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	* implement enable/disable on runtime for: - smoothing - kodi - udplistener - boblight * implement enable/disable for forwarder refactor component * - implement grabber enable/disable at runtime - big grabber refactoring. now with common base class for all grabbers * implement enable/disable at runtime for bb detector * osx fix * try to fix cutted travis output for osx build
		
			
				
	
	
		
			92 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| // system includes
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| #include <cstdint>
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| 
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| // Qt includes
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| #include <QTcpServer>
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| #include <QSet>
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| 
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| // Hyperion includes
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| #include <hyperion/Hyperion.h>
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| #include <utils/Logger.h>
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| #include <utils/Components.h>
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| 
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| class BoblightClientConnection;
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| 
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| ///
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| /// This class creates a TCP server which accepts connections from boblight clients.
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| ///
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| class BoblightServer : public QObject
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| {
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| 	Q_OBJECT
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| 
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| public:
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| 	///
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| 	/// BoblightServer constructor
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| 	/// @param hyperion Hyperion instance
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| 	/// @param port port number on which to start listening for connections
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| 	///
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| 	BoblightServer(const int priority, uint16_t port = 19333);
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| 	~BoblightServer();
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| 
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| 	///
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| 	/// @return the port number on which this TCP listens for incoming connections
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| 	///
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| 	uint16_t getPort() const;
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| 	
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| 	/// @return true if server is active (bind to a port)
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| 	///
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| 	bool active() { return _isActive; };
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| 	bool componentState() { return active(); };
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| 
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| public slots:
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| 	///
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| 	/// bind server to network
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| 	///
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| 	void start();
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| 	
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| 	///
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| 	/// close server
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| 	///
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| 	void stop();
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| 
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| 	void componentStateChanged(const hyperion::Components component, bool enable);
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| 
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| signals:
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| 	void statusChanged(bool isActive);
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| 
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| private slots:
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| 	///
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| 	/// Slot which is called when a client tries to create a new connection
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| 	///
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| 	void newConnection();
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| 
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| 	///
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| 	/// Slot which is called when a client closes a connection
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| 	/// @param connection The Connection object which is being closed
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| 	///
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| 	void closedConnection(BoblightClientConnection * connection);
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| 
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| private:
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| 	/// Hyperion instance
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| 	Hyperion * _hyperion;
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| 
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| 	/// The TCP server object
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| 	QTcpServer _server;
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| 
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| 	/// List with open connections
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| 	QSet<BoblightClientConnection *> _openConnections;
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| 
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| 	/// hyperion priority
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| 	const int _priority;
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| 
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| 	/// Logger instance
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| 	Logger * _log;
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| 
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| 	/// state of connection
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| 	bool _isActive;
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| 
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| 	uint16_t      _port;
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| };
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