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	* Refactor to fix #1671 * Add GUI/NonGUI mode to info page * Do not show lock config, if in non-UI mode * Updae Changelog * Correct includes * Ensure key member initialization - RGB Channels * Ensure key member initialization - WebServer * Update RGBChannels * Fix initialization order * Fix key when inserting new logger in LoggerMap, Prepare logBuffer-JSON snapshot view in LoggerManager, Increase buffered loglines to 500 * Fix Memory leak in GrabberWrapper * Fix Memory leak in BlackBorderProcessor * Fix Memory leak in BlackBorderProcessor * use ninja generator under macos * Fix BGEffectHandler destruction * Fix Mdns code * Clear list after applying qDeleteAll * Fix deletion of CecHandler * Fix memory leak caused by wrong buffer allocation * Remove extra pixel consistently * Change mDNS to Qt SmartPointers * Correct removal * Fix usage of _width/_height (they are the output resolution, not the screen resolution) That avoids unnecessary resizing of the output image with every transferFrame call * Move main non Thread Objects to Smart Pointers * Refactor Hyperion Daemon unsing smartpointers * Correction * Correct typos/ align text * Fix startGrabberDispmanx * Fix startGrabberDispmanx * Address CodeQL finding * Create Screen grabbers via Template * Fix typo * Change way of logging * Revert change * Address deprecation warning * Correct auto screen grabber evaluation --------- Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
		
			
				
	
	
		
			55 lines
		
	
	
		
			808 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			808 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef EVENTHANDLER_H
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#define EVENTHANDLER_H
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#include <utils/settings.h>
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#include <events/EventEnum.h>
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#include <QObject>
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class Logger;
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class EventHandler : public QObject
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{
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	Q_OBJECT
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public:
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	~EventHandler() override;
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	static QScopedPointer<EventHandler>& getInstance();
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public slots:
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	void suspend(bool sleep);
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	void suspend();
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	void resume();
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	void toggleSuspend();
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	void idle(bool isIdle);
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	void idle();
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	void resumeIdle();
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	void toggleIdle();
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	void handleEvent(Event event);
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signals:
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	void signalEvent(Event event);
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protected:
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	Logger * _log {};
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private:
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	EventHandler();
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	EventHandler(const EventHandler&) = delete;
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	EventHandler& operator=(const EventHandler&) = delete;
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	static QScopedPointer<EventHandler> instance;
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	bool _isSuspended;
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	bool _isIdle;
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};
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#endif // EVENTHANDLER_H
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