# Define the current source locations SET( CURRENT_HEADER_DIR ${CMAKE_SOURCE_DIR}/include/grabber ) SET( CURRENT_SOURCE_DIR ${CMAKE_SOURCE_DIR}/libsrc/grabber/audio ) if (WIN32) add_definitions(-DUNICODE -D_UNICODE) FILE ( GLOB AUDIO_GRABBER_SOURCES "${CURRENT_HEADER_DIR}/Audio*Windows.h" "${CURRENT_HEADER_DIR}/AudioGrabber.h" "${CURRENT_HEADER_DIR}/AudioWrapper.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*Windows.cpp" "${CURRENT_SOURCE_DIR}/AudioGrabber.cpp" "${CURRENT_SOURCE_DIR}/AudioWrapper.cpp") elseif(${CMAKE_SYSTEM} MATCHES "Linux") FILE ( GLOB AUDIO_GRABBER_SOURCES "${CURRENT_HEADER_DIR}/Audio*Linux.h" "${CURRENT_HEADER_DIR}/AudioGrabber.h" "${CURRENT_HEADER_DIR}/AudioWrapper.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*Linux.cpp" "${CURRENT_SOURCE_DIR}/AudioGrabber.cpp" "${CURRENT_SOURCE_DIR}/AudioWrapper.cpp") elseif (APPLE) #TODO #FILE ( GLOB AUDIO_GRABBER_SOURCES "${CURRENT_HEADER_DIR}/Audio*Apple.h" "${CURRENT_HEADER_DIR}/AudioGrabber.h" "${CURRENT_HEADER_DIR}/AudioWrapper.h" "${CURRENT_SOURCE_DIR}/*.h" "${CURRENT_SOURCE_DIR}/*Apple.cpp" "${CURRENT_SOURCE_DIR}/AudioGrabber.cpp" "${CURRENT_SOURCE_DIR}/AudioWrapper.cpp") endif() add_library( audio-grabber ${AUDIO_GRABBER_SOURCES} ) set(AUDIO_LIBS hyperion) if (WIN32) set(AUDIO_LIBS ${AUDIO_LIBS} DSound) elseif(${CMAKE_SYSTEM} MATCHES "Linux") find_package(ALSA REQUIRED) if (ALSA_FOUND) include_directories(${ALSA_INCLUDE_DIRS}) set(AUDIO_LIBS ${AUDIO_LIBS} ${ALSA_LIBRARIES}) endif(ALSA_FOUND) set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) set(AUDIO_LIBS ${AUDIO_LIBS} Threads::Threads) # PRIVATE endif() target_link_libraries(audio-grabber ${AUDIO_LIBS} ${QT_LIBRARIES})