Introduce Event Services (#1653)

* Allow to enable/disable suspend & lock event handling

* Fix Windows

* Refactor event handling incl.CEC

* Revert "Auxiliary commit to revert individual files from 0d9a8b8a3a4a09609a339f54c7d8a9384c561282"

This reverts commit 80737d926ad151a07b2493dd1685ed502975cb2e.

* Support Events for Grabbers generically

* Have CECEvent to actions configurable, further clean-ups

* Remove handleEvent from V4L2grabber, as grabber will be stopped on suspend

* Validate that one CEC Event can only trigger one action

* MacOS lock/unlock added

* fast windows fix

* Corrections

* Fix CodeQL findings

* add macos lock/unlock handler

* Migration of CEC-config and have default actions

* Correct target_link_libraries

* Include Foundation

* macOS include AppKit

* Support Scheduled Events, cleanups.

* Fix destructing

* Fix coredump during free

* Consider additional error sceanrio

* Fix missing code

* install desktop icons

* correct bash logic

---------

Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
This commit is contained in:
LordGrey
2023-11-27 09:06:43 +01:00
committed by GitHub
parent 2e0cc9cfa8
commit a1f0821f33
53 changed files with 2306 additions and 829 deletions

View File

@@ -5,6 +5,7 @@
#include <utils/VideoMode.h>
#include <utils/settings.h>
#include <utils/Components.h>
#include <events/EventEnum.h>
// qt
#include <QMap>
@@ -74,20 +75,10 @@ public slots:
bool stopInstance(quint8 inst);
///
/// @brief Suspend (disable) all Hyperion instances
/// @brief Handle an Hyperion Event
/// @param event Event to be processed
///
void suspend();
///
/// @brief Resume (resume) all Hyperion instances
///
void resume();
///
/// @brief Toggle the state of all Hyperion instances for an idle sceanrio (user is not interacting with the system
/// @param isIdle, If true all instances toggle to idle, else to resume
///
void toggleIdle(bool isIdle);
void handleEvent(Event event);
///
/// @brief Toggle the state of all Hyperion instances
@@ -141,10 +132,6 @@ signals:
///
void startInstanceResponse(QObject *caller, const int &tan);
void triggerSuspend(bool isSuspend);
void triggerToggleSuspend();
void triggerIdle(bool isIdle);
void triggerToggleIdle();
signals:
///////////////////////////////////////
@@ -186,6 +173,18 @@ private slots:
///
void handleFinished();
///
/// @brief Toggle the state of all Hyperion instances for a suspend sceanrio (user is not interacting with the system)
/// @param isSuspend, If true all instances toggle to suspend, else to resume
///
void toggleSuspend(bool isSuspend);
///
/// @brief Toggle the state of all Hyperion instances for an idle sceanrio
/// @param isIdle, If true all instances toggle to idle, else to resume
///
void toggleIdle(bool isIdle);
private:
friend class HyperionDaemon;
///