LCT003", "LCT007", "LLM001" };
// Hue Lightstrip plus, go ...
const std::set<QString> GAMUT_C_MODEL_IDS = { "LLC020", "LST002" };
// Find id in the sets and set the appropiate color space.
if (GAMUT_A_MODEL_IDS.find(modelId) != GAMUT_A_MODEL_IDS.end()) {
colorSpace.red = {0.703f, 0.296f};
colorSpace.green = {0.2151f, 0.7106f};
colorSpace.blue = {0.138f, 0.08f};
} else if (GAMUT_B_MODEL_IDS.find(modelId) != GAMUT_B_MODEL_IDS.end()) {
colorSpace.red = {0.675f, 0.322f};
colorSpace.green = {0.4091f, 0.518f};
colorSpace.blue = {0.167f, 0.04f};
} else if (GAMUT_C_MODEL_IDS.find(modelId) != GAMUT_B_MODEL_IDS.end()) {
colorSpace.red = {0.675f, 0.322f};
colorSpace.green = {0.2151f, 0.7106f};
colorSpace.blue = {0.167f, 0.04f};
} else {
colorSpace.red = {1.0f, 0.0f};
colorSpace.green = {0.0f, 1.0f};
colorSpace.blue = {0.0f, 0.0f};
}
// Initialize black color.
black = rgbToCiColor(0.0f, 0.0f, 0.0f);
// Initialize color with black
color = {black.x, black.y, black.bri};
}
float PhilipsHueLight::crossProduct(CiColor p1, CiColor p2) {
return p1.x * p2.y - p1.y * p2.x;
}
bool PhilipsHueLight::isPointInLampsReach(CiColor p) {
CiColor v1 = { colorSpace.green.x - colorSpace.red.x, colorSpace.green.y - colorSpace.red.y };
CiColor v2 = { colorSpace.blue.x - colorSpace.red.x, colorSpace.blue.y - colorSpace.red.y };
CiColor q = { p.x - colorSpace.red.x, p.y - colorSpace.red.y };
float s = crossProduct(q, v2) / crossProduct(v1, v2);
float t = crossProduct(v1, q) / crossProduct(v1, v2);
if ((s >= 0.0f) && (t >= 0.0f) && (s + t <= 1.0f)) {
return true;
}
return false;
}
CiColor PhilipsHueLight::getClosestPointToPoint(CiColor a, CiColor b, CiColor p) {
CiColor AP = { p.x - a.x, p.y - a.y };
CiColor AB = { b.x - a.x, b.y - a.y };
float ab2 = AB.x * AB.x + AB.y * AB.y;
float ap_ab = AP.x * AB.x + AP.y * AB.y;
float t = ap_ab / ab2;
if (t < 0.0f) {
t = 0.0f;
} else if (t > 1.0f) {
t = 1.0f;
}
return {a.x + AB.x * t, a.y + AB.y * t};
}
float PhilipsHueLight::getDistanceBetweenTwoPoints(CiColor p1, CiColor p2) {
// Horizontal difference.
float dx = p1.x - p2.x;
// Vertical difference.
float dy = p1.y - p2.y;
// Absolute value.
return sqrt(dx * dx + dy * dy);
}
CiColor PhilipsHueLight::rgbToCiColor(float red, float green, float blue) {
// Apply gamma correction.
float r = (red > 0.04045f) ? powf((red + 0.055f) / (1.0f + 0.055f), 2.4f) : (red / 12.92f);
float g = (green > 0.04045f) ? powf((green + 0.055f) / (1.0f + 0.055f), 2.4f) : (green / 12.92f);
float b = (blue > 0.04045f) ? powf((blue + 0.055f) / (1.0f + 0.055f), 2.4f) : (blue / 12.92f);
// Convert to XYZ space.
float X = r * 0.649926f + g * 0.103455f + b * 0.197109f;
float Y = r * 0.234327f + g * 0.743075f + b * 0.022598f;
float Z = r * 0.0000000f + g * 0.053077f + b * 1.035763f;
// Convert to x,y space.
float cx = X / (X + Y + Z);
float cy = Y / (X + Y + Z);
if (isnan(cx)) {
cx = 0.0f;
}
if (isnan(cy)) {
cy = 0.0f;
}
// Brightness is simply Y in the XYZ space.
CiColor xy = { cx, cy, Y };
// Check if the given XY value is within the color reach of our lamps.
if (!isPointInLampsReach(xy)) {
// It seems the color is out of reach let's find the closes color we can produce with our lamp and send this XY value out.
CiColor pAB = getClosestPointToPoint(colorSpace.red, colorSpace.green, xy);
CiColor pAC = getClosestPointToPoint(colorSpace.blue, colorSpace.red, xy);
CiColor pBC = getClosestPointToPoint(colorSpace.green, colorSpace.blue, xy);
// Get the distances per point and see which point is closer to our Point.
float dAB = getDistanceBetweenTwoPoints(xy, pAB);
float dAC = getDistanceBetweenTwoPoints(xy, pAC);
float dBC = getDistanceBetweenTwoPoints(xy, pBC);
float lowest = dAB;
CiColor closestPoint = pAB;
if (dAC < lowest) {
lowest = dAC;
closestPoint = pAC;
}
if (dBC < lowest) {
lowest = dBC;
closestPoint = pBC;
}
// Change the xy value to a value which is within the reach of the lamp.
xy.x = closestPoint.x;
xy.y = closestPoint.y;
}
return xy;
}
LedDevicePhilipsHue::LedDevicePhilipsHue(const std::string& output, const std::string& username, bool switchOffOnBlack,
int transitiontime, std::vector<unsigned int> lightIds) :
host(output.c_str()), username(username.c_str()), switchOffOnBlack(switchOffOnBlack), transitiontime(
transitiontime), lightIds(lightIds) {
manager = new QNetworkAccessManager();
timer.setInterval(3000);
timer.setSingleShot(true);
connect(&timer, SIGNAL(timeout()), this, SLOT(restoreStates()));
}
LedDevicePhilipsHue::~LedDevicePhilipsHue() {
delete manager;
}
int LedDevicePhilipsHue::write(const std::vector<ColorRgb> & ledValues) {
// Save light states if not done before.
if (!areStatesSaved()) {
saveStates((unsigned int) ledValues.size());
switchOn((unsigned int) ledValues.size());
}
// If there are less states saved than colors given, then maybe something went wrong before.
if (lights.size() != ledValues.size()) {
restoreStates();
return 0;
}
// Iterate through colors and set light states.
unsigned int idx = 0;
for (const ColorRgb& color : ledValues) {
// Get lamp.
PhilipsHueLight& lamp = lights.at(idx);
// Scale colors from [0, 255] to [0, 1] and convert to xy space.
CiColor xy = lamp.rgbToCiColor(color.red / 255.0f, color.green / 255.0f, color.blue / 255.0f);
// Write color if color has been changed.
if (xy != lamp.color) {
// Switch on if the lamp has been previously switched off.
if (switchOffOnBlack && lamp.color == lamp.black) {
put(getStateRoute(lamp.id), QString("{\"on\": true}"));
}
// Send adjust color and brightness command in JSON format.
// We have to set the transition time each time.
put(getStateRoute(lamp.id),
QString("{\"xy\": [%1, %2], \"bri\": %3, \"transitiontime\": %4}").arg(xy.x).arg(xy.y).arg(
qRound(xy.bri * 255.0f)).arg(transitiontime));
}
// Switch lamp off if switchOffOnBlack is enabled and the lamp is currently on.
if (switchOffOnBlack) {
// From black to a color.
if (lamp.color == lamp.black && xy != lamp.black) {
put(getStateRoute(lamp.id), QString("{\"on\": true}"));
}
// From a color to black.
else if (lamp.color != lamp.black && xy == lamp.black) {
put(getStateRoute(lamp.id), QString("{\"on\": false}"));
}
}
// Remember last color.
lamp.color = xy;
// Next light id.
idx++;
}
timer.start();
return 0;
}
int LedDevicePhilipsHue::switchOff() {
timer.stop();
// If light states have been saved before, ...
if (areStatesSaved()) {
// ... restore them.
restoreStates();
}
return 0;
}
void LedDevicePhilipsHue::put(QString route, QString content) {
QString url = getUrl(route);
// Perfrom request
QNetworkRequest request(url);
QNetworkReply* reply = manager->put(request, content.toLatin1());
// Connect finished signal to quit slot of the loop.
QEventLoop loop;
loop.connect(reply, SIGNAL(finished()), SLOT(quit()));
// Go into the loop until the request is finished.
loop.exec();
// Free space.
reply->deleteLater();
}
QByteArray LedDevicePhilipsHue::get(QString route) {
QString url = getUrl(route);
// Perfrom request
QNetworkRequest request(url);
QNetworkReply* reply = manager->get(request);
// Connect requestFinished signal to quit slot of the loop.
QEventLoop loop;
loop.connect(reply, SIGNAL(finished()), SLOT(quit()));
// Go into the loop until the request is finished.
loop.exec();
// Read all data of the response.
QByteArray response = reply->readAll();
// Free space.
reply->deleteLater();
// Return response
return response;
}
QString LedDevicePhilipsHue::getStateRoute(unsigned int lightId) {
return QString("lights/%1/state").arg(lightId);
}
QString LedDevicePhilipsHue::getRoute(unsigned int lightId) {
return QString("lights/%1").arg(lightId);
}
QString LedDevicePhilipsHue::getUrl(QString route) {
return QString("http://%1/api/%2/%3").arg(host).arg(username).arg(route);
}
void LedDevicePhilipsHue::saveStates(unsigned int nLights) {
// Clear saved lamps.
lights.clear();
// Use json parser to parse reponse.
Json::Reader reader;
Json::FastWriter writer;
// Read light ids if none have been supplied by the user.
if (lightIds.size() != nLights) {
lightIds.clear();
//
QByteArray response = get("lights");
Json::Value json;
if (!reader.parse(QString(response).toStdString(), json)) {
throw std::runtime_error(("No lights found at " + getUrl("lights")).toStdString());
}
// Loop over all children.
for (Json::ValueIterator it = json.begin(); it != json.end() && lightIds.size() < nLights; it++) {
int lightId = atoi(it.key().asCString());
lightIds.push_back(lightId);
std::cout << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): found light with id " << lightId
<< "." << std::endl;
}
// Check if we found enough lights.
if (lightIds.size() != nLights) {
throw std::runtime_error(("Not enough lights found at " + getUrl("lights")).toStdString());
}
}
// Iterate lights.
for (unsigned int i = 0; i < nLights; i++) {
// Read the response.
QByteArray response = get(getRoute(lightIds.at(i)));
// Parse JSON.
Json::Value json;
if (!reader.parse(QString(response).toStdString(), json)) {
// Error occured, break loop.
std::cerr << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): got invalid response from light "
<< getUrl(getRoute(lightIds.at(i))).toStdString() << "." << std::endl;
break;
}
// Get state object values which are subject to change.
Json::Value state(Json::objectValue);
if (!json.isMember("state")) {
std::cerr << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): got no state for light from "
<< getUrl(getRoute(lightIds.at(i))).toStdString() << std::endl;
break;
}
if (!json["state"].isMember("on")) {
std::cerr << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): got no valid state from light "
<< getUrl(getRoute(lightIds.at(i))).toStdString() << std::endl;
break;
}
state["on"] = json["state"]["on"];
if (json["state"]["on"] == true) {
state["xy"] = json["state"]["xy"];
state["bri"] = json["state"]["bri"];
}
// Determine the model id.
QString modelId = QString(writer.write(json["modelid"]).c_str()).trimmed().replace("\"", "");
QString originalState = QString(writer.write(state).c_str()).trimmed();
// Save state object.
lights.push_back(PhilipsHueLight(lightIds.at(i), originalState, modelId));
}
}
void LedDevicePhilipsHue::switchOn(unsigned int nLights) {
for (PhilipsHueLight light : lights) {
put(getStateRoute(light.id), "{\"on\": true}");
}
}
void LedDevicePhilipsHue::restoreStates() {
for (PhilipsHueLight light : lights) {
put(getStateRoute(light.id), light.originalState);
}
// Clear saved light states.
lights.clear();
}
bool LedDevicePhilipsHue::areStatesSaved() {
return !lights.empty();
}
// Local-Hyperion includes
#include "LedDevicePhilipsHue.h"
// jsoncpp includes
#include <json/json.h>
// qt includes
#include <QtCore/qmath.h>
#include <QEventLoop>
#include <QNetworkReply>
#include <stdexcept>
#include <set>
bool operator ==(CiColor p1, CiColor p2) {
return (p1.x == p2.x) && (p1.y == p2.y) && (p1.bri == p2.bri);
}
bool operator !=(CiColor p1, CiColor p2) {
return !(p1 == p2);
}
PhilipsHueLight::PhilipsHueLight(unsigned int id, QString originalState, QString modelId) :
id(id), originalState(originalState) {
// Hue system model ids (http://www.developers.meethue.com/documentation/supported-lights).
// Light strips, color iris, ...
const std::set<QString> GAMUT_A_MODEL_IDS = { "LLC001", "LLC005", "LLC006", "LLC007", "LLC010", "LLC011", "LLC012",
"LLC013", "LLC014", "LST001" };
// Hue bulbs, spots, ...
const std::set<QString> GAMUT_B_MODEL_IDS = { "LCT001", "LCT002", "LCT003", "LCT007", "LLM001" };
// Hue Lightstrip plus, go ...
const std::set<QString> GAMUT_C_MODEL_IDS = { "LLC020", "LST002" };
// Find id in the sets and set the appropiate color space.
if (GAMUT_A_MODEL_IDS.find(modelId) != GAMUT_A_MODEL_IDS.end()) {
colorSpace.red = {0.703f, 0.296f};
colorSpace.green = {0.2151f, 0.7106f};
colorSpace.blue = {0.138f, 0.08f};
} else if (GAMUT_B_MODEL_IDS.find(modelId) != GAMUT_B_MODEL_IDS.end()) {
colorSpace.red = {0.675f, 0.322f};
colorSpace.green = {0.4091f, 0.518f};
colorSpace.blue = {0.167f, 0.04f};
} else if (GAMUT_C_MODEL_IDS.find(modelId) != GAMUT_B_MODEL_IDS.end()) {
colorSpace.red = {0.675f, 0.322f};
colorSpace.green = {0.2151f, 0.7106f};
colorSpace.blue = {0.167f, 0.04f};
} else {
colorSpace.red = {1.0f, 0.0f};
colorSpace.green = {0.0f, 1.0f};
colorSpace.blue = {0.0f, 0.0f};
}
// Initialize black color.
black = rgbToCiColor(0.0f, 0.0f, 0.0f);
// Initialize color with black
color = {black.x, black.y, black.bri};
}
float PhilipsHueLight::crossProduct(CiColor p1, CiColor p2) {
return p1.x * p2.y - p1.y * p2.x;
}
bool PhilipsHueLight::isPointInLampsReach(CiColor p) {
CiColor v1 = { colorSpace.green.x - colorSpace.red.x, colorSpace.green.y - colorSpace.red.y };
CiColor v2 = { colorSpace.blue.x - colorSpace.red.x, colorSpace.blue.y - colorSpace.red.y };
CiColor q = { p.x - colorSpace.red.x, p.y - colorSpace.red.y };
float s = crossProduct(q, v2) / crossProduct(v1, v2);
float t = crossProduct(v1, q) / crossProduct(v1, v2);
if ((s >= 0.0f) && (t >= 0.0f) && (s + t <= 1.0f)) {
return true;
}
return false;
}
CiColor PhilipsHueLight::getClosestPointToPoint(CiColor a, CiColor b, CiColor p) {
CiColor AP = { p.x - a.x, p.y - a.y };
CiColor AB = { b.x - a.x, b.y - a.y };
float ab2 = AB.x * AB.x + AB.y * AB.y;
float ap_ab = AP.x * AB.x + AP.y * AB.y;
float t = ap_ab / ab2;
if (t < 0.0f) {
t = 0.0f;
} else if (t > 1.0f) {
t = 1.0f;
}
return {a.x + AB.x * t, a.y + AB.y * t};
}
float PhilipsHueLight::getDistanceBetweenTwoPoints(CiColor p1, CiColor p2) {
// Horizontal difference.
float dx = p1.x - p2.x;
// Vertical difference.
float dy = p1.y - p2.y;
// Absolute value.
return sqrt(dx * dx + dy * dy);
}
CiColor PhilipsHueLight::rgbToCiColor(float red, float green, float blue) {
// Apply gamma correction.
float r = (red > 0.04045f) ? powf((red + 0.055f) / (1.0f + 0.055f), 2.4f) : (red / 12.92f);
float g = (green > 0.04045f) ? powf((green + 0.055f) / (1.0f + 0.055f), 2.4f) : (green / 12.92f);
float b = (blue > 0.04045f) ? powf((blue + 0.055f) / (1.0f + 0.055f), 2.4f) : (blue / 12.92f);
// Convert to XYZ space.
float X = r * 0.649926f + g * 0.103455f + b * 0.197109f;
float Y = r * 0.234327f + g * 0.743075f + b * 0.022598f;
float Z = r * 0.0000000f + g * 0.053077f + b * 1.035763f;
// Convert to x,y space.
float cx = X / (X + Y + Z);
float cy = Y / (X + Y + Z);
if (isnan(cx)) {
cx = 0.0f;
}
if (isnan(cy)) {
cy = 0.0f;
}
// Brightness is simply Y in the XYZ space.
CiColor xy = { cx, cy, Y };
// Check if the given XY value is within the color reach of our lamps.
if (!isPointInLampsReach(xy)) {
// It seems the color is out of reach let's find the closes color we can produce with our lamp and send this XY value out.
CiColor pAB = getClosestPointToPoint(colorSpace.red, colorSpace.green, xy);
CiColor pAC = getClosestPointToPoint(colorSpace.blue, colorSpace.red, xy);
CiColor pBC = getClosestPointToPoint(colorSpace.green, colorSpace.blue, xy);
// Get the distances per point and see which point is closer to our Point.
float dAB = getDistanceBetweenTwoPoints(xy, pAB);
float dAC = getDistanceBetweenTwoPoints(xy, pAC);
float dBC = getDistanceBetweenTwoPoints(xy, pBC);
float lowest = dAB;
CiColor closestPoint = pAB;
if (dAC < lowest) {
lowest = dAC;
closestPoint = pAC;
}
if (dBC < lowest) {
lowest = dBC;
closestPoint = pBC;
}
// Change the xy value to a value which is within the reach of the lamp.
xy.x = closestPoint.x;
xy.y = closestPoint.y;
}
return xy;
}
LedDevicePhilipsHue::LedDevicePhilipsHue(const std::string& output, const std::string& username, bool switchOffOnBlack,
int transitiontime, std::vector<unsigned int> lightIds) :
host(output.c_str()), username(username.c_str()), switchOffOnBlack(switchOffOnBlack), transitiontime(
transitiontime), lightIds(lightIds) {
manager = new QNetworkAccessManager();
timer.setInterval(3000);
timer.setSingleShot(true);
connect(&timer, SIGNAL(timeout()), this, SLOT(restoreStates()));
}
LedDevicePhilipsHue::~LedDevicePhilipsHue() {
delete manager;
}
int LedDevicePhilipsHue::write(const std::vector<ColorRgb> & ledValues) {
// Save light states if not done before.
if (!areStatesSaved()) {
saveStates((unsigned int) ledValues.size());
switchOn((unsigned int) ledValues.size());
}
// If there are less states saved than colors given, then maybe something went wrong before.
if (lights.size() != ledValues.size()) {
restoreStates();
return 0;
}
// Iterate through colors and set light states.
unsigned int idx = 0;
for (const ColorRgb& color : ledValues) {
// Get lamp.
PhilipsHueLight& lamp = lights.at(idx);
// Scale colors from [0, 255] to [0, 1] and convert to xy space.
CiColor xy = lamp.rgbToCiColor(color.red / 255.0f, color.green / 255.0f, color.blue / 255.0f);
// Write color if color has been changed.
if (xy != lamp.color) {
// Switch on if the lamp has been previously switched off.
if (switchOffOnBlack && lamp.color == lamp.black) {
put(getStateRoute(lamp.id), QString("{\"on\": true}"));
}
// Send adjust color and brightness command in JSON format.
// We have to set the transition time each time.
put(getStateRoute(lamp.id),
QString("{\"xy\": [%1, %2], \"bri\": %3, \"transitiontime\": %4}").arg(xy.x).arg(xy.y).arg(
qRound(xy.bri * 255.0f)).arg(transitiontime));
}
// Switch lamp off if switchOffOnBlack is enabled and the lamp is currently on.
if (switchOffOnBlack) {
// From black to a color.
if (lamp.color == lamp.black && xy != lamp.black) {
put(getStateRoute(lamp.id), QString("{\"on\": true}"));
}
// From a color to black.
else if (lamp.color != lamp.black && xy == lamp.black) {
put(getStateRoute(lamp.id), QString("{\"on\": false}"));
}
}
// Remember last color.
lamp.color = xy;
// Next light id.
idx++;
}
timer.start();
return 0;
}
int LedDevicePhilipsHue::switchOff() {
timer.stop();
// If light states have been saved before, ...
if (areStatesSaved()) {
// ... restore them.
restoreStates();
}
return 0;
}
void LedDevicePhilipsHue::put(QString route, QString content) {
QString url = getUrl(route);
// Perfrom request
QNetworkRequest request(url);
QNetworkReply* reply = manager->put(request, content.toLatin1());
// Connect finished signal to quit slot of the loop.
QEventLoop loop;
loop.connect(reply, SIGNAL(finished()), SLOT(quit()));
// Go into the loop until the request is finished.
loop.exec();
// Free space.
reply->deleteLater();
}
QByteArray LedDevicePhilipsHue::get(QString route) {
QString url = getUrl(route);
// Perfrom request
QNetworkRequest request(url);
QNetworkReply* reply = manager->get(request);
// Connect requestFinished signal to quit slot of the loop.
QEventLoop loop;
loop.connect(reply, SIGNAL(finished()), SLOT(quit()));
// Go into the loop until the request is finished.
loop.exec();
// Read all data of the response.
QByteArray response = reply->readAll();
// Free space.
reply->deleteLater();
// Return response
return response;
}
QString LedDevicePhilipsHue::getStateRoute(unsigned int lightId) {
return QString("lights/%1/state").arg(lightId);
}
QString LedDevicePhilipsHue::getRoute(unsigned int lightId) {
return QString("lights/%1").arg(lightId);
}
QString LedDevicePhilipsHue::getUrl(QString route) {
return QString("http://%1/api/%2/%3").arg(host).arg(username).arg(route);
}
void LedDevicePhilipsHue::saveStates(unsigned int nLights) {
// Clear saved lamps.
lights.clear();
// Use json parser to parse reponse.
Json::Reader reader;
Json::FastWriter writer;
// Read light ids if none have been supplied by the user.
if (lightIds.size() != nLights) {
lightIds.clear();
//
QByteArray response = get("lights");
Json::Value json;
if (!reader.parse(QString(response).toStdString(), json)) {
throw std::runtime_error(("No lights found at " + getUrl("lights")).toStdString());
}
// Loop over all children.
for (Json::ValueIterator it = json.begin(); it != json.end() && lightIds.size() < nLights; it++) {
int lightId = atoi(it.key().asCString());
lightIds.push_back(lightId);
std::cout << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): found light with id " << lightId
<< "." << std::endl;
}
// Check if we found enough lights.
if (lightIds.size() != nLights) {
throw std::runtime_error(("Not enough lights found at " + getUrl("lights")).toStdString());
}
}
// Iterate lights.
for (unsigned int i = 0; i < nLights; i++) {
// Read the response.
QByteArray response = get(getRoute(lightIds.at(i)));
// Parse JSON.
Json::Value json;
if (!reader.parse(QString(response).toStdString(), json)) {
// Error occured, break loop.
std::cerr << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): got invalid response from light "
<< getUrl(getRoute(lightIds.at(i))).toStdString() << "." << std::endl;
break;
}
// Get state object values which are subject to change.
Json::Value state(Json::objectValue);
if (!json.isMember("state")) {
std::cerr << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): got no state for light from "
<< getUrl(getRoute(lightIds.at(i))).toStdString() << std::endl;
break;
}
if (!json["state"].isMember("on")) {
std::cerr << "LedDevicePhilipsHue::saveStates(nLights=" << nLights << "): got no valid state from light "
<< getUrl(getRoute(lightIds.at(i))).toStdString() << std::endl;
break;
}
state["on"] = json["state"]["on"];
if (json["state"]["on"] == true) {
state["xy"] = json["state"]["xy"];
state["bri"] = json["state"]["bri"];
}
// Determine the model id.
QString modelId = QString(writer.write(json["modelid"]).c_str()).trimmed().replace("\"", "");
QString originalState = QString(writer.write(state).c_str()).trimmed();
// Save state object.
lights.push_back(PhilipsHueLight(lightIds.at(i), originalState, modelId));
}
}
void LedDevicePhilipsHue::switchOn(unsigned int nLights) {
for (PhilipsHueLight light : lights) {
put(getStateRoute(light.id), "{\"on\": true}");
}
}
void LedDevicePhilipsHue::restoreStates() {
for (PhilipsHueLight light : lights) {
put(getStateRoute(light.id), light.originalState);
}
// Clear saved light states.
lights.clear();
}
bool LedDevicePhilipsHue::areStatesSaved() {
return !lights.empty();
}

View File

@@ -1,236 +1,236 @@
#pragma once
// STL includes
#include <string>
// Qt includes
#include <QObject>
#include <QString>
#include <QNetworkAccessManager>
#include <QTimer>
// Leddevice includes
#include <leddevice/LedDevice.h>
/**
* A color point in the color space of the hue system.
*/
struct CiColor {
/// X component.
float x;
/// Y component.
float y;
/// The brightness.
float bri;
};
bool operator==(CiColor p1, CiColor p2);
bool operator!=(CiColor p1, CiColor p2);
/**
* Color triangle to define an available color space for the hue lamps.
*/
struct CiColorTriangle {
CiColor red, green, blue;
};
/**
* Simple class to hold the id, the latest color, the color space and the original state.
*/
class PhilipsHueLight {
public:
unsigned int id;
CiColor black;
CiColor color;
CiColorTriangle colorSpace;
QString originalState;
///
/// Constructs the light.
///
/// @param id the light id
///
/// @param originalState the json string of the original state
///
/// @param modelId the model id of the hue lamp which is used to determine the color space
///
PhilipsHueLight(unsigned int id, QString originalState, QString modelId);
///
/// Converts an RGB color to the Hue xy color space and brightness.
/// https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md
///
/// @param red the red component in [0, 1]
///
/// @param green the green component in [0, 1]
///
/// @param blue the blue component in [0, 1]
///
/// @return color point
///
CiColor rgbToCiColor(float red, float green, float blue);
///
/// @param p the color point to check
///
/// @return true if the color point is covered by the lamp color space
///
bool isPointInLampsReach(CiColor p);
///
/// @param p1 point one
///
/// @param p2 point tow
///
/// @return the cross product between p1 and p2
///
float crossProduct(CiColor p1, CiColor p2);
///
/// @param a reference point one
///
/// @param b reference point two
///
/// @param p the point to which the closest point is to be found
///
/// @return the closest color point of p to a and b
///
CiColor getClosestPointToPoint(CiColor a, CiColor b, CiColor p);
///
/// @param p1 point one
///
/// @param p2 point tow
///
/// @return the distance between the two points
///
float getDistanceBetweenTwoPoints(CiColor p1, CiColor p2);
};
/**
* Implementation for the Philips Hue system.
*
* To use set the device to "philipshue".
* Uses the official Philips Hue API (http://developers.meethue.com).
* Framegrabber must be limited to 10 Hz / numer of lights to avoid rate limitation by the hue bridge.
* Create a new API user name "newdeveloper" on the bridge (http://developers.meethue.com/gettingstarted.html)
*
* @author ntim (github), bimsarck (github)
*/
class LedDevicePhilipsHue: public QObject, public LedDevice {
Q_OBJECT
public:
///
/// Constructs the device.
///
/// @param output the ip address of the bridge
///
/// @param username username of the hue bridge (default: newdeveloper)
///
/// @param switchOffOnBlack kill lights for black (default: false)
///
/// @param transitiontime the time duration a light change takes in multiples of 100 ms (default: 400 ms).
///
/// @param lightIds light ids of the lights to control if not starting at one in ascending order.
///
LedDevicePhilipsHue(const std::string& output, const std::string& username = "newdeveloper", bool switchOffOnBlack =
false, int transitiontime = 1, std::vector<unsigned int> lightIds = std::vector<unsigned int>());
///
/// Destructor of this device
///
virtual ~LedDevicePhilipsHue();
///
/// Sends the given led-color values via put request to the hue system
///
/// @param ledValues The color-value per led
///
/// @return Zero on success else negative
///
virtual int write(const std::vector<ColorRgb> & ledValues);
/// Restores the original state of the leds.
virtual int switchOff();
private slots:
/// Restores the status of all lights.
void restoreStates();
private:
/// Array to save the lamps.
std::vector<PhilipsHueLight> lights;
/// Ip address of the bridge
QString host;
/// User name for the API ("newdeveloper")
QString username;
/// QNetworkAccessManager object for sending requests.
#pragma once
// STL includes
#include <string>
// Qt includes
#include <QObject>
#include <QString>
#include <QNetworkAccessManager>
#include <QTimer>
// Leddevice includes
#include <leddevice/LedDevice.h>
/**
* A color point in the color space of the hue system.
*/
struct CiColor {
/// X component.
float x;
/// Y component.
float y;
/// The brightness.
float bri;
};
bool operator==(CiColor p1, CiColor p2);
bool operator!=(CiColor p1, CiColor p2);
/**
* Color triangle to define an available color space for the hue lamps.
*/
struct CiColorTriangle {
CiColor red, green, blue;
};
/**
* Simple class to hold the id, the latest color, the color space and the original state.
*/
class PhilipsHueLight {
public:
unsigned int id;
CiColor black;
CiColor color;
CiColorTriangle colorSpace;
QString originalState;
///
/// Constructs the light.
///
/// @param id the light id
///
/// @param originalState the json string of the original state
///
/// @param modelId the model id of the hue lamp which is used to determine the color space
///
PhilipsHueLight(unsigned int id, QString originalState, QString modelId);
///
/// Converts an RGB color to the Hue xy color space and brightness.
/// https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md
///
/// @param red the red component in [0, 1]
///
/// @param green the green component in [0, 1]
///
/// @param blue the blue component in [0, 1]
///
/// @return color point
///
CiColor rgbToCiColor(float red, float green, float blue);
///
/// @param p the color point to check
///
/// @return true if the color point is covered by the lamp color space
///
bool isPointInLampsReach(CiColor p);
///
/// @param p1 point one
///
/// @param p2 point tow
///
/// @return the cross product between p1 and p2
///
float crossProduct(CiColor p1, CiColor p2);
///
/// @param a reference point one
///
/// @param b reference point two
///
/// @param p the point to which the closest point is to be found
///
/// @return the closest color point of p to a and b
///
CiColor getClosestPointToPoint(CiColor a, CiColor b, CiColor p);
///
/// @param p1 point one
///
/// @param p2 point tow
///
/// @return the distance between the two points
///
float getDistanceBetweenTwoPoints(CiColor p1, CiColor p2);
};
/**
* Implementation for the Philips Hue system.
*
* To use set the device to "philipshue".
* Uses the official Philips Hue API (http://developers.meethue.com).
* Framegrabber must be limited to 10 Hz / numer of lights to avoid rate limitation by the hue bridge.
* Create a new API user name "newdeveloper" on the bridge (http://developers.meethue.com/gettingstarted.html)
*
* @author ntim (github), bimsarck (github)
*/
class LedDevicePhilipsHue: public QObject, public LedDevice {
Q_OBJECT
public:
///
/// Constructs the device.
///
/// @param output the ip address of the bridge
///
/// @param username username of the hue bridge (default: newdeveloper)
///
/// @param switchOffOnBlack kill lights for black (default: false)
///
/// @param transitiontime the time duration a light change takes in multiples of 100 ms (default: 400 ms).
///
/// @param lightIds light ids of the lights to control if not starting at one in ascending order.
///
LedDevicePhilipsHue(const std::string& output, const std::string& username = "newdeveloper", bool switchOffOnBlack =
false, int transitiontime = 1, std::vector<unsigned int> lightIds = std::vector<unsigned int>());
///
/// Destructor of this device
///
virtual ~LedDevicePhilipsHue();
///
/// Sends the given led-color values via put request to the hue system
///
/// @param ledValues The color-value per led
///
/// @return Zero on success else negative
///
virtual int write(const std::vector<ColorRgb> & ledValues);
/// Restores the original state of the leds.
virtual int switchOff();
private slots:
/// Restores the status of all lights.
void restoreStates();
private:
/// Array to save the lamps.
std::vector<PhilipsHueLight> lights;
/// Ip address of the bridge
QString host;
/// User name for the API ("newdeveloper")
QString username;
/// QNetworkAccessManager object for sending requests.
QNetworkAccessManager* manager;
/// Use timer to reset lights when we got into "GRABBINGMODE_OFF".
QTimer timer;
///
bool switchOffOnBlack;
/// Transition time in multiples of 100 ms.
/// The default of the Hue lights will be 400 ms, but we want to have it snapier
int transitiontime;
/// Array of the light ids.
std::vector<unsigned int> lightIds;
///
/// Sends a HTTP GET request (blocking).
///
/// @param route the URI of the request
///
/// @return response of the request
///
QByteArray get(QString route);
///
/// Sends a HTTP PUT request (non-blocking).
///
/// @param route the URI of the request
///
/// @param content content of the request
///
void put(QString route, QString content);
///
/// @param lightId the id of the hue light (starting from 1)
///
/// @return the URI of the light state for PUT requests.
///
QString getStateRoute(unsigned int lightId);
///
/// @param lightId the id of the hue light (starting from 1)
///
/// @return the URI of the light for GET requests.
///
QString getRoute(unsigned int lightId);
///
/// @param route
///
/// @return the full URL of the request.
///
QString getUrl(QString route);
///
/// Queries the status of all lights and saves it.
///
/// @param nLights the number of lights
///
void saveStates(unsigned int nLights);
///
/// Switches the leds on.
///
/// @param nLights the number of lights
///
void switchOn(unsigned int nLights);
///
/// @return true if light states have been saved.
///
bool areStatesSaved();
};
/// Use timer to reset lights when we got into "GRABBINGMODE_OFF".
QTimer timer;
///
bool switchOffOnBlack;
/// Transition time in multiples of 100 ms.
/// The default of the Hue lights will be 400 ms, but we want to have it snapier
int transitiontime;
/// Array of the light ids.
std::vector<unsigned int> lightIds;
///
/// Sends a HTTP GET request (blocking).
///
/// @param route the URI of the request
///
/// @return response of the request
///
QByteArray get(QString route);
///
/// Sends a HTTP PUT request (non-blocking).
///
/// @param route the URI of the request
///
/// @param content content of the request
///
void put(QString route, QString content);
///
/// @param lightId the id of the hue light (starting from 1)
///
/// @return the URI of the light state for PUT requests.
///
QString getStateRoute(unsigned int lightId);
///
/// @param lightId the id of the hue light (starting from 1)
///
/// @return the URI of the light for GET requests.
///
QString getRoute(unsigned int lightId);
///
/// @param route
///
/// @return the full URL of the request.
///
QString getUrl(QString route);
///
/// Queries the status of all lights and saves it.
///
/// @param nLights the number of lights
///
void saveStates(unsigned int nLights);
///
/// Switches the leds on.
///
/// @param nLights the number of lights
///
void switchOn(unsigned int nLights);
///
/// @return true if light states have been saved.
///
bool areStatesSaved();
};

View File

@@ -16,18 +16,18 @@ LedDeviceTpm2::LedDeviceTpm2(const std::string& outputDevice, const unsigned bau
int LedDeviceTpm2::write(const std::vector<ColorRgb> &ledValues)
{
if (_ledBuffer.size() == 0)
{
_ledBuffer.resize(5 + 3*ledValues.size());
_ledBuffer[0] = 0xC9; // block-start byte
_ledBuffer[1] = 0xDA; // DATA frame
_ledBuffer[2] = ((3 * ledValues.size()) >> 8) & 0xFF; // frame size high byte
_ledBuffer[3] = (3 * ledValues.size()) & 0xFF; // frame size low byte
_ledBuffer.back() = 0x36; // block-end byte
}
if (_ledBuffer.size() == 0)
{
_ledBuffer.resize(5 + 3*ledValues.size());
_ledBuffer[0] = 0xC9; // block-start byte
_ledBuffer[1] = 0xDA; // DATA frame
_ledBuffer[2] = ((3 * ledValues.size()) >> 8) & 0xFF; // frame size high byte
_ledBuffer[3] = (3 * ledValues.size()) & 0xFF; // frame size low byte
_ledBuffer.back() = 0x36; // block-end byte
}
// write data
memcpy(4 + _ledBuffer.data(), ledValues.data(), ledValues.size() * 3);
// write data
memcpy(4 + _ledBuffer.data(), ledValues.data(), ledValues.size() * 3);
return writeBytes(_ledBuffer.size(), _ledBuffer.data());
}

View File

@@ -25,55 +25,54 @@ LedDeviceUdp::LedDeviceUdp(const std::string& output, const unsigned baudrate, c
//LedDeviceUdp::LedDeviceUdp(const std::string& output, const unsigned baudrate) :
// _ofs(output.empty()?"/home/pi/LedDevice.out":output.c_str())
{
std::string hostname;
std::string port;
ledprotocol = protocol;
leds_per_pkt = ((maxPacket-4)/3);
if (leds_per_pkt <= 0) {
leds_per_pkt = 200;
}
std::string hostname;
std::string port;
ledprotocol = protocol;
leds_per_pkt = ((maxPacket-4)/3);
if (leds_per_pkt <= 0) {
leds_per_pkt = 200;
}
//printf ("leds_per_pkt is %d\n", leds_per_pkt);
int got_colon=0;
for (unsigned int i=0; i<output.length(); i++) {
if (output[i] == ':') {
got_colon++;
} else if (got_colon == 0) {
hostname+=output[i];
} else {
port+=output[i];
int got_colon=0;
for (unsigned int i=0; i<output.length(); i++) {
if (output[i] == ':') {
got_colon++;
} else if (got_colon == 0) {
hostname+=output[i];
} else {
port+=output[i];
}
}
}
//std::cout << "output " << output << " hostname " << hostname << " port " << port <<std::endl;
assert(got_colon==1);
//std::cout << "output " << output << " hostname " << hostname << " port " << port <<std::endl;
assert(got_colon==1);
int rv;
int rv;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
if ((rv = getaddrinfo(hostname.c_str() , port.c_str(), &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
assert(rv==0);
}
if ((rv = getaddrinfo(hostname.c_str() , port.c_str(), &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
assert(rv==0);
}
// loop through all the results and make a socket
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("talker: socket");
continue;
}
// loop through all the results and make a socket
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype,
p->ai_protocol)) == -1) {
perror("talker: socket");
continue;
}
break;
}
break;
}
if (p == NULL) {
fprintf(stderr, "talker: failed to create socket\n");
assert(p!=NULL);
}
if (p == NULL) {
fprintf(stderr, "talker: failed to create socket\n");
assert(p!=NULL);
}
}
LedDeviceUdp::~LedDeviceUdp()
@@ -99,7 +98,7 @@ int LedDeviceUdp::write(const std::vector<ColorRgb> & ledValues)
udpbuffer[i++] = color.green;
udpbuffer[i++] = color.blue;
}
//printf ("c.red %d sz c.red %d\n", color.red, sizeof(color.red));
//printf ("c.red %d sz c.red %d\n", color.red, sizeof(color.red));
}
sendto(sockfd, udpbuffer, i, 0, p->ai_addr, p->ai_addrlen);
}
@@ -153,7 +152,6 @@ int LedDeviceUdp::write(const std::vector<ColorRgb> & ledValues)
udpbuffer[udpPtr++] = ledCtr%256; // low byte
}
}
}
if (ledprotocol == 3) {
@@ -172,7 +170,6 @@ int LedDeviceUdp::write(const std::vector<ColorRgb> & ledValues)
udpbuffer[udpPtr++] = fragment_number++;
udpbuffer[udpPtr++] = fragments;
for (const ColorRgb& color : ledValues)
{
if (udpPtr<4090) {
@@ -201,6 +198,6 @@ int LedDeviceUdp::write(const std::vector<ColorRgb> & ledValues)
int LedDeviceUdp::switchOff()
{
// return write(std::vector<ColorRgb>(mLedCount, ColorRgb{0,0,0}));
// return write(std::vector<ColorRgb>(mLedCount, ColorRgb{0,0,0}));
return 0;
}

View File

@@ -86,17 +86,17 @@
// Raspberry Pi low-level peripherals:
// http://elinux.org/RPi_Low-level_peripherals
//
// Richard Hirst's nice, clean code:
// https://github.com/richardghirst/PiBits/blob/master/PiFmDma/PiFmDma.c
// Richard Hirst's nice, clean code:
// https://github.com/richardghirst/PiBits/blob/master/PiFmDma/PiFmDma.c
//
// PWM clock register:
// http://www.raspberrypi.org/forums/viewtopic.php?t=8467&p=124620
//
// Simple (because it's in assembly) PWM+DMA setup:
// https://github.com/mikedurso/rpi-projects/blob/master/asm-nyancat/rpi-nyancat.s
// Simple (because it's in assembly) PWM+DMA setup:
// https://github.com/mikedurso/rpi-projects/blob/master/asm-nyancat/rpi-nyancat.s
//
// Adafruit's NeoPixel driver:
// https://github.com/adafruit/Adafruit_NeoPixel/blob/master/Adafruit_NeoPixel.cpp
// Adafruit's NeoPixel driver:
// https://github.com/adafruit/Adafruit_NeoPixel/blob/master/Adafruit_NeoPixel.cpp
// Hyperion includes
#include <leddevice/LedDevice.h>