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https://github.com/hyperion-project/hyperion.ng.git
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grabber api and feature unification (#462)
* move setvideomode to common place * implement more croping and 3d support * more api unification * more refactoring * osx fix * next step * add a mock for osx grabber. Now it is possible to test compile on none osx platforms. * more unifications ... * remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm * first version of dispmanx mock. it compiles, but outputs a black image * now dispmanx mock works! * activate mocks in travis linux build prepare dispmanx to rgb image out * dispmanx now with image rgb output fix deadlock with w/h -1 in grabber v4l cleanups * fix json * fix some runtime stuff * Update FramebufferWrapper.cpp fix missing code * unify grabframe * 3d and croping for amlogic * fix setimage not working * make use of templates save some codelines * save more code lines
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@@ -487,14 +487,15 @@ unsigned Hyperion::addSmoothingConfig(int settlingTime_ms, double ledUpdateFrequ
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void Hyperion::freeObjects(bool emitCloseSignal)
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{
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// switch off all leds
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clearall(true);
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_device->switchOff();
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if (emitCloseSignal)
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{
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emit closing();
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}
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// switch off all leds
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clearall();
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_device->switchOff();
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// delete components on exit of hyperion core
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delete _effectEngine;
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@@ -740,9 +741,9 @@ void Hyperion::clear(int priority)
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_effectEngine->channelCleared(priority);
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}
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void Hyperion::clearall()
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void Hyperion::clearall(bool forceClearAll)
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{
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_muxer.clearAll();
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_muxer.clearAll(forceClearAll);
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setSourceAutoSelectEnabled(true);
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// update leds
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