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Moved open and close of display to the 'grab' method, solving resolution switches.
Added doxygen comments to the dispmanx header.
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@@ -11,26 +11,43 @@
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#include <utils/RgbImage.h>
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///
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/// The DispmanxFrameGrabber grabs
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/// The DispmanxFrameGrabber is used for creating snapshots of the display (screenshots) with a
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/// downsized and scaled resolution.
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///
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class DispmanxFrameGrabber
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{
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public:
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///
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/// Construct a DispmanxFrameGrabber that will capture snapshots with specified dimensions.
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///
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/// @param[in] width The width of the captured screenshot
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/// @param[in] height The heigth of the captured screenshot
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///
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DispmanxFrameGrabber(const unsigned width, const unsigned height);
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~DispmanxFrameGrabber();
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///
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/// Captures a single snapshot of the display and writes the data to the given image. The
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/// provided image should have the same dimensions as the configured values (_width and
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/// _height)
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///
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/// @param[out] image The snapped screenshot (should be initialized with correct width and
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/// height)
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///
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void grabFrame(RgbImage& image);
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private:
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DISPMANX_DISPLAY_HANDLE_T _display;
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DISPMANX_MODEINFO_T _info;
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/// Handle to the display that is being captured
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DISPMANX_DISPLAY_HANDLE_T _vc_display;
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DISPMANX_RESOURCE_HANDLE_T _resource;
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uint32_t _vc_image_ptr;
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/// Handle to the resource for storing the captured snapshot
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DISPMANX_RESOURCE_HANDLE_T _vc_resource;
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/// Rectangle of the captured resource that is transfered to user space
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VC_RECT_T _rectangle;
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/// With of the captured snapshot [pixels]
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unsigned _width;
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/// Height of the captured snapshot [pixels]
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unsigned _height;
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uint32_t _pitch;
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};
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