#pragma once #include #include #include #include #include #include #include #include #include #include /// /// @brief The Grabber class is responsible to apply image resizes (with or without ImageResampler) /// Overwrite the videoMode with setVideoMode() /// Overwrite setCropping() class Grabber : public QObject { Q_OBJECT public: Grabber(const QString& grabberName = "", int width=0, int height=0, int cropLeft=0, int cropRight=0, int cropTop=0, int cropBottom=0); /// /// Set the video mode (2D/3D) /// @param[in] mode The new video mode /// virtual void setVideoMode(VideoMode mode); /// /// @brief Apply new crop values, on errors reject the values /// virtual void setCropping(unsigned cropLeft, unsigned cropRight, unsigned cropTop, unsigned cropBottom); /// /// @brief Apply new video input (used from v4l) /// @param input device input /// virtual bool setInput(int input); /// /// @brief Apply new width/height values, on errors (collide with cropping) reject the values /// @return True on success else false /// virtual bool setWidthHeight(int width, int height); /// /// @brief Apply new framerate (used from v4l) /// @param fps framesPerSecond /// virtual bool setFramerate(int fps); /// /// @brief Apply new pixelDecimation (used from x11, xcb and qt) /// virtual void setPixelDecimation(int pixelDecimation) {} /// /// @brief Apply new signalThreshold (used from v4l) /// virtual void setSignalThreshold( double redSignalThreshold, double greenSignalThreshold, double blueSignalThreshold, int noSignalCounterThreshold = 50) {} /// /// @brief Apply new SignalDetectionOffset (used from v4l) /// virtual void setSignalDetectionOffset( double verticalMin, double horizontalMin, double verticalMax, double horizontalMax) {} /// /// @brief Apply SignalDetectionEnable (used from v4l) /// virtual void setSignalDetectionEnable(bool enable) {} /// /// @brief Apply CecDetectionEnable (used from v4l) /// virtual void setCecDetectionEnable(bool enable) {} /// /// @brief Apply device and videoStanded (used from v4l) /// virtual void setDeviceVideoStandard(QString device, VideoStandard videoStandard) {} /// /// @brief Apply display index (used from qt) /// virtual void setDisplayIndex(int index) {} /// /// @brief Apply path for device (used from framebuffer) /// virtual void setDevicePath(const QString& path) {} /// /// @brief get current resulting height of image (after crop) /// virtual int getImageWidth() { return _width; } /// /// @brief get current resulting width of image (after crop) /// virtual int getImageHeight() { return _height; } /// /// @brief Prevent the real capture implementation from capturing if disabled /// void setEnabled(bool enable); /// /// @brief Get a list of all available V4L devices /// @return List of all available V4L devices on success else empty List /// virtual QStringList getV4L2devices() const { return QStringList(); } /// /// @brief Get the V4L device name /// @param devicePath The device path /// @return The name of the V4L device on success else empty String /// virtual QString getV4L2deviceName(const QString& /*devicePath*/) const { return QString(); } /// /// @brief Get a name/index pair of supported device inputs /// @param devicePath The device path /// @return multi pair of name/index on success else empty pair /// virtual QMultiMap getV4L2deviceInputs(const QString& /*devicePath*/) const { return QMultiMap(); } /// /// @brief Get a list of supported device resolutions /// @param devicePath The device path /// @return List of resolutions on success else empty List /// virtual QStringList getResolutions(const QString& /*devicePath*/) const { return QStringList(); } /// /// @brief Get a list of supported device framerates /// @param devicePath The device path /// @return List of framerates on success else empty List /// virtual QStringList getFramerates(const QString& devicePath) const { return QStringList(); } protected: ImageResampler _imageResampler; bool _useImageResampler; /// the selected VideoMode VideoMode _videoMode; /// With of the captured snapshot [pixels] int _width; /// Height of the captured snapshot [pixels] int _height; /// frame per second int _fps; /// device input int _input; /// number of pixels to crop after capturing int _cropLeft, _cropRight, _cropTop, _cropBottom; bool _enabled; /// logger instance Logger * _log; };