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refactor: Address (Windows) compile warnings (#840)
* Windows compile errors and (Qt 5.15 deprecation) warnings * Usability - Enable/Disable Instance button Co-authored-by: brindosch <edeltraud70@gmx.de>
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@@ -7,18 +7,18 @@ namespace RGBW {
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WhiteAlgorithm stringToWhiteAlgorithm(QString str)
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{
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if (str == "subtract_minimum") return SUBTRACT_MINIMUM;
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if (str == "sub_min_warm_adjust") return SUB_MIN_WARM_ADJUST;
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if (str == "sub_min_cool_adjust") return SUB_MIN_COOL_ADJUST;
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if (str.isEmpty() || str == "white_off") return WHITE_OFF;
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return INVALID;
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if (str == "subtract_minimum") return WhiteAlgorithm::SUBTRACT_MINIMUM;
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if (str == "sub_min_warm_adjust") return WhiteAlgorithm::SUB_MIN_WARM_ADJUST;
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if (str == "sub_min_cool_adjust") return WhiteAlgorithm::SUB_MIN_COOL_ADJUST;
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if (str.isEmpty() || str == "white_off") return WhiteAlgorithm::WHITE_OFF;
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return WhiteAlgorithm::INVALID;
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}
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void Rgb_to_Rgbw(ColorRgb input, ColorRgbw * output, const WhiteAlgorithm algorithm)
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{
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switch (algorithm)
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{
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case SUBTRACT_MINIMUM:
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case WhiteAlgorithm::SUBTRACT_MINIMUM:
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{
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output->white = qMin(qMin(input.red, input.green), input.blue);
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output->red = input.red - output->white;
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@@ -27,13 +27,13 @@ void Rgb_to_Rgbw(ColorRgb input, ColorRgbw * output, const WhiteAlgorithm algori
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break;
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}
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case SUB_MIN_WARM_ADJUST:
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case WhiteAlgorithm::SUB_MIN_WARM_ADJUST:
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{
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// http://forum.garagecube.com/viewtopic.php?t=10178
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// warm white
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float F1 = 0.274;
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float F2 = 0.454;
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float F3 = 2.333;
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// warm white
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float F1 = static_cast<float>(0.274);
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float F2 = static_cast<float>(0.454);
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float F3 = static_cast<float>(2.333);
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output->white = qMin(input.red*F1,qMin(input.green*F2,input.blue*F3));
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output->red = input.red - output->white/F1;
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@@ -42,13 +42,13 @@ void Rgb_to_Rgbw(ColorRgb input, ColorRgbw * output, const WhiteAlgorithm algori
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break;
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}
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case SUB_MIN_COOL_ADJUST:
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case WhiteAlgorithm::SUB_MIN_COOL_ADJUST:
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{
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// http://forum.garagecube.com/viewtopic.php?t=10178
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// cold white
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float F1 = 0.299;
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float F2 = 0.587;
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float F3 = 0.114;
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// cold white
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float F1 = static_cast<float>(0.299);
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float F2 = static_cast<float>(0.587);
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float F3 = static_cast<float>(0.114);
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output->white = qMin(input.red*F1,qMin(input.green*F2,input.blue*F3));
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output->red = input.red - output->white/F1;
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@@ -57,7 +57,7 @@ void Rgb_to_Rgbw(ColorRgb input, ColorRgbw * output, const WhiteAlgorithm algori
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break;
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}
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case WHITE_OFF:
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case WhiteAlgorithm::WHITE_OFF:
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{
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output->red = input.red;
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output->green = input.green;
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