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Get rid of unnecessary computation in ImageResampler (#947)
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@ -1,4 +1,5 @@
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#include "utils/ImageResampler.h"
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#include "utils/ImageResampler.h"
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#include <utils/Logger.h>
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#include <utils/Logger.h>
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ImageResampler::ImageResampler()
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ImageResampler::ImageResampler()
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@ -65,6 +66,8 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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for (int yDest = 0, ySource = _cropTop + (_verticalDecimation >> 1); yDest < outputHeight; ySource += _verticalDecimation, ++yDest)
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for (int yDest = 0, ySource = _cropTop + (_verticalDecimation >> 1); yDest < outputHeight; ySource += _verticalDecimation, ++yDest)
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{
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{
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int yOffset = lineLength * ySource;
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for (int xDest = 0, xSource = _cropLeft + (_horizontalDecimation >> 1); xDest < outputWidth; xSource += _horizontalDecimation, ++xDest)
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for (int xDest = 0, xSource = _cropLeft + (_horizontalDecimation >> 1); xDest < outputWidth; xSource += _horizontalDecimation, ++xDest)
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{
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{
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ColorRgb & rgb = outputImage(xDest, yDest);
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ColorRgb & rgb = outputImage(xDest, yDest);
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@ -73,7 +76,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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{
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{
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case PixelFormat::UYVY:
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case PixelFormat::UYVY:
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{
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{
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int index = lineLength * ySource + (xSource << 1);
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int index = yOffset + (xSource << 1);
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uint8_t y = data[index+1];
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uint8_t y = data[index+1];
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uint8_t u = ((xSource&1) == 0) ? data[index ] : data[index-2];
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uint8_t u = ((xSource&1) == 0) ? data[index ] : data[index-2];
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uint8_t v = ((xSource&1) == 0) ? data[index+2] : data[index ];
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uint8_t v = ((xSource&1) == 0) ? data[index+2] : data[index ];
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@ -82,7 +85,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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break;
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break;
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case PixelFormat::YUYV:
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case PixelFormat::YUYV:
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{
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{
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int index = lineLength * ySource + (xSource << 1);
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int index = yOffset + (xSource << 1);
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uint8_t y = data[index];
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uint8_t y = data[index];
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uint8_t u = ((xSource&1) == 0) ? data[index+1] : data[index-1];
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uint8_t u = ((xSource&1) == 0) ? data[index+1] : data[index-1];
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uint8_t v = ((xSource&1) == 0) ? data[index+3] : data[index+1];
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uint8_t v = ((xSource&1) == 0) ? data[index+3] : data[index+1];
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@ -91,7 +94,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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break;
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break;
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case PixelFormat::BGR16:
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case PixelFormat::BGR16:
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{
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{
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int index = lineLength * ySource + (xSource << 1);
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int index = yOffset + (xSource << 1);
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rgb.blue = (data[index] & 0x1f) << 3;
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rgb.blue = (data[index] & 0x1f) << 3;
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rgb.green = (((data[index+1] & 0x7) << 3) | (data[index] & 0xE0) >> 5) << 2;
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rgb.green = (((data[index+1] & 0x7) << 3) | (data[index] & 0xE0) >> 5) << 2;
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rgb.red = (data[index+1] & 0xF8);
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rgb.red = (data[index+1] & 0xF8);
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@ -99,7 +102,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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break;
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break;
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case PixelFormat::BGR24:
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case PixelFormat::BGR24:
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{
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{
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int index = lineLength * ySource + (xSource << 1) + xSource;
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int index = yOffset + (xSource << 1) + xSource;
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rgb.blue = data[index ];
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rgb.blue = data[index ];
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rgb.green = data[index+1];
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rgb.green = data[index+1];
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rgb.red = data[index+2];
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rgb.red = data[index+2];
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@ -107,7 +110,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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break;
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break;
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case PixelFormat::RGB32:
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case PixelFormat::RGB32:
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{
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{
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int index = lineLength * ySource + (xSource << 2);
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int index = yOffset + (xSource << 2);
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rgb.red = data[index ];
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rgb.red = data[index ];
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rgb.green = data[index+1];
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rgb.green = data[index+1];
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rgb.blue = data[index+2];
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rgb.blue = data[index+2];
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@ -115,7 +118,7 @@ void ImageResampler::processImage(const uint8_t * data, int width, int height, i
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break;
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break;
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case PixelFormat::BGR32:
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case PixelFormat::BGR32:
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{
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{
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int index = lineLength * ySource + (xSource << 2);
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int index = yOffset + (xSource << 2);
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rgb.blue = data[index ];
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rgb.blue = data[index ];
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rgb.green = data[index+1];
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rgb.green = data[index+1];
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rgb.red = data[index+2];
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rgb.red = data[index+2];
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