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Added some code comments
Former-commit-id: 58c1ec1fd2dcc210b6d162d1e8b6c40a502f30fa
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@ -51,6 +51,8 @@ int LinearColorSmoothing::write(const std::vector<ColorRgb> &ledValues)
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int LinearColorSmoothing::switchOff()
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{
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// We will keep updating the leds (but with pure-black)
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// Clear the smoothing parameters
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std::fill(_targetValues.begin(), _targetValues.end(), ColorRgb::BLACK);
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_targetTime = 0;
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@ -62,7 +64,6 @@ int LinearColorSmoothing::switchOff()
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_outputQueue.pop_front();
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}
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return 0;
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}
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@ -101,11 +102,14 @@ void LinearColorSmoothing::queueColors(const std::vector<ColorRgb> & ledColors)
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{
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if (_outputDelay == 0)
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{
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// No output delay => immediate write
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_ledDevice->write(ledColors);
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}
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else
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{
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// Push the new colors in the delay-buffer
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_outputQueue.push_back(ledColors);
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// If the delay-buffer is filled pop the front and write to device
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if (_outputQueue.size() > _outputDelay)
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{
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_ledDevice->write(_outputQueue.front());
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