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* Refactor to fix #1671 * Add GUI/NonGUI mode to info page * Do not show lock config, if in non-UI mode * Updae Changelog * Correct includes * Ensure key member initialization - RGB Channels * Ensure key member initialization - WebServer * Update RGBChannels * Fix initialization order * Fix key when inserting new logger in LoggerMap, Prepare logBuffer-JSON snapshot view in LoggerManager, Increase buffered loglines to 500 * Fix Memory leak in GrabberWrapper * Fix Memory leak in BlackBorderProcessor * Fix Memory leak in BlackBorderProcessor * use ninja generator under macos * Fix BGEffectHandler destruction * Fix Mdns code * Clear list after applying qDeleteAll * Fix deletion of CecHandler * Fix memory leak caused by wrong buffer allocation * Remove extra pixel consistently * Change mDNS to Qt SmartPointers * Correct removal * Fix usage of _width/_height (they are the output resolution, not the screen resolution) That avoids unnecessary resizing of the output image with every transferFrame call * Move main non Thread Objects to Smart Pointers * Revert "Move main non Thread Objects to Smart Pointers" This reverts commit 26102ca963982e2fbc4ffb8d4db6139f0128a3cc. * Add missing deletes * Revert MdnsBrowser chnage * Revert MdnsBrowser change * Fix memory leaks related standalone grabber * Address CodeQL finding * delete pointer OsxFrameGrabber --------- Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
#include <utils/RgbChannelAdjustment.h>
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RgbChannelAdjustment::RgbChannelAdjustment(QString channelName)
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: RgbChannelAdjustment(0, 0, 0, channelName)
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{
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}
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RgbChannelAdjustment::RgbChannelAdjustment(uint8_t adjustR, uint8_t adjustG, uint8_t adjustB, QString channelName )
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: _channelName(channelName)
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, _log(Logger::getInstance("CHANNEL_" + channelName.toUpper()))
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, _brightness(0)
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{
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setAdjustment(adjustR, adjustG, adjustB);
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}
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void RgbChannelAdjustment::resetInitialized()
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{
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memset(_initialized, false, sizeof(_initialized));
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}
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void RgbChannelAdjustment::setAdjustment(uint8_t adjustR, uint8_t adjustG, uint8_t adjustB)
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{
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_adjust[RED] = adjustR;
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_adjust[GREEN] = adjustG;
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_adjust[BLUE] = adjustB;
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resetInitialized();
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}
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uint8_t RgbChannelAdjustment::getAdjustmentR() const
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{
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return _adjust[RED];
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}
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uint8_t RgbChannelAdjustment::getAdjustmentG() const
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{
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return _adjust[GREEN];
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}
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uint8_t RgbChannelAdjustment::getAdjustmentB() const
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{
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return _adjust[BLUE];
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}
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void RgbChannelAdjustment::apply(uint8_t input, uint8_t brightness, uint8_t & red, uint8_t & green, uint8_t & blue)
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{
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if (_brightness != brightness)
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{
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_brightness = brightness;
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resetInitialized();
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}
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if (!_initialized[input])
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{
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_mapping[RED ][input] = qMin( ((_brightness * input * _adjust[RED ]) / 65025), (int)UINT8_MAX);
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_mapping[GREEN][input] = qMin( ((_brightness * input * _adjust[GREEN]) / 65025), (int)UINT8_MAX);
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_mapping[BLUE ][input] = qMin( ((_brightness * input * _adjust[BLUE ]) / 65025), (int)UINT8_MAX);
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_initialized[input] = true;
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}
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red = _mapping[RED ][input];
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green = _mapping[GREEN][input];
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blue = _mapping[BLUE ][input];
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}
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