hyperion.ng/include/leddevice/LedDeviceWrapper.h
LordGrey e9936e131b
mDNS Support (#1452)
* Allow build, if no grabbers are enabled

* Align available functions to right Qt version

* Update to next development version

* Align available functions to right Qt version

* fix workflows (apt/nightly)

* Disable QNetworkConfigurationManager deprecation warnings

* Initial go on Smart Pointers

* Add Deallocation

* Correct QT_WARNING_DISABLE_DEPRECATED (available since 5.9)

* Cluster Build Variables

* Hyperion Light

* Address build warnings

* Hyperion Light - UI

* Update Protobuf to latest master

* Removed compiler warnings

* Added restart ability to systray

* Correct Protobuf

* Ignore 'no-return' warning on protobuf build

* hyperion-remote: Fix auto discovery of hyperion server

* Fix Qt version override

* Update changelog

* Remove Grabber Components, if no Grabber exists

* Standalone Grabber - Fix fps default

* Remote Control - Have Source Selction accrosswhole screen

* Enable Blackborder detection only, if relevant input sources available

* Enable Blackborder detection only, if relevant input sources available

* Remote UI - rearrange containers

* Checkout

* Fix compilation on windows

* Re-added qmdnsengine template cmake

* chrono added for linux

* Removed existing AVAHI/Bonjour, allow to enable/disable mDNS

* hyperiond macos typo fix

* Fix macOS Bundle build

* Fix macOS bundle info details

* Correct CMake files

* Removed existing AVAHI/Bonjour (2)

* Share hyperion's services via mDNS

* Add mDNS Browser and mDNS for LED-Devices

* Support mDNS discovery for standalone grabbers

* Remove ZLib Dependency & Cleanup

* mDNS - hanle 2.local2 an ".local." domains equally

* Hue - Link discovery to bridge class, workaround port 443 for mDNS discovery

* Fix save button state when switching between devices

* Removed sessions (of other hyperions)

* mDNS Publisher - Simplify service naming

* mDNS refactoring & Forwarder discovery

* mDNS Updates to use device service name

* Consistency of standalone grabbers with mDNS Service Registry

* Merge branch 'hyperion-project:master' into mDNS

* Start JSON and WebServers only after Instance 0 is available

* Remove bespoke qDebug Output again

* MDNS updates and refactor Forwarder

* Minor updates

* Upgrade to CMake 3.1

* typo

* macOS fix

* Correct merge

* - Remove dynamic linker flag from standalone dispmanX Grabber
- Added ability to use system qmdns libs

* Cec handler library will load at runtime

* typo fix

* protobuf changes

* mDNS changes for Windows/macOS

* test window build qmdnsengine

* absolute path to protobuf cmake dir

* Rework Hue Wizard supporting mDNS

* LED-Devices - Retry support + Refactoring (excl. Hue)

* LED-Devices - Refactoring/Retry support Hue + additional alignments

* Address LGTM findings

* Fix CI-Build, revert test changes

* Build Windows in Release mode to avoid python problem

* Correct that WebServerObject is available earlier

* Ensure that instance name in logs for one instance are presented

* Update content LEDs

* Rework mDNS Address lookup

* Fix LED UI

* Fix for non mDNS Services (ignore default port)

* Disbale device when now input is available

* Revert back some updates, ensure last color is updated when switched on

* Handle reopening case and changed IP, port for API-calls

* Add UPD-DDP Device

* WLED support for DDP

* Fix printout

* LEDDevice - Allow more retries, udapte defaults

* LED-Net Devices - Select Custom device, if configured

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
2022-05-01 19:42:47 +02:00

143 lines
3.2 KiB
C++

#ifndef LEDEVICEWRAPPER_H
#define LEDEVICEWRAPPER_H
// util
#include <utils/Logger.h>
#include <utils/ColorRgb.h>
#include <utils/Components.h>
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
#include <QRecursiveMutex>
#else
#include <QMutex>
#endif
class LedDevice;
class Hyperion;
typedef LedDevice* ( *LedDeviceCreateFuncType ) ( const QJsonObject& );
typedef std::map<QString,LedDeviceCreateFuncType> LedDeviceRegistry;
///
/// @brief Creates and destroys LedDevice instances with LedDeviceFactory and moves the device to a thread. Pipes all signal/slots and methods to LedDevice instance
///
class LedDeviceWrapper : public QObject
{
Q_OBJECT
public:
explicit LedDeviceWrapper(Hyperion* hyperion);
~LedDeviceWrapper() override;
///
/// @brief Constructs a new LedDevice, moves to thread and starts
/// @param config With the given configuration
///
void createLedDevice(const QJsonObject& config);
///
/// @brief Get all available device schemas
/// @return device schemas
///
static QJsonObject getLedDeviceSchemas();
///
/// @brief add all device constructors to the map
///
static int addToDeviceMap(QString name, LedDeviceCreateFuncType funcPtr);
///
/// @brief Return all available device constructors
/// @return device constructors
///
static const LedDeviceRegistry& getDeviceMap();
///
/// @brief Get the current latch time of the ledDevice
/// @ return latch time in ms
///
int getLatchTime() const;
///
/// @brief Get the current active ledDevice type
///
QString getActiveDeviceType() const;
///
/// @brief Return the last enable state
///
bool enabled() const;
///
/// @brief Get the current colorOrder from device
///
QString getColorOrder() const;
///
/// @brief Get the number of LEDs from device
///
unsigned int getLedCount() const;
public slots:
///
/// @brief Handle new component state request
/// @param component The comp from enum
/// @param state The new state
///
void handleComponentState(hyperion::Components component, bool state);
signals:
///
/// PIPER signal for Hyperion -> LedDevice
///
/// @param[in] ledValues The RGB-color per led
///
/// @return Zero on success else negative
///
int updateLeds(const std::vector<ColorRgb>& ledValues);
///
/// @brief Switch the LEDs on.
///
void switchOn();
///
/// @brief Switch the LEDs off.
///
void switchOff();
void stopLedDevice();
private slots:
///
/// @brief Is called whenever the led device switches between on/off. The led device can disable it's component state
/// The signal comes from the LedDevice
/// @param newState The new state of the device
///
void handleInternalEnableState(bool newState);
protected:
/// contains all available led device constructors
static LedDeviceRegistry _ledDeviceMap;
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
static QRecursiveMutex _ledDeviceMapLock;
#else
static QMutex _ledDeviceMapLock;
#endif
private:
///
/// @brief switchOff() the device and Stops the device thread
///
void stopDeviceThread();
private:
// parent Hyperion
Hyperion* _hyperion;
// Pointer of current led device
LedDevice* _ledDevice;
// the enable state
bool _enabled;
};
#endif // LEDEVICEWRAPPER_H