#pragma once // OSX includes #include // Utils includes #include #include #include #include /// /// The OsxFrameGrabber is used for creating snapshots of the display (screenshots) /// class OsxFrameGrabber { public: /// /// Construct a OsxFrameGrabber that will capture snapshots with specified dimensions. /// /// @param[in] display The index of the display to capture /// @param[in] width The width of the captured screenshot /// @param[in] height The heigth of the captured screenshot /// OsxFrameGrabber(const unsigned display, const unsigned width, const unsigned height); ~OsxFrameGrabber(); /// /// Set the video mode (2D/3D) /// @param[in] mode The new video mode /// void setVideoMode(const VideoMode videoMode); /// /// Captures a single snapshot of the display and writes the data to the given image. The /// provided image should have the same dimensions as the configured values (_width and /// _height) /// /// @param[out] image The snapped screenshot (should be initialized with correct width and /// height) /// void grabFrame(Image & image); private: /// display const unsigned _screenIndex; /// With of the captured snapshot [pixels] const unsigned _width; /// Height of the captured snapshot [pixels] const unsigned _height; /// Reference to the captured diaplay CGDirectDisplayID _display; /// Image resampler for downscaling the image ImageResampler * _imgResampler; };