// STL includes #include <cstring> #include <unistd.h> #include <iostream> // Json includes #include <json/json.h> // hyperion includes #include <hyperion/LedString.h> LedString::LedString() { // empty } LedString::~LedString() { // empty } std::vector<Led>& LedString::leds() { return mLeds; } const std::vector<Led>& LedString::leds() const { return mLeds; }