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https://github.com/hyperion-project/hyperion.ng.git
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f1cc82b8c7
* implement enable/disable on runtime for: - smoothing - kodi - udplistener - boblight * implement enable/disable for forwarder refactor component * - implement grabber enable/disable at runtime - big grabber refactoring. now with common base class for all grabbers * implement enable/disable at runtime for bb detector * osx fix * try to fix cutted travis output for osx build
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
#pragma once
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// Utils includes
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#include <utils/Image.h>
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#include <utils/ColorRgb.h>
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#include <utils/ColorRgba.h>
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#include <utils/GrabbingMode.h>
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#include <utils/VideoMode.h>
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#include <hyperion/GrabberWrapper.h>
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// Forward class declaration
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class OsxFrameGrabber;
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class ImageProcessor;
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///
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/// The OsxWrapper uses an instance of the OsxFrameGrabber to obtain ImageRgb's from the
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/// displayed content. This ImageRgb is processed to a ColorRgb for each led and commmited to the
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/// attached Hyperion.
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///
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class OsxWrapper: public GrabberWrapper
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{
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Q_OBJECT
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public:
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///
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/// Constructs the osx frame grabber with a specified grab size and update rate.
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///
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/// @param[in] display Index of the display to grab
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/// @param[in] grabWidth The width of the grabbed image [pixels]
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/// @param[in] grabHeight The height of the grabbed images [pixels]
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/// @param[in] updateRate_Hz The image grab rate [Hz]
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/// @param[in] hyperion The instance of Hyperion used to write the led values
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///
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OsxWrapper(const unsigned display, const unsigned grabWidth, const unsigned grabHeight, const unsigned updateRate_Hz, const int priority);
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///
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/// Destructor of this osx frame grabber. Releases any claimed resources.
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///
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virtual ~OsxWrapper();
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public slots:
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///
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/// Performs a single frame grab and computes the led-colors
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///
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virtual void action();
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///
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/// Set the grabbing mode
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/// @param[in] mode The new grabbing mode
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///
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void setGrabbingMode(const GrabbingMode mode);
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///
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/// Set the video mode (2D/3D)
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/// @param[in] mode The new video mode
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///
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void setVideoMode(const VideoMode videoMode);
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private:
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/// The update rate [Hz]
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const int _updateInterval_ms;
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/// The timeout of the led colors [ms]
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const int _timeout_ms;
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/// The image used for grabbing frames
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Image<ColorRgb> _image;
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/// The actual grabber
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OsxFrameGrabber * _grabber;
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/// The list with computed led colors
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std::vector<ColorRgb> _ledColors;
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};
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