mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
Added frame buffer grabber support
Former-commit-id: a73767a1abb2cac977492bd8c6cc593fb21840e1
This commit is contained in:
35
libsrc/grabber/framebuffer/CMakeLists.txt
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35
libsrc/grabber/framebuffer/CMakeLists.txt
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# Find the BCM-package (VC control)
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# find_package(BCM REQUIRED)
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# include_directories(${BCM_INCLUDE_DIRS})
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# Define the current source locations
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SET(CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/grabber)
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SET(CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/grabber/framebuffer)
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# Group the headers that go through the MOC compiler
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SET(FramebufferGrabberQT_HEADERS
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${CURRENT_HEADER_DIR}/FramebufferWrapper.h
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)
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SET(FramebufferGrabberHEADERS
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${CURRENT_SOURCE_DIR}/FramebufferFrameGrabber.h
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)
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SET(FramebufferGrabberSOURCES
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${CURRENT_SOURCE_DIR}/FramebufferWrapper.cpp
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${CURRENT_SOURCE_DIR}/FramebufferFrameGrabber.cpp
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)
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QT4_WRAP_CPP(FramebufferGrabberHEADERS_MOC ${FramebufferGrabberQT_HEADERS})
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add_library(framebuffer-grabber
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${FramebufferGrabberHEADERS}
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${FramebufferGrabberQT_HEADERS}
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${FramebufferGrabberHEADERS_MOC}
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${FramebufferGrabberSOURCES}
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)
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target_link_libraries(framebuffer-grabber
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hyperion
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${QT_LIBRARIES})
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123
libsrc/grabber/framebuffer/FramebufferFrameGrabber.cpp
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123
libsrc/grabber/framebuffer/FramebufferFrameGrabber.cpp
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <linux/fb.h>
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#include <sys/mman.h>
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#include <sys/ioctl.h>
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#include <math.h>
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// STL includes
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#include <cassert>
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#include <iostream>
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// Local includes
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#include "FramebufferFrameGrabber.h"
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FramebufferFrameGrabber::FramebufferFrameGrabber(const std::string & device, const unsigned width, const unsigned height) :
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_fbfd(0),
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_fbp(0),
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_fbDevice(device),
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_width(width),
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_height(height),
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_xScale(1),
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_yScale(1)
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{
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int result;
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struct fb_var_screeninfo vinfo;
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// Check if the framebuffer device can be opened and display the current resolution
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_fbfd = open(_fbDevice.c_str(), O_RDONLY);
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assert(_fbfd > 0);
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// get variable screen information
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result = ioctl (_fbfd, FBIOGET_VSCREENINFO, &vinfo);
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assert(result == 0);
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std::cout << "Framebuffer opened with resolution: " << vinfo.xres << "x" << vinfo.yres << "@" << vinfo.bits_per_pixel << "bit" << std::endl;
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close(_fbfd);
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}
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FramebufferFrameGrabber::~FramebufferFrameGrabber()
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{
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}
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void FramebufferFrameGrabber::setVideoMode(const VideoMode videoMode)
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{
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switch (videoMode) {
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case VIDEO_3DSBS:
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_xScale = 2;
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_yScale = 1;
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break;
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case VIDEO_3DTAB:
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_xScale = 1;
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_yScale = 2;
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break;
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case VIDEO_2D:
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default:
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_xScale = 1;
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_yScale = 1;
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break;
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}
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}
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void FramebufferFrameGrabber::grabFrame(Image<ColorRgba> & image)
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{
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struct fb_var_screeninfo vinfo;
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unsigned capSize, px, py, index, bytesPerPixel;
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float x_scale, y_scale;
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/* resize the given image if needed */
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if (image.width() != _width || image.height() != _height)
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{
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image.resize(_width, _height);
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}
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/* Open the framebuffer device */
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_fbfd = open(_fbDevice.c_str(), O_RDONLY);
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/* get variable screen information */
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ioctl (_fbfd, FBIOGET_VSCREENINFO, &vinfo);
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bytesPerPixel = vinfo.bits_per_pixel / 8;
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capSize = vinfo.xres * vinfo.yres * bytesPerPixel;
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/* map the device to memory */
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_fbp = (unsigned char*)mmap(0, capSize, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, _fbfd, 0);
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/* nearest neighbor downscaling */
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x_scale = (vinfo.xres / float(_xScale)) / float(_width);
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y_scale = (vinfo.yres / float(_yScale)) / float(_height);
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ColorRgba *pPixel = image.memptr();
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for (unsigned i=0; i < _height; i++) {
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for (unsigned j=0; j < _width; j++) {
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px = floor(j * x_scale);
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py = floor(i * y_scale);
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index = (py * vinfo.xres + px) * bytesPerPixel;
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if (vinfo.bits_per_pixel == 16) {
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pPixel->blue = (_fbp[index] & 0x1f) << 3;
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pPixel->green = (((_fbp[index + 1] & 0x7) << 3) | (_fbp[index] & 0xE0) >> 5) << 2;
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pPixel->red = (_fbp[index + 1] & 0xF8);
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pPixel->alpha = 255;
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} else if(vinfo.bits_per_pixel == 24) {
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pPixel->blue = _fbp[index];
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pPixel->green = _fbp[index + 1];
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pPixel->red = _fbp[index + 2];
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pPixel->alpha = 255;
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} else if(vinfo.bits_per_pixel == 32) {
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pPixel->blue = _fbp[index];
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pPixel->green = _fbp[index + 1];
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pPixel->red = _fbp[index + 2];
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pPixel->alpha = _fbp[index + 3];
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}
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pPixel++;
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}
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}
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munmap(_fbp, capSize);
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close(_fbfd);
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}
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61
libsrc/grabber/framebuffer/FramebufferFrameGrabber.h
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61
libsrc/grabber/framebuffer/FramebufferFrameGrabber.h
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#pragma once
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// Utils includes
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#include <utils/Image.h>
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#include <utils/ColorRgba.h>
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#include <utils/VideoMode.h>
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///
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/// The FramebufferFrameGrabber is used for creating snapshots of the display (screenshots)
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///
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class FramebufferFrameGrabber
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{
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public:
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///
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/// Construct a FramebufferFrameGrabber that will capture snapshots with specified dimensions.
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///
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/// @param[in] device The framebuffer device name/path
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/// @param[in] width The width of the captured screenshot
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/// @param[in] height The heigth of the captured screenshot
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///
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FramebufferFrameGrabber(const std::string & device, const unsigned width, const unsigned height);
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~FramebufferFrameGrabber();
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///
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/// Set the video mode (2D/3D)
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/// @param[in] mode The new video mode
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///
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void setVideoMode(const VideoMode videoMode);
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///
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/// Captures a single snapshot of the display and writes the data to the given image. The
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/// provided image should have the same dimensions as the configured values (_width and
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/// _height)
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///
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/// @param[out] image The snapped screenshot (should be initialized with correct width and
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/// height)
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///
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void grabFrame(Image<ColorRgba> & image);
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private:
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/// Framebuffer file descriptor
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int _fbfd;
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/// Pointer to framebuffer
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unsigned char * _fbp;
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/// Framebuffer device e.g. /dev/fb0
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const std::string _fbDevice;
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/// With of the captured snapshot [pixels]
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const unsigned _width;
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/// Height of the captured snapshot [pixels]
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const unsigned _height;
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/// width scale factor for 3D image processing
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float _xScale;
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/// height scale factor for 3D image processing
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float _yScale;
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};
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79
libsrc/grabber/framebuffer/FramebufferWrapper.cpp
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79
libsrc/grabber/framebuffer/FramebufferWrapper.cpp
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// Hyperion includes
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#include <hyperion/Hyperion.h>
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#include <hyperion/ImageProcessorFactory.h>
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#include <hyperion/ImageProcessor.h>
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// Framebuffer grabber includes
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#include <grabber/FramebufferWrapper.h>
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#include "FramebufferFrameGrabber.h"
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FramebufferWrapper::FramebufferWrapper(const std::string & device, const unsigned grabWidth, const unsigned grabHeight, const unsigned updateRate_Hz, Hyperion * hyperion) :
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_updateInterval_ms(1000/updateRate_Hz),
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_timeout_ms(2 * _updateInterval_ms),
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_priority(1000),
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_timer(),
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_image(grabWidth, grabHeight),
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_frameGrabber(new FramebufferFrameGrabber(device, grabWidth, grabHeight)),
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_processor(ImageProcessorFactory::getInstance().newImageProcessor()),
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_ledColors(hyperion->getLedCount(), ColorRgb{0,0,0}),
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_hyperion(hyperion)
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{
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// Configure the timer to generate events every n milliseconds
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_timer.setInterval(_updateInterval_ms);
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_timer.setSingleShot(false);
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_processor->setSize(grabWidth, grabHeight);
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// Connect the QTimer to this
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QObject::connect(&_timer, SIGNAL(timeout()), this, SLOT(action()));
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}
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FramebufferWrapper::~FramebufferWrapper()
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{
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// Cleanup used resources (ImageProcessor and FrameGrabber)
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delete _processor;
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delete _frameGrabber;
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}
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void FramebufferWrapper::start()
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{
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// Start the timer with the pre configured interval
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_timer.start();
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}
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void FramebufferWrapper::action()
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{
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// Grab frame into the allocated image
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_frameGrabber->grabFrame(_image);
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_processor->process(_image, _ledColors);
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_hyperion->setColors(_priority, _ledColors, _timeout_ms);
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}
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void FramebufferWrapper::stop()
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{
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// Stop the timer, effectivly stopping the process
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_timer.stop();
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}
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void FramebufferWrapper::setGrabbingMode(const GrabbingMode mode)
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{
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switch (mode)
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{
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case GRABBINGMODE_VIDEO:
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case GRABBINGMODE_AUDIO:
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case GRABBINGMODE_PHOTO:
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case GRABBINGMODE_MENU:
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case GRABBINGMODE_INVALID:
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start();
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break;
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case GRABBINGMODE_OFF:
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stop();
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break;
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}
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}
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void FramebufferWrapper::setVideoMode(const VideoMode mode)
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{
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_frameGrabber->setVideoMode(mode);
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}
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