#pragma once // STL includes #include #include struct ColorBgr; /// /// Plain-Old-Data structure containing the red-green-blue color specification. Size of the /// structure is exactly 3-bytes for easy writing to led-device /// struct ColorBgr { /// The blue color channel uint8_t blue; /// The green color channel uint8_t green; /// The red color channel uint8_t red; /// 'Black' RgbColor (0, 0, 0) static ColorBgr BLACK; /// 'Red' RgbColor (255, 0, 0) static ColorBgr RED; /// 'Green' RgbColor (0, 255, 0) static ColorBgr GREEN; /// 'Blue' RgbColor (0, 0, 255) static ColorBgr BLUE; /// 'Yellow' RgbColor (255, 255, 0) static ColorBgr YELLOW; /// 'White' RgbColor (255, 255, 255) static ColorBgr WHITE; }; /// Assert to ensure that the size of the structure is 'only' 3 bytes static_assert(sizeof(ColorBgr) == 3, "Incorrect size of ColorBgr"); /// /// Stream operator to write ColorRgb to an outputstream (format "'{'[red]','[green]','[blue]'}'") /// /// @param os The output stream /// @param color The color to write /// @return The output stream (with the color written to it) /// inline std::ostream& operator<<(std::ostream& os, const ColorBgr& color) { os << "{" << unsigned(color.red) << "," << unsigned(color.green) << "," << unsigned(color.blue) << "}"; return os; } /// Compare operator to check if a color is 'smaller' than another color inline bool operator<(const ColorBgr & lhs, const ColorBgr & rhs) { return (lhs.red < rhs.red) && (lhs.green < rhs.green) && (lhs.blue < rhs.blue); } /// Compare operator to check if a color is 'smaller' than or 'equal' to another color inline bool operator<=(const ColorBgr & lhs, const ColorBgr & rhs) { return (lhs.red <= rhs.red) && (lhs.green <= rhs.green) && (lhs.blue <= rhs.blue); }