#pragma once // STL includes #include #include #include /// /// Plain-Old-Data structure containing the red-green-blue color specification. Size of the /// structure is exactly 3-bytes for easy writing to led-device /// struct ColorRgb { /// The red color channel uint8_t red; /// The green color channel uint8_t green; /// The blue color channel uint8_t blue; /// 'Black' RgbColor (0, 0, 0) static const ColorRgb BLACK; /// 'Red' RgbColor (255, 0, 0) static const ColorRgb RED; /// 'Green' RgbColor (0, 255, 0) static const ColorRgb GREEN; /// 'Blue' RgbColor (0, 0, 255) static const ColorRgb BLUE; /// 'Yellow' RgbColor (255, 255, 0) static const ColorRgb YELLOW; /// 'White' RgbColor (255, 255, 255) static const ColorRgb WHITE; }; /// Assert to ensure that the size of the structure is 'only' 3 bytes static_assert(sizeof(ColorRgb) == 3, "Incorrect size of ColorRgb"); /// /// Stream operator to write ColorRgb to an outputstream (format "'{'[red]','[green]','[blue]'}'") /// /// @param os The output stream /// @param color The color to write /// @return The output stream (with the color written to it) /// inline std::ostream& operator<<(std::ostream& os, const ColorRgb& color) { os << "{" << static_cast(color.red) << "," << static_cast(color.green) << "," << static_cast(color.blue) << "}"; return os; } /// /// Stream operator to write ColorRgb to a QTextStream (format "'{'[red]','[green]','[blue]'}'") /// /// @param os The output stream /// @param color The color to write /// @return The output stream (with the color written to it) /// inline QTextStream& operator<<(QTextStream &os, const ColorRgb& color) { os << "{" << static_cast(color.red) << "," << static_cast(color.green) << "," << static_cast(color.blue) << "}"; return os; } /// Compare operator to check if a color is 'equal' to another color inline bool operator==(const ColorRgb & lhs, const ColorRgb & rhs) { return lhs.red == rhs.red && lhs.green == rhs.green && lhs.blue == rhs.blue; } /// Compare operator to check if a color is 'smaller' than another color inline bool operator<(const ColorRgb & lhs, const ColorRgb & rhs) { return lhs.red < rhs.red && lhs.green < rhs.green && lhs.blue < rhs.blue; } /// Compare operator to check if a color is 'not equal' to another color inline bool operator!=(const ColorRgb & lhs, const ColorRgb & rhs) { return !(lhs == rhs); } /// Compare operator to check if a color is 'smaller' than or 'equal' to another color inline bool operator<=(const ColorRgb & lhs, const ColorRgb & rhs) { return lhs.red <= rhs.red && lhs.green <= rhs.green && lhs.blue <= rhs.blue; } /// Compare operator to check if a color is 'greater' to another color inline bool operator>(const ColorRgb & lhs, const ColorRgb & rhs) { return lhs.red > rhs.red && lhs.green > rhs.green && lhs.blue > rhs.blue; } /// Compare operator to check if a color is 'greater' than or 'equal' to another color inline bool operator>=(const ColorRgb & lhs, const ColorRgb & rhs) { return lhs.red >= rhs.red && lhs.green >= rhs.green && lhs.blue >= rhs.blue; }