#pragma once #include #include class DirectXWrapper: public GrabberWrapper { public: /// /// Constructs the DirectX grabber with a specified grab size and update rate. /// /// @param[in] updateRate_Hz The image grab rate [Hz] /// @param[in] display Display to be grabbed /// @param[in] pixelDecimation Decimation factor for image [pixels] /// @param[in] cropLeft Remove from left [pixels] /// @param[in] cropRight Remove from right [pixels] /// @param[in] cropTop Remove from top [pixels] /// @param[in] cropBottom Remove from bottom [pixels] /// DirectXWrapper( int updateRate_Hz=GrabberWrapper::DEFAULT_RATE_HZ, int display=0, int pixelDecimation=GrabberWrapper::DEFAULT_PIXELDECIMATION, int cropLeft=0, int cropRight=0, int cropTop=0, int cropBottom=0 ); /// /// Destructor of this DirectX grabber. Releases any claimed resources. /// virtual ~DirectXWrapper() {}; public slots: /// /// Performs a single frame grab and computes the led-colors /// virtual void action(); private: /// The actual grabber DirectXGrabber _grabber; };