#pragma once // LedDevice includes #include /// /// Implementation of a LedDevice ... /// ... /// class LedDeviceTemplate : public LedDevice { public: /// /// Constructs specific LedDevice /// /// @param deviceConfig json device config /// explicit LedDeviceTemplate(const QJsonObject &deviceConfig); /// /// Destructor of this LedDevice /// virtual ~LedDeviceTemplate() override; /// constructs leddevice static LedDevice* construct(const QJsonObject &deviceConfig); /// /// Sets configuration /// /// @param deviceConfig the json device config /// @return true if success virtual bool init(const QJsonObject &deviceConfig) override; public slots: /// /// Closes the output device. /// Includes switching-off the device and stopping refreshes /// virtual void close() override; protected: /// /// Opens and initiatialises the output device /// /// @return Zero on succes (i.e. device is ready and enabled) else negative /// virtual int open() override; /// Writes the led color values to the led-device /// /// @param ledValues The color-value per led /// @return Zero on succes else negative ////// virtual int write(const std::vector & ledValues) override; private: };