mirror of
https://github.com/hyperion-project/hyperion.ng.git
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ed5455458b
* Handle Exceptions in main & Pythoninit * Have SSDPDiscover generic again * Have SSDPDiscover generic again * Change Info- to Debug logs as technical service messages * Nanoleaf - When switched on, ensure UDP mode * Include SQL Database in Cross-Compile instructions * Fix Clazy (QT code checker) and clang Warnings * Stop LedDevice:write for disabled device * Nanoleaf: Fix uint printfs * NanoLeaf: Fix indents to tabs * NanoLeaf - Add debug verbosity switches * Device switchability support, FileDevice with timestamp support * Nanoleaf Light Panels now support External Control V2 * Enhance LedDeviceFile by Timestamp + fix readyness * Stop color stream, if LedDevice disabled * Nanoleaf - remove switchability * Fix MultiColorAdjustment, if led-range is greater lednum * Fix logging * LedFileDevice/LedDevice - add testing support * New "Led Test" effect * LedDeviceFile - Add chrono include + Allow Led rewrites for testing * Stabilize Effects for LedDevices where latchtime = 0 * Update LedDeviceFile, allow latchtime = 0 * Distangle LinearColorSmoothing and LEDDevice, Fix Effect configuration updates * Updates LedDeviceFile - Initialize via Open * Updates LedDeviceNanoleaf - Initialize via Open, Remove throwing exceptions * Updates ProviderUDP - Remove throwing exceptions * Framebuffer - Use precise timer * TestSpi - Align to LedDevice updates * Pretty Print CrossCompileHowTo as markdown-file * Ensure that output is only written when LedDevice is ready * Align APA102 Device to new device staging * Logger - Remove clang warnings on extra semicolon * Devices SPI - Align to Device stages and methods * Fix cppcheck and clang findings * Add Code-Template for new Devices * Align devices to stages and methods, clean-up some code * Allow to reopen LedDevice without restart * Revert change "Remove Connect (PriorityMuxer::visiblePriorityChanged -> Hyperion::update) due to double writes" * Remove visiblePriorityChanged from LedDevice to decouple LedDevice from hyperion logic * Expose LedDevice getLedCount and align signedness
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
#pragma once
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// hyperion includes
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#include "ProviderUdp.h"
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#include <QUuid>
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/**
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*
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* This program is provided free for you to use in any way that you wish,
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* subject to the laws and regulations where you are using it. Due diligence
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* is strongly suggested before using this code. Please give credit where due.
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*
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**/
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const ushort ARTNET_DEFAULT_PORT = 6454;
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#define DMX_MAX 512 // 512 usable slots
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// http://stackoverflow.com/questions/16396013/artnet-packet-structure
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typedef union
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{
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struct {
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char ID[8]; // "Art-Net"
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uint16_t OpCode; // See Doc. Table 1 - OpCodes eg. 0x5000 OpOutput / OpDmx
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uint16_t ProtVer; // 0x0e00 (aka 14)
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uint8_t Sequence; // monotonic counter
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uint8_t Physical; // 0x00
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uint8_t SubUni; // low universe (0-255)
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uint8_t Net; // high universe (not used)
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uint16_t Length; // data length (2 - 512)
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uint8_t Data[ DMX_MAX ]; // universe data
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} __attribute__((packed));
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uint8_t raw[ 18 + DMX_MAX ];
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} artnet_packet_t;
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///
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/// Implementation of the LedDevice interface for sending led colors via udp/E1.31 packets
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///
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class LedDeviceUdpArtNet : public ProviderUdp
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{
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public:
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///
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/// Constructs specific LedDevice
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///
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/// @param deviceConfig json device config
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///
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explicit LedDeviceUdpArtNet(const QJsonObject &deviceConfig);
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/// constructs leddevice
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static LedDevice* construct(const QJsonObject &deviceConfig);
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///
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/// Sets configuration
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///
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/// @param deviceConfig the json device config
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/// @return true if success
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bool init(const QJsonObject &deviceConfig) override;
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private:
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///
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/// Writes the led color values to the led-device
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///
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/// @param ledValues The color-value per led
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/// @return Zero on succes else negative
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///
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virtual int write(const std::vector<ColorRgb> &ledValues) override;
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void prepare(const unsigned this_universe, const unsigned this_sequence, const unsigned this_dmxChannelCount);
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artnet_packet_t artnet_packet;
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uint8_t _artnet_seq = 1;
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int _artnet_channelsPerFixture = 3;
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int _artnet_universe = 1;
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};
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