// Qt includes #include #include #include "LinearColorSmoothing.h" #include #include using namespace hyperion; LinearColorSmoothing::LinearColorSmoothing(const QJsonDocument& config, Hyperion* hyperion) : LedDevice(QJsonObject(), hyperion) , _log(Logger::getInstance("SMOOTHING")) , _hyperion(hyperion) , _updateInterval(1000) , _settlingTime(200) , _timer(new QTimer(this)) , _outputDelay(0) , _writeToLedsEnable(true) , _continuousOutput(false) , _pause(false) , _currentConfigId(0) { // set initial state to true, as LedDevice::enabled() is true by default _hyperion->getComponentRegister().componentStateChanged(hyperion::COMP_SMOOTHING, true); // init cfg 0 (default) _cfgList.append({false, 200, 25, 0}); handleSettingsUpdate(settings::SMOOTHING, config); // add pause on cfg 1 SMOOTHING_CFG cfg = {true}; _cfgList.append(cfg); // listen for comp changes connect(_hyperion, &Hyperion::componentStateChanged, this, &LinearColorSmoothing::componentStateChange); // timer connect(_timer, SIGNAL(timeout()), this, SLOT(updateLeds())); } LinearColorSmoothing::~LinearColorSmoothing() { } void LinearColorSmoothing::handleSettingsUpdate(const settings::type& type, const QJsonDocument& config) { if(type == settings::SMOOTHING) { QJsonObject obj = config.object(); _continuousOutput = obj["continuousOutput"].toBool(true); SMOOTHING_CFG cfg = {false, obj["time_ms"].toInt(200), unsigned(1000.0/obj["updateFrequency"].toDouble(25.0)), unsigned(obj["updateDelay"].toInt(0))}; _cfgList[0] = cfg; // if current id is 0, we need to apply the settings (forced) if(!_currentConfigId) selectConfig(0, true); if(enabled() != obj["enable"].toBool(true)) setEnable(obj["enable"].toBool(true)); } } int LinearColorSmoothing::write(const std::vector &ledValues) { // received a new target color if (_previousValues.empty()) { // not initialized yet _targetTime = QDateTime::currentMSecsSinceEpoch() + _settlingTime; _targetValues = ledValues; _previousTime = QDateTime::currentMSecsSinceEpoch(); _previousValues = ledValues; QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval)); } else { _targetTime = QDateTime::currentMSecsSinceEpoch() + _settlingTime; memcpy(_targetValues.data(), ledValues.data(), ledValues.size() * sizeof(ColorRgb)); } return 0; } int LinearColorSmoothing::switchOff() { // We will keep updating the leds (but with pure-black) // Clear the smoothing parameters std::fill(_targetValues.begin(), _targetValues.end(), ColorRgb::BLACK); _targetTime = 0; // Erase the output-queue for (unsigned i=0; i<_outputQueue.size(); ++i) { _outputQueue.push_back(_targetValues); _outputQueue.pop_front(); } emit _hyperion->ledDeviceData(std::vector(_ledCount, ColorRgb::BLACK)); return 0; } void LinearColorSmoothing::updateLeds() { int64_t now = QDateTime::currentMSecsSinceEpoch(); int deltaTime = _targetTime - now; if (deltaTime < 0) { memcpy(_previousValues.data(), _targetValues.data(), _targetValues.size() * sizeof(ColorRgb)); _previousTime = now; queueColors(_previousValues); _writeToLedsEnable = _continuousOutput; } else { _writeToLedsEnable = true; float k = 1.0f - 1.0f * deltaTime / (_targetTime - _previousTime); int reddif = 0, greendif = 0, bluedif = 0; for (size_t i = 0; i < _previousValues.size(); ++i) { ColorRgb & prev = _previousValues[i]; ColorRgb & target = _targetValues[i]; reddif = target.red - prev.red; greendif = target.green - prev.green; bluedif = target.blue - prev.blue; prev.red += (reddif < 0 ? -1:1) * std::ceil(k * std::abs(reddif)); prev.green += (greendif < 0 ? -1:1) * std::ceil(k * std::abs(greendif)); prev.blue += (bluedif < 0 ? -1:1) * std::ceil(k * std::abs(bluedif)); } _previousTime = now; queueColors(_previousValues); } } void LinearColorSmoothing::queueColors(const std::vector & ledColors) { if (_outputDelay == 0) { // No output delay => immediate write if ( _writeToLedsEnable && !_pause) emit _hyperion->ledDeviceData(ledColors); } else { // Push new colors in the delay-buffer if ( _writeToLedsEnable ) _outputQueue.push_back(ledColors); // If the delay-buffer is filled pop the front and write to device if (_outputQueue.size() > 0 ) { if ( _outputQueue.size() > _outputDelay || !_writeToLedsEnable ) { if (!_pause) { emit _hyperion->ledDeviceData(_outputQueue.front()); } _outputQueue.pop_front(); } } } } void LinearColorSmoothing::componentStateChange(const hyperion::Components component, const bool state) { if(component == hyperion::COMP_LEDDEVICE) { setEnable(state); } if(component == hyperion::COMP_SMOOTHING) { setEnable(state); // update comp register _hyperion->getComponentRegister().componentStateChanged(hyperion::COMP_SMOOTHING, state); } } void LinearColorSmoothing::setEnable(bool enable) { if (!enable) { QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection); _previousValues.clear(); } } void LinearColorSmoothing::setPause(bool pause) { _pause = pause; } unsigned LinearColorSmoothing::addConfig(int settlingTime_ms, double ledUpdateFrequency_hz, unsigned updateDelay) { SMOOTHING_CFG cfg = {false, settlingTime_ms, int64_t(1000.0/ledUpdateFrequency_hz), updateDelay}; _cfgList.append(cfg); //Debug( _log, "smoothing cfg %d: interval: %d ms, settlingTime: %d ms, updateDelay: %d frames", _cfgList.count()-1, cfg.updateInterval, cfg.settlingTime, cfg.outputDelay ); return _cfgList.count() - 1; } bool LinearColorSmoothing::selectConfig(unsigned cfg, const bool& force) { if (_currentConfigId == cfg && !force) { return true; } if ( cfg < (unsigned)_cfgList.count()) { _settlingTime = _cfgList[cfg].settlingTime; _outputDelay = _cfgList[cfg].outputDelay; _pause = _cfgList[cfg].pause; if (_cfgList[cfg].updateInterval != _updateInterval) { QMetaObject::invokeMethod(_timer, "stop", Qt::QueuedConnection); _updateInterval = _cfgList[cfg].updateInterval; QMetaObject::invokeMethod(_timer, "start", Qt::QueuedConnection, Q_ARG(int, _updateInterval)); } _currentConfigId = cfg; //DebugIf( enabled() && !_pause, _log, "set smoothing cfg: %d, interval: %d ms, settlingTime: %d ms, updateDelay: %d frames", _currentConfigId, _updateInterval, _settlingTime, _outputDelay ); //DebugIf( _pause, _log, "set smoothing cfg: %d, pause", _currentConfigId ); return true; } // reset to default _currentConfigId = 0; return false; }