hyperion.ng/include/grabber/FramebufferWrapper.h
redPanther f1cc82b8c7 enable components at runtime + grabber refactoring (#160)
* implement enable/disable on runtime for:
- smoothing
- kodi
- udplistener
- boblight

* implement enable/disable for forwarder
refactor component

* - implement grabber enable/disable at runtime
- big grabber refactoring. now with common base class for all grabbers

* implement enable/disable at runtime for bb detector

* osx fix

* try to fix cutted travis output for osx build
2016-08-11 07:13:55 +02:00

70 lines
1.9 KiB
C++

#pragma once
// Utils includes
#include <utils/Image.h>
#include <utils/ColorRgb.h>
#include <utils/GrabbingMode.h>
#include <utils/VideoMode.h>
#include <hyperion/GrabberWrapper.h>
// Forward class declaration
class FramebufferFrameGrabber;
class ImageProcessor;
///
/// The FramebufferWrapper uses an instance of the FramebufferFrameGrabber to obtain ImageRgb's from the
/// displayed content. This ImageRgb is processed to a ColorRgb for each led and commmited to the
/// attached Hyperion.
///
class FramebufferWrapper: public GrabberWrapper
{
Q_OBJECT
public:
///
/// Constructs the framebuffer frame grabber with a specified grab size and update rate.
///
/// @param[in] device Framebuffer device name/path
/// @param[in] grabWidth The width of the grabbed image [pixels]
/// @param[in] grabHeight The height of the grabbed images [pixels]
/// @param[in] updateRate_Hz The image grab rate [Hz]
///
FramebufferWrapper(const std::string & device, const unsigned grabWidth, const unsigned grabHeight, const unsigned updateRate_Hz, const int priority);
///
/// Destructor of this framebuffer frame grabber. Releases any claimed resources.
///
virtual ~FramebufferWrapper();
public slots:
///
/// Performs a single frame grab and computes the led-colors
///
virtual void action();
///
/// Set the grabbing mode
/// @param[in] mode The new grabbing mode
///
void setGrabbingMode(const GrabbingMode mode);
///
/// Set the video mode (2D/3D)
/// @param[in] mode The new video mode
///
void setVideoMode(const VideoMode videoMode);
private:
/// The update rate [Hz]
const int _updateInterval_ms;
/// The timeout of the led colors [ms]
const int _timeout_ms;
/// The image used for grabbing frames
Image<ColorRgb> _image;
/// The actual grabber
FramebufferFrameGrabber * _grabber;
/// The list with computed led colors
std::vector<ColorRgb> _ledColors;
};