// Arduino "bridge" code between host computer and WS2801-based digital // RGB LED pixels (e.g. Adafruit product ID #322). Intended for use // with USB-native boards such as Teensy or Adafruit 32u4 Breakout; // works on normal serial Arduinos, but throughput is severely limited. // LED data is streamed, not buffered, making this suitable for larger // installations (e.g. video wall, etc.) than could otherwise be held // in the Arduino's limited RAM. // Some effort is put into avoiding buffer underruns (where the output // side becomes starved of data). The WS2801 latch protocol, being // delay-based, could be inadvertently triggered if the USB bus or CPU // is swamped with other tasks. This code buffers incoming serial data // and introduces intentional pauses if there's a threat of the buffer // draining prematurely. The cost of this complexity is somewhat // reduced throughput, the gain is that most visual glitches are // avoided (though ultimately a function of the load on the USB bus and // host CPU, and out of our control). // LED data and clock lines are connected to the Arduino's SPI output. // On traditional Arduino boards, SPI data out is digital pin 11 and // clock is digital pin 13. On both Teensy and the 32u4 Breakout, // data out is pin B2, clock is B1. LEDs should be externally // powered -- trying to run any more than just a few off the Arduino's // 5V line is generally a Bad Idea. LED ground should also be // connected to Arduino ground. // -------------------------------------------------------------------- // This file is part of Adalight. // Adalight is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation, either version 3 of // the License, or (at your option) any later version. // Adalight is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // You should have received a copy of the GNU Lesser General Public // License along with Adalight. If not, see // . // -------------------------------------------------------------------- #include // LED pin for Adafruit 32u4 Breakout Board: //#define LED_DDR DDRE //#define LED_PORT PORTE //#define LED_PIN _BV(PORTE6) // LED pin for Teensy: //#define LED_DDR DDRD //#define LED_PORT PORTD //#define LED_PIN _BV(PORTD6) // LED pin for Arduino: #define LED_DDR DDRB #define LED_PORT PORTB #define LED_PIN _BV(PORTB5) // A 'magic word' (along with LED count & checksum) precedes each block // of LED data; this assists the microcontroller in syncing up with the // host-side software and properly issuing the latch (host I/O is // likely buffered, making usleep() unreliable for latch). You may see // an initial glitchy frame or two until the two come into alignment. // The magic word can be whatever sequence you like, but each character // should be unique, and frequent pixel values like 0 and 255 are // avoided -- fewer false positives. The host software will need to // generate a compatible header: immediately following the magic word // are three bytes: a 16-bit count of the number of LEDs (high byte // first) followed by a simple checksum value (high byte XOR low byte // XOR 0x55). LED data follows, 3 bytes per LED, in order R, G, B, // where 0 = off and 255 = max brightness. static const uint8_t magic[] = {'A','d','a'}; #define MAGICSIZE sizeof(magic) #define HEADERSIZE (MAGICSIZE + 3) #define MODE_HEADER 0 #define MODE_HOLD 1 #define MODE_DATA 2 #define DATA_LED A5 #define SPI_LED A3 // If no serial data is received for a while, the LEDs are shut off // automatically. This avoids the annoying "stuck pixel" look when // quitting LED display programs on the host computer. static const unsigned long serialTimeout = 15000; // 15 seconds void setup() { // Dirty trick: the circular buffer for serial data is 256 bytes, // and the "in" and "out" indices are unsigned 8-bit types -- this // much simplifies the cases where in/out need to "wrap around" the // beginning/end of the buffer. Otherwise there'd be a ton of bit- // masking and/or conditional code every time one of these indices // needs to change, slowing things down tremendously. uint8_t buffer[256], indexIn = 0, indexOut = 0, mode = MODE_HEADER, hi, lo, chk, i, spiFlag; int16_t bytesBuffered = 0, hold = 0, c; int32_t bytesRemaining; unsigned long startTime, lastByteTime, lastAckTime, t; bool data_in_led = false, spi_out_led = false; LED_DDR |= LED_PIN; // Enable output for LED LED_PORT &= ~LED_PIN; // LED off pinMode(DATA_LED, OUTPUT); //data in led pinMode(SPI_LED, OUTPUT); //data out led delay(5000); Serial.begin(115200); // Teensy/32u4 disregards baud rate; is OK! SPI.begin(); SPI.setBitOrder(MSBFIRST); SPI.setDataMode(SPI_MODE0); SPI.setClockDivider(SPI_CLOCK_DIV16); // 1 MHz max, else flicker // Issue test pattern to LEDs on startup. This helps verify that // wiring between the Arduino and LEDs is correct. Not knowing the // actual number of LEDs connected, this sets all of them (well, up // to the first 25,000, so as not to be TOO time consuming) to red, // green, blue, then off. Once you're confident everything is working // end-to-end, it's OK to comment this out and reprogram the Arduino. uint8_t testcolor[] = { 0, 0, 0, 255, 0, 0 }; for(int i=0; i<5; i++){ for(SPDR = 0x00; !(SPSR & _BV(SPIF)); ); } for(char n=3; n>=0; n--) { for(c=0; c<25000; c++) { for(i=0; i<3; i++) { for(SPDR = testcolor[n + i]; !(SPSR & _BV(SPIF)); ); } for(i=0; i<1; i++) { for(SPDR = 0xFF; !(SPSR & _BV(SPIF)); ); } } for(int i=0; i<16; i++){ for(SPDR = 0x00; !(SPSR & _BV(SPIF)); ); } delay(1); // One millisecond pause = latch digitalWrite(SPI_LED, spi_out_led = !spi_out_led); } Serial.print("Ada\n"); // Send ACK string to host startTime = micros(); lastByteTime = lastAckTime = millis(); // loop() is avoided as even that small bit of function overhead // has a measurable impact on this code's overall throughput. for(;;) { digitalWrite(DATA_LED, LOW); digitalWrite(SPI_LED, LOW); // Implementation is a simple finite-state machine. // Regardless of mode, check for serial input each time: t = millis(); if((bytesBuffered < 256) && ((c = Serial.read()) >= 0)) { buffer[indexIn++] = c; bytesBuffered++; lastByteTime = lastAckTime = t; // Reset timeout counters } else { // No data received. If this persists, send an ACK packet // to host once every second to alert it to our presence. if((t - lastAckTime) > 1000) { Serial.print("Ada\n"); // Send ACK string to host lastAckTime = t; // Reset counter } // If no data received for an extended time, turn off all LEDs. if((t - lastByteTime) > serialTimeout) { for(c=0; c<25000; c++) { for(i=0; i<3; i++) { for(SPDR = 0x00; !(SPSR & _BV(SPIF)); ); } for(i=0; i<1; i++) { for(SPDR = 0xFF; !(SPSR & _BV(SPIF)); ); } } delay(1); // One millisecond pause = latch lastByteTime = t; // Reset counter } } switch(mode) { case MODE_HEADER: // In header-seeking mode. Is there enough data to check? if(bytesBuffered >= HEADERSIZE) { // Indeed. Check for a 'magic word' match. for(i=0; (i 0) and multiply by 3 for R,G,B. bytesRemaining = 4L * (256L * (long)hi + (long)lo) +4L + (256L *(long)hi + (long)lo +15)/16; bytesBuffered -= 3; spiFlag = 0; // No data out yet mode = MODE_HOLD; // Proceed to latch wait mode digitalWrite(DATA_LED, data_in_led = !data_in_led); } else { // Checksum didn't match; search resumes after magic word. indexOut -= 3; // Rewind } } // else no header match. Resume at first mismatched byte. bytesBuffered -= i; } break; case MODE_HOLD: // Ostensibly "waiting for the latch from the prior frame // to complete" mode, but may also revert to this mode when // underrun prevention necessitates a delay. if((micros() - startTime) < hold) break; // Still holding; keep buffering // Latch/delay complete. Advance to data-issuing mode... LED_PORT &= ~LED_PIN; // LED off mode = MODE_DATA; // ...and fall through (no break): case MODE_DATA: digitalWrite(SPI_LED, spi_out_led = !spi_out_led); while(spiFlag && !(SPSR & _BV(SPIF))); // Wait for prior byte if(bytesRemaining > 0) { if(bytesBuffered > 0) { SPDR = buffer[indexOut++]; // Issue next byte bytesBuffered--; bytesRemaining--; spiFlag = 1; } // If serial buffer is threatening to underrun, start // introducing progressively longer pauses to allow more // data to arrive (up to a point). if((bytesBuffered < 32) && (bytesRemaining > bytesBuffered)) { startTime = micros(); hold = 100 + (32 - bytesBuffered) * 10; mode = MODE_HOLD; } } else { // End of data -- issue latch: startTime = micros(); hold = 1000; // Latch duration = 1000 uS LED_PORT |= LED_PIN; // LED on mode = MODE_HEADER; // Begin next header search } } // end switch } // end for(;;) } void loop() { // Not used. See note in setup() function. }