* small collection of bugfixed debugger hints / warnings
* 'toStdVector' has been explicitly marked deprecated
* fixed double zip naming in artifacts
* V4L2 WebUI Fix
* Some code fixes based on alerts from lgtm.com
* only execute dynamic v4l2 enum code, if V4L2_AVAIL
* very high critical bugfix ;)
* merge fix
* some lgtm.com fixes
* lgtm fixes
* undo localtime_r fix
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* whitespaces + typo fixes
* JS / LGTM fixes
* SSDP Handler crash fix
* MessageForwarder handlePriorityChanges Slave fixes
* use aboutToQuit Signal
* complete rewriten Hue Entertainment API structure
combined Philips Hue and Entertainment API
with new MbedTLS based SSL UDP Provider
* add required cross-compile submodules
* logical rebuild fn: initLeds, setLights + new logs
-more detailed checks and error handling inside iniLeds and setLights
- logical script procedure before ProviderUdpSSL init
- first steps for multiple ProviderUdpSSL usage
- better fallback support to old RestAPI, if entertainment api is not supported
- just 4 u LordGrey: new log fn for cosmetic config outputs ;)
* add OSX CompileHowTo - undo from CrossCompileHowTo
* whitespace fixes
* lightID toString fix
* fix unsigned int E-API + debug output
* bugfixes, reworked black signal detection, wizard:
- change device config field light-ids from int to string -> real unsigned int fix
- add signal detection brightness minimum threshold value
0.0 for 0% brightness - 1.0 for 100% brightness to count for blacklight signal detection
reason: input may not 100% black, like mine - i have a deep dark gray input signal
-> my threshold value is set to 0.005 for 0.5% minimum brightness = 1 (from max 255) to count as black
- wizard optimations, with fallback without entertainment support (beta state)
- whitespace fixes
* cleanup + minor fixes
* change fixed Hue UPD SSL config to _devConfig paras
* Hotfix SSL Connection, new light models, wizard:
- Fix UPD SSL Connection failed Problems
- add new supported gamut C light models: LCG002, LCA001, LCA002, LCA003
- wizard: extend fallback support to classic mode + hints
* whitespace, typo fix
* uncheck useEntertainmentAPI, if noAPISupport detected + hint
* coredump fix -> add _blackLightsTimer nullptr init
* code cleanup / remove old debugs + whitespacefixes
* add gamut C LCP001, LCP002
* SSL UDP config made more flexible + remove qDebug
-> switch to hyerion.ng _log
-> replace logCommand with verbose
-> code cleanups etc...
* extended mbedtls debugging infos
* add adjustable ssl timeout settings
* error handling
* streamdebugger bugfixes
* UPDSSL psk / psk_identity bugfixes! + hue wizard fn typo fix +
- verbose option available without dependencies
- whitespace fixes
* Philips Hue Assistant now recognizes non-original bridges better...
+ Added note if no clientkey is set when using the entertainment API
+ User creation (+ clientkey) for non-original bridges can now also be used
+ Minor changes and bug fixes
* CMAKE mbedTLS detection
* minor bug fixes + code cleanups
* FindMbedTLS.cmake remove Path-Hints + wizard.js: ajax timeout handling
Test - content_grabber.js: run relevant code only, if V4L2_AVAIL is true:
conf_grabber don't displays other devices, if V4L2 is not available
* compile mbedtls via cmake as static lib
* remove libmbedtls-dev from compileHowto / scripts
* Fix Windows build
* Fix windows build (part 2)
* removed unnecessary osx x11 include directory path
* QTimer Shutdown bugfix
* cmake win32 fix + minor bugfixes
* cmake debug msg used mbedtls libs
* Bugfix: noSignalDetection wasn't switchedOn again
if no signal was previously detected
* Some code fixes based on alerts from lgtm.com
Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
* fix v4l2 standard
* ignore v4l2 meta devices
* added resolution, framerate and device dropdown list to WebUI (thx to @Lord-Grey & @b1rdhous3)
* Fix for kernels prior to v4.16
* Device names added & WebUI adapted
- Increases linker performance under Linux builds by using Gold linker, if available
- ccache is used if available
- removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch)
- add LGTM bandges for code analysis overview
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Video format MJPEG implemented (libjpeg/qimage)
- Inactive priorities are now skipped correctly (PriorityMuxer.cpp line 297)
- v4l configuration section replaced with an object (preparation for #542)
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* remove unfinished ge2d stuff
* commit missing changes
* some urgent fixes, needs some beautifying, but it works now
* fixes and refctoring
* implement a function for easy json editor creation
* grabber and kodi moved to new editor func
* webui: implement conf editors
* add missing files and remove debug code
* - effects now can use qt image effects
- rainbow swirtl is now suitable for any led layout - including matrix
* fix rainbow effect
* effect: add radialGradient
* fix some js errors
* optimize code
* try fix travis test not working as expected
* fix default config files
* fix config
* initial support for leddevice options
* fix schema and editor init
* fix led editor labels and schema
* add some led schemas
* led config: insert current values. not yet perfect, but it works
* tune editor style
* initial support for leddevice options
* fix schema and editor init
* fix led editor labels and schema
* add some led schemas
* led config: insert current values. not yet perfect, but it works
* split content and js
tune leds config
* implement connection lost page
* split js/html in huebridge
* add js action for connection lost
* extend led config
make connection loss nicer
* tune led code
add menu entry for grabber
* more tuning of webui
* switch back to botstrap textarea
add v4l to components
* add icon
* extend schema for jsoneditor
* implement ledcolors streaming with 4fps
* implement component state