#pragma once // STL includes #include #include struct ColorRgba { /// The red color channel uint8_t red; /// The green color channel uint8_t green; /// The blue color channel uint8_t blue; /// The alpha mask channel uint8_t alpha; /// 'Black' RgbColor (0, 0, 0, 255) static const ColorRgba BLACK; /// 'Red' RgbColor (255, 0, 0, 255) static const ColorRgba RED; /// 'Green' RgbColor (0, 255, 0, 255) static const ColorRgba GREEN; /// 'Blue' RgbColor (0, 0, 255, 255) static const ColorRgba BLUE; /// 'Yellow' RgbColor (255, 255, 0, 255) static const ColorRgba YELLOW; /// 'White' RgbColor (255, 255, 255, 255 static const ColorRgba WHITE; }; /// Assert to ensure that the size of the structure is 'only' 3 bytes static_assert(sizeof(ColorRgba) == 4, "Incorrect size of ColorARGB"); /// /// Stream operator to write ColorRgb to an outputstream (format "'{'[alpha]', '[red]','[green]','[blue]'}'") /// /// @param os The output stream /// @param color The color to write /// @return The output stream (with the color written to it) /// inline std::ostream& operator<<(std::ostream& os, const ColorRgba& color) { os << "{" << color.alpha << "," << color.red << "," << color.green << "," << color.blue << "}"; return os; }