#include DirectXWrapper::DirectXWrapper(int cropLeft, int cropRight, int cropTop, int cropBottom, int pixelDecimation, int display, const unsigned updateRate_Hz) : GrabberWrapper("DirectX", &_grabber, 0, 0, updateRate_Hz) , _grabber(cropLeft, cropRight, cropTop, cropBottom, pixelDecimation, display) {} void DirectXWrapper::action() { transferFrame(_grabber); }