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Add color adjustment to all RBG channels
* Channel adjustment config * Create RgbChannelAdjustment.h * Delete RgbChannelAdjustment.h * Create RgbChannelAdjustment.cpp * Create RgbChannelAdjustment.h * Delete RgbChannelAdjustment.cpp * Create ColorAdjustment.cpp * Delete RgbChannelAdjustment.h * Create ColorAdjustment.h * Update ColorAdjustment.h * Update ColorAdjustment.h * Update ColorAdjustment.h * Update ColorAdjustment.cpp * Update Hyperion.cpp * Update Hyperion.cpp * Update Hyperion.cpp * Update Hyperion.h * Create RgbChannelAdjustment.cpp * Create RgbChannelAdjustment.h * Create ColorAdjustment.h * Create MultiColorAdjustment.h * Update MultiColorAdjustment.h * Create MultiColorAdjustment.cpp * Delete ColorAdjustment.cpp * Delete ColorAdjustment.h * Update RgbChannelAdjustment.cpp * Update Hyperion.cpp * Update Hyperion.h * Update Hyperion.cpp * Bug fixes * Update hyperion.config.json * Add color adjustment to json server and client and adapt hyperion-remote * Change the color modification order * Minor bug fix * Create calibration Images folder * Create calibration Gamma folder * Create calibration RGB folder * Added files via upload * Delete .gitkeep * Delete .gitkeep * Added files via upload * Delete .gitkeep * Update color effect order and don't correct twice * Uploaded gradient images Former-commit-id: 8ab465e59834f12a21709a6f4546bd6808a2a495
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66
include/utils/RgbChannelAdjustment.h
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66
include/utils/RgbChannelAdjustment.h
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#pragma once
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// STL includes
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#include <cstdint>
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/// Correction for a single color byte value
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/// All configuration values are unsigned int and assume the color value to be between 0 and 255
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class RgbChannelAdjustment
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{
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public:
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/// Default constructor
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RgbChannelAdjustment();
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/// Constructor
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/// @param adjustR
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/// @param adjustG
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/// @param adjustB
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RgbChannelAdjustment(int adjustR, int adjustG, int adjustB);
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/// Destructor
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~RgbChannelAdjustment();
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/// @return The current adjustR value
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uint8_t getadjustmentR() const;
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/// @param threshold New adjustR value
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void setadjustmentR(uint8_t adjustR);
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/// @return The current adjustG value
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uint8_t getadjustmentG() const;
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/// @param gamma New adjustG value
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void setadjustmentG(uint8_t adjustG);
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/// @return The current adjustB value
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uint8_t getadjustmentB() const;
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/// @param blacklevel New adjustB value
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void setadjustmentB(uint8_t adjustB);
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/// Transform the given array value
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/// @param input The input color bytes
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/// @return The corrected byte value
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uint8_t adjustmentR(uint8_t inputR) const;
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uint8_t adjustmentG(uint8_t inputG) const;
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uint8_t adjustmentB(uint8_t inputB) const;
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private:
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/// (re)-initilize the color mapping
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void initializeMapping();
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private:
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/// The adjustment of R channel
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int _adjustR;
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/// The adjustment of G channel
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int _adjustG;
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/// The adjustment of B channel
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int _adjustB;
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/// The mapping from input color to output color
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int _mappingR[256];
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int _mappingG[256];
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int _mappingB[256];
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};
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