hyperion.ng/include/events/EventHandler.h
LordGrey 31df065c0f
Start SmartPointers (#1679)
* Refactor to fix #1671

* Add GUI/NonGUI mode to info page

* Do not show lock config, if in non-UI mode

* Updae Changelog

* Correct includes

* Ensure key member initialization - RGB Channels

* Ensure key member initialization - WebServer

* Update RGBChannels

* Fix initialization order

* Fix key when inserting new logger in LoggerMap,
Prepare logBuffer-JSON snapshot view in LoggerManager,
Increase buffered loglines to 500

* Fix Memory leak in GrabberWrapper

* Fix Memory leak in BlackBorderProcessor

* Fix Memory leak in BlackBorderProcessor

* use ninja generator under macos

* Fix BGEffectHandler destruction

* Fix Mdns code

* Clear list after applying qDeleteAll

* Fix deletion of CecHandler

* Fix memory leak caused by wrong buffer allocation

* Remove extra pixel consistently

* Change mDNS to Qt SmartPointers

* Correct removal

* Fix usage of _width/_height (they are the output resolution, not the screen resolution)
That avoids unnecessary resizing of the output image with every transferFrame call

* Move main non Thread Objects to Smart Pointers

* Refactor Hyperion Daemon unsing smartpointers

* Correction

* Correct typos/ align text

* Fix startGrabberDispmanx

* Fix startGrabberDispmanx

* Address CodeQL finding

* Create Screen grabbers via Template

* Fix typo

* Change way of logging

* Revert change

* Address deprecation warning

* Correct auto screen grabber evaluation

---------

Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
2024-02-25 17:35:39 +01:00

55 lines
808 B
C++

#ifndef EVENTHANDLER_H
#define EVENTHANDLER_H
#include <utils/settings.h>
#include <events/EventEnum.h>
#include <QObject>
class Logger;
class EventHandler : public QObject
{
Q_OBJECT
public:
~EventHandler() override;
static QScopedPointer<EventHandler>& getInstance();
public slots:
void suspend(bool sleep);
void suspend();
void resume();
void toggleSuspend();
void idle(bool isIdle);
void idle();
void resumeIdle();
void toggleIdle();
void handleEvent(Event event);
signals:
void signalEvent(Event event);
protected:
Logger * _log {};
private:
EventHandler();
EventHandler(const EventHandler&) = delete;
EventHandler& operator=(const EventHandler&) = delete;
static QScopedPointer<EventHandler> instance;
bool _isSuspended;
bool _isIdle;
};
#endif // EVENTHANDLER_H