mirror of
https://github.com/hyperion-project/hyperion.ng.git
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fa7a5b6b56
* Update FindWindowsSDK.cmake * cmake support libcec without version * Ensure Light-Ids are strings * Fix type - do not have dbus as requried * Fixing #1544 * Cleanup * CleanupFix #1551 * Consistently return instance number with JSON replies (#1504) * hyperion-remote- Fix extracting reply for configGet request * Qt 6.6 - Fix iterator finds * Fix test_image2ledsmap * Ensure window.currentHyperionInstanceName is set, cleanup system/log clipboard report * Address protobuf cmake warning * Update License * Update ChangeLog * Address CodeQL and clang findings
640 lines
24 KiB
CMake
640 lines
24 KiB
CMake
# - Find the Windows SDK aka Platform SDK (from https://github.com/rpavlik/cmake-modules)
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#
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# Relevant Wikipedia article: http://en.wikipedia.org/wiki/Microsoft_Windows_SDK
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#
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# Pass "COMPONENTS tools" to ignore Visual Studio version checks: in case
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# you just want the tool binaries to run, rather than the libraries and headers
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# for compiling.
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#
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# Variables:
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# WINDOWSSDK_FOUND - if any version of the windows or platform SDK was found that is usable with the current version of visual studio
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# WINDOWSSDK_LATEST_DIR
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# WINDOWSSDK_LATEST_NAME
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# WINDOWSSDK_FOUND_PREFERENCE - if we found an entry indicating a "preferred" SDK listed for this visual studio version
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# WINDOWSSDK_PREFERRED_DIR
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# WINDOWSSDK_PREFERRED_NAME
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#
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# WINDOWSSDK_DIRS - contains no duplicates, ordered most recent first.
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# WINDOWSSDK_PREFERRED_FIRST_DIRS - contains no duplicates, ordered with preferred first, followed by the rest in descending recency
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#
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# Functions:
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# windowssdk_name_lookup(<directory> <output variable>) - Find the name corresponding with the SDK directory you pass in, or
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# NOTFOUND if not recognized. Your directory must be one of WINDOWSSDK_DIRS for this to work.
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#
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# windowssdk_build_lookup(<directory> <output variable>) - Find the build version number corresponding with the SDK directory you pass in, or
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# NOTFOUND if not recognized. Your directory must be one of WINDOWSSDK_DIRS for this to work.
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#
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# get_windowssdk_from_component(<file or dir> <output variable>) - Given a library or include dir,
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# find the Windows SDK root dir corresponding to it, or NOTFOUND if unrecognized.
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#
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# get_windowssdk_library_dirs(<directory> <output variable>) - Find the architecture-appropriate
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# library directories corresponding to the SDK directory you pass in (or NOTFOUND if none)
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#
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# get_windowssdk_library_dirs_multiple(<output variable> <directory> ...) - Find the architecture-appropriate
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# library directories corresponding to the SDK directories you pass in, in order, skipping those not found. NOTFOUND if none at all.
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# Good for passing WINDOWSSDK_DIRS or WINDOWSSDK_DIRS to if you really just want a file and don't care where from.
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#
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# get_windowssdk_include_dirs(<directory> <output variable>) - Find the
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# include directories corresponding to the SDK directory you pass in (or NOTFOUND if none)
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#
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# get_windowssdk_include_dirs_multiple(<output variable> <directory> ...) - Find the
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# include directories corresponding to the SDK directories you pass in, in order, skipping those not found. NOTFOUND if none at all.
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# Good for passing WINDOWSSDK_DIRS or WINDOWSSDK_DIRS to if you really just want a file and don't care where from.
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#
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# Requires these CMake modules:
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# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
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#
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# Original Author:
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# 2012 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright 2012, Iowa State University
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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# SPDX-License-Identifier: BSL-1.0
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set(_preferred_sdk_dirs) # pre-output
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set(_win_sdk_dirs) # pre-output
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set(_win_sdk_versanddirs) # pre-output
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set(_win_sdk_buildsanddirs) # pre-output
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set(_winsdk_vistaonly) # search parameters
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set(_winsdk_kits) # search parameters
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set(_WINDOWSSDK_ANNOUNCE OFF)
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if(NOT WINDOWSSDK_FOUND AND (NOT WindowsSDK_FIND_QUIETLY))
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set(_WINDOWSSDK_ANNOUNCE ON)
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endif()
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macro(_winsdk_announce)
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if(_WINSDK_ANNOUNCE)
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message(STATUS ${ARGN})
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endif()
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endmacro()
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# See https://developer.microsoft.com/en-us/windows/downloads/sdk-archive -
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# although version numbers listed on that page don't necessarily match the directory
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# used by the installer.
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set(_winsdk_win10vers
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10.0.22000.0
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10.0.20348.0
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10.0.19041.0
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10.0.18362.0 # Win10 1903 "19H1"
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10.0.17763.0 # Win10 1809 "October 2018 Update"
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10.0.17134.0 # Redstone 4 aka Win10 1803 "April 2018 Update"
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10.0.17133.0 # Redstone 4 aka Win10 1803 "April 2018 Update"
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10.0.16299.0 # Redstone 3 aka Win10 1709 "Fall Creators Update"
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10.0.15063.0 # Redstone 2 aka Win10 1703 "Creators Update"
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10.0.14393.0 # Redstone aka Win10 1607 "Anniversary Update"
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10.0.10586.0 # TH2 aka Win10 1511
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10.0.10240.0 # Win10 RTM
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10.0.10150.0 # just ucrt
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10.0.10056.0
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)
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if(WindowsSDK_FIND_COMPONENTS MATCHES "tools")
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set(_WINDOWSSDK_IGNOREMSVC ON)
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_winsdk_announce("Checking for tools from Windows/Platform SDKs...")
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else()
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set(_WINDOWSSDK_IGNOREMSVC OFF)
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_winsdk_announce("Checking for Windows/Platform SDKs...")
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endif()
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# Appends to the three main pre-output lists used only if the path exists
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# and is not already in the list.
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function(_winsdk_conditional_append _vername _build _path)
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if(("${_path}" MATCHES "registry") OR (NOT EXISTS "${_path}"))
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# Path invalid - do not add
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return()
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endif()
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list(FIND _win_sdk_dirs "${_path}" _win_sdk_idx)
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if(_win_sdk_idx GREATER -1)
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# Path already in list - do not add
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return()
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endif()
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_winsdk_announce( " - ${_vername}, Build ${_build} @ ${_path}")
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# Not yet in the list, so we'll add it
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list(APPEND _win_sdk_dirs "${_path}")
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set(_win_sdk_dirs "${_win_sdk_dirs}" CACHE INTERNAL "" FORCE)
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list(APPEND
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_win_sdk_versanddirs
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"${_vername}"
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"${_path}")
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set(_win_sdk_versanddirs "${_win_sdk_versanddirs}" CACHE INTERNAL "" FORCE)
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list(APPEND
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_win_sdk_buildsanddirs
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"${_build}"
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"${_path}")
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set(_win_sdk_buildsanddirs "${_win_sdk_buildsanddirs}" CACHE INTERNAL "" FORCE)
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endfunction()
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# Appends to the "preferred SDK" lists only if the path exists
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function(_winsdk_conditional_append_preferred _info _path)
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if(("${_path}" MATCHES "registry") OR (NOT EXISTS "${_path}"))
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# Path invalid - do not add
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return()
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endif()
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get_filename_component(_path "${_path}" ABSOLUTE)
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list(FIND _win_sdk_preferred_sdk_dirs "${_path}" _win_sdk_idx)
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if(_win_sdk_idx GREATER -1)
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# Path already in list - do not add
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return()
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endif()
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_winsdk_announce( " - Found \"preferred\" SDK ${_info} @ ${_path}")
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# Not yet in the list, so we'll add it
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list(APPEND _win_sdk_preferred_sdk_dirs "${_path}")
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set(_win_sdk_preferred_sdk_dirs "${_win_sdk_dirs}" CACHE INTERNAL "" FORCE)
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# Just in case we somehow missed it:
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_winsdk_conditional_append("${_info}" "" "${_path}")
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endfunction()
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# Given a version like v7.0A, looks for an SDK in the registry under "Microsoft SDKs".
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# If the given version might be in both HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows
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# and HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots aka "Windows Kits",
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# use this macro first, since these registry keys usually have more information.
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#
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# Pass a "default" build number as an extra argument in case we can't find it.
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function(_winsdk_check_microsoft_sdks_registry _winsdkver)
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set(SDKKEY "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows\\${_winsdkver}")
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get_filename_component(_sdkdir
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"[${SDKKEY};InstallationFolder]"
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ABSOLUTE)
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set(_sdkname "Windows SDK ${_winsdkver}")
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# Default build number passed as extra argument
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set(_build ${ARGN})
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# See if the registry holds a Microsoft-mutilated, err, designated, product name
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# (just using get_filename_component to execute the registry lookup)
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get_filename_component(_sdkproductname
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"[${SDKKEY};ProductName]"
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NAME)
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if(NOT "${_sdkproductname}" MATCHES "registry")
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# Got a product name
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set(_sdkname "${_sdkname} (${_sdkproductname})")
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endif()
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# try for a version to augment our name
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# (just using get_filename_component to execute the registry lookup)
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get_filename_component(_sdkver
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"[${SDKKEY};ProductVersion]"
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NAME)
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if(NOT "${_sdkver}" MATCHES "registry" AND NOT MATCHES)
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# Got a version
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if(NOT "${_sdkver}" MATCHES "\\.\\.")
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# and it's not an invalid one with two dots in it:
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# use to override the default build
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set(_build ${_sdkver})
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if(NOT "${_sdkname}" MATCHES "${_sdkver}")
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# Got a version that's not already in the name, let's use it to improve our name.
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set(_sdkname "${_sdkname} (${_sdkver})")
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endif()
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endif()
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endif()
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_winsdk_conditional_append("${_sdkname}" "${_build}" "${_sdkdir}")
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endfunction()
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# Given a name for identification purposes, the build number, and a key (technically a "value name")
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# corresponding to a Windows SDK packaged as a "Windows Kit", look for it
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# in HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots
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# Note that the key or "value name" tends to be something weird like KitsRoot81 -
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# no easy way to predict, just have to observe them in the wild.
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# Doesn't hurt to also try _winsdk_check_microsoft_sdks_registry for these:
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# sometimes you get keys in both parts of the registry (in the wow64 portion especially),
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# and the non-"Windows Kits" location is often more descriptive.
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function(_winsdk_check_windows_kits_registry _winkit_name _winkit_build _winkit_key)
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get_filename_component(_sdkdir
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots;${_winkit_key}]"
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ABSOLUTE)
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_winsdk_conditional_append("${_winkit_name}" "${_winkit_build}" "${_sdkdir}")
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endfunction()
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# Given a name for identification purposes and the build number
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# corresponding to a Windows 10 SDK packaged as a "Windows Kit", look for it
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# in HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots
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# Doesn't hurt to also try _winsdk_check_microsoft_sdks_registry for these:
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# sometimes you get keys in both parts of the registry (in the wow64 portion especially),
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# and the non-"Windows Kits" location is often more descriptive.
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function(_winsdk_check_win10_kits _winkit_build)
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get_filename_component(_sdkdir
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows Kits\\Installed Roots;KitsRoot10]"
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ABSOLUTE)
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if(("${_sdkdir}" MATCHES "registry") OR (NOT EXISTS "${_sdkdir}"))
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return() # not found
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endif()
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if(EXISTS "${_sdkdir}/Include/${_winkit_build}/um")
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_winsdk_conditional_append("Windows Kits 10 (Build ${_winkit_build})" "${_winkit_build}" "${_sdkdir}")
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endif()
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endfunction()
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# Given a name for indentification purposes, the build number, and the associated package GUID,
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# look in the registry under both HKLM and HKCU in \\SOFTWARE\\Microsoft\\MicrosoftSDK\\InstalledSDKs\\
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# for that guid and the SDK it points to.
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function(_winsdk_check_platformsdk_registry _platformsdkname _build _platformsdkguid)
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foreach(_winsdk_hive HKEY_LOCAL_MACHINE HKEY_CURRENT_USER)
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get_filename_component(_sdkdir
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"[${_winsdk_hive}\\SOFTWARE\\Microsoft\\MicrosoftSDK\\InstalledSDKs\\${_platformsdkguid};Install Dir]"
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ABSOLUTE)
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_winsdk_conditional_append("${_platformsdkname} (${_build})" "${_build}" "${_sdkdir}")
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endforeach()
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endfunction()
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###
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# Detect toolchain information: to know whether it's OK to use Vista+ only SDKs
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###
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set(_winsdk_vistaonly_ok OFF)
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if(MSVC AND NOT _WINDOWSSDK_IGNOREMSVC)
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# VC 10 and older has broad target support
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if(MSVC_VERSION LESS 1700)
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# VC 11 by default targets Vista and later only, so we can add a few more SDKs that (might?) only work on vista+
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elseif("${CMAKE_VS_PLATFORM_TOOLSET}" MATCHES "_xp")
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# This is the XP-compatible v110+ toolset
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elseif("${CMAKE_VS_PLATFORM_TOOLSET}" STREQUAL "v100" OR "${CMAKE_VS_PLATFORM_TOOLSET}" STREQUAL "v90")
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# This is the VS2010/VS2008 toolset
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else()
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# OK, we're VC11 or newer and not using a backlevel or XP-compatible toolset.
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# These versions have no XP (and possibly Vista pre-SP1) support
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set(_winsdk_vistaonly_ok ON)
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if(_WINDOWSSDK_ANNOUNCE AND NOT _WINDOWSSDK_VISTAONLY_PESTERED)
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set(_WINDOWSSDK_VISTAONLY_PESTERED ON CACHE INTERNAL "" FORCE)
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message(STATUS "FindWindowsSDK: Detected Visual Studio 2012 or newer, not using the _xp toolset variant: including SDK versions that drop XP support in search!")
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endif()
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endif()
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endif()
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if(_WINDOWSSDK_IGNOREMSVC)
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set(_winsdk_vistaonly_ok ON)
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endif()
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###
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# MSVC version checks - keeps messy conditionals in one place
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# (messy because of _WINDOWSSDK_IGNOREMSVC)
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###
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set(_winsdk_msvc_greater_1200 OFF)
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if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (MSVC_VERSION GREATER 1200)))
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set(_winsdk_msvc_greater_1200 ON)
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endif()
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# Newer than VS .NET/VS Toolkit 2003
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set(_winsdk_msvc_greater_1310 OFF)
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if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (MSVC_VERSION GREATER 1310)))
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set(_winsdk_msvc_greater_1310 ON)
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endif()
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# VS2005/2008
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set(_winsdk_msvc_less_1600 OFF)
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if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (MSVC_VERSION LESS 1600)))
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set(_winsdk_msvc_less_1600 ON)
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endif()
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# VS2013+
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set(_winsdk_msvc_not_less_1800 OFF)
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if(_WINDOWSSDK_IGNOREMSVC OR (MSVC AND (NOT MSVC_VERSION LESS 1800)))
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set(_winsdk_msvc_not_less_1800 ON)
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endif()
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###
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# START body of find module
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###
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if(_winsdk_msvc_greater_1310) # Newer than VS .NET/VS Toolkit 2003
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###
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# Look for "preferred" SDKs
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###
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# Environment variable for SDK dir
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if(EXISTS "$ENV{WindowsSDKDir}" AND (NOT "$ENV{WindowsSDKDir}" STREQUAL ""))
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_winsdk_conditional_append_preferred("WindowsSDKDir environment variable" "$ENV{WindowsSDKDir}")
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endif()
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if(_winsdk_msvc_less_1600)
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# Per-user current Windows SDK for VS2005/2008
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get_filename_component(_sdkdir
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"[HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
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ABSOLUTE)
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_winsdk_conditional_append_preferred("Per-user current Windows SDK" "${_sdkdir}")
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# System-wide current Windows SDK for VS2005/2008
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get_filename_component(_sdkdir
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"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
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ABSOLUTE)
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_winsdk_conditional_append_preferred("System-wide current Windows SDK" "${_sdkdir}")
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endif()
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###
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# Begin the massive list of SDK searching!
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###
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if(_winsdk_vistaonly_ok AND _winsdk_msvc_not_less_1800)
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# These require at least Visual Studio 2013 (VC12)
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_winsdk_check_microsoft_sdks_registry(v10.0A)
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# Windows Software Development Kit (SDK) for Windows 10
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# Several different versions living in the same directory - if nothing else we can assume RTM (10240)
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_winsdk_check_microsoft_sdks_registry(v10.0 10.0.10240.0)
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foreach(_win10build ${_winsdk_win10vers})
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_winsdk_check_win10_kits(${_win10build})
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endforeach()
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endif() # vista-only and 2013+
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# Included in Visual Studio 2013
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# Includes the v120_xp toolset
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_winsdk_check_microsoft_sdks_registry(v8.1A 8.1.51636)
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if(_winsdk_vistaonly_ok AND _winsdk_msvc_not_less_1800)
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# Windows Software Development Kit (SDK) for Windows 8.1
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# http://msdn.microsoft.com/en-gb/windows/desktop/bg162891
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_winsdk_check_microsoft_sdks_registry(v8.1 8.1.25984.0)
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_winsdk_check_windows_kits_registry("Windows Kits 8.1" 8.1.25984.0 KitsRoot81)
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endif() # vista-only and 2013+
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if(_winsdk_vistaonly_ok)
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# Included in Visual Studio 2012
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_winsdk_check_microsoft_sdks_registry(v8.0A 8.0.50727)
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# Microsoft Windows SDK for Windows 8 and .NET Framework 4.5
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# This is the first version to also include the DirectX SDK
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# http://msdn.microsoft.com/en-US/windows/desktop/hh852363.aspx
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_winsdk_check_microsoft_sdks_registry(v8.0 6.2.9200.16384)
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_winsdk_check_windows_kits_registry("Windows Kits 8.0" 6.2.9200.16384 KitsRoot)
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endif() # vista-only
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# Included with VS 2012 Update 1 or later
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# Introduces v110_xp toolset
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_winsdk_check_microsoft_sdks_registry(v7.1A 7.1.51106)
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if(_winsdk_vistaonly_ok)
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# Microsoft Windows SDK for Windows 7 and .NET Framework 4
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# http://www.microsoft.com/downloads/en/details.aspx?FamilyID=6b6c21d2-2006-4afa-9702-529fa782d63b
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_winsdk_check_microsoft_sdks_registry(v7.1 7.1.7600.0.30514)
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endif() # vista-only
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# Included with VS 2010
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_winsdk_check_microsoft_sdks_registry(v7.0A 6.1.7600.16385)
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# Windows SDK for Windows 7 and .NET Framework 3.5 SP1
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# Works with VC9
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# http://www.microsoft.com/en-us/download/details.aspx?id=18950
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_winsdk_check_microsoft_sdks_registry(v7.0 6.1.7600.16385)
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# Two versions call themselves "v6.1":
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# Older:
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# Windows Vista Update & .NET 3.0 SDK
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# http://www.microsoft.com/en-us/download/details.aspx?id=14477
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# Newer:
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# Windows Server 2008 & .NET 3.5 SDK
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# may have broken VS9SP1? they recommend v7.0 instead, or a KB...
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# http://www.microsoft.com/en-us/download/details.aspx?id=24826
|
|
_winsdk_check_microsoft_sdks_registry(v6.1 6.1.6000.16384.10)
|
|
|
|
# Included in VS 2008
|
|
_winsdk_check_microsoft_sdks_registry(v6.0A 6.1.6723.1)
|
|
|
|
# Microsoft Windows Software Development Kit for Windows Vista and .NET Framework 3.0 Runtime Components
|
|
# http://blogs.msdn.com/b/stanley/archive/2006/11/08/microsoft-windows-software-development-kit-for-windows-vista-and-net-framework-3-0-runtime-components.aspx
|
|
_winsdk_check_microsoft_sdks_registry(v6.0 6.0.6000.16384)
|
|
endif()
|
|
|
|
# Let's not forget the Platform SDKs, which sometimes are useful!
|
|
if(_winsdk_msvc_greater_1200)
|
|
_winsdk_check_platformsdk_registry("Microsoft Platform SDK for Windows Server 2003 R2" "5.2.3790.2075.51" "D2FF9F89-8AA2-4373-8A31-C838BF4DBBE1")
|
|
_winsdk_check_platformsdk_registry("Microsoft Platform SDK for Windows Server 2003 SP1" "5.2.3790.1830.15" "8F9E5EF3-A9A5-491B-A889-C58EFFECE8B3")
|
|
endif()
|
|
###
|
|
# Finally, look for "preferred" SDKs
|
|
###
|
|
if(_winsdk_msvc_greater_1310) # Newer than VS .NET/VS Toolkit 2003
|
|
|
|
|
|
# Environment variable for SDK dir
|
|
if(EXISTS "$ENV{WindowsSDKDir}" AND (NOT "$ENV{WindowsSDKDir}" STREQUAL ""))
|
|
_winsdk_conditional_append_preferred("WindowsSDKDir environment variable" "$ENV{WindowsSDKDir}")
|
|
endif()
|
|
|
|
if(_winsdk_msvc_less_1600)
|
|
# Per-user current Windows SDK for VS2005/2008
|
|
get_filename_component(_sdkdir
|
|
"[HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
|
|
ABSOLUTE)
|
|
_winsdk_conditional_append_preferred("Per-user current Windows SDK" "${_sdkdir}")
|
|
|
|
# System-wide current Windows SDK for VS2005/2008
|
|
get_filename_component(_sdkdir
|
|
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\Windows;CurrentInstallFolder]"
|
|
ABSOLUTE)
|
|
_winsdk_conditional_append_preferred("System-wide current Windows SDK" "${_sdkdir}")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
function(windowssdk_name_lookup _dir _outvar)
|
|
list(FIND _win_sdk_versanddirs "${_dir}" _diridx)
|
|
math(EXPR _idx "${_diridx} - 1")
|
|
if(${_idx} GREATER -1)
|
|
list(GET _win_sdk_versanddirs ${_idx} _ret)
|
|
else()
|
|
set(_ret "NOTFOUND")
|
|
endif()
|
|
set(${_outvar} "${_ret}" PARENT_SCOPE)
|
|
endfunction()
|
|
|
|
function(windowssdk_build_lookup _dir _outvar)
|
|
list(FIND _win_sdk_buildsanddirs "${_dir}" _diridx)
|
|
math(EXPR _idx "${_diridx} - 1")
|
|
if(${_idx} GREATER -1)
|
|
list(GET _win_sdk_buildsanddirs ${_idx} _ret)
|
|
else()
|
|
set(_ret "NOTFOUND")
|
|
endif()
|
|
set(${_outvar} "${_ret}" PARENT_SCOPE)
|
|
endfunction()
|
|
|
|
# If we found something...
|
|
if(_win_sdk_dirs)
|
|
list(GET _win_sdk_dirs 0 WINDOWSSDK_LATEST_DIR)
|
|
windowssdk_name_lookup("${WINDOWSSDK_LATEST_DIR}"
|
|
WINDOWSSDK_LATEST_NAME)
|
|
set(WINDOWSSDK_DIRS ${_win_sdk_dirs})
|
|
|
|
# Fallback, in case no preference found.
|
|
set(WINDOWSSDK_PREFERRED_DIR "${WINDOWSSDK_LATEST_DIR}")
|
|
set(WINDOWSSDK_PREFERRED_NAME "${WINDOWSSDK_LATEST_NAME}")
|
|
set(WINDOWSSDK_PREFERRED_FIRST_DIRS ${WINDOWSSDK_DIRS})
|
|
set(WINDOWSSDK_FOUND_PREFERENCE OFF)
|
|
endif()
|
|
|
|
# If we found indications of a user preference...
|
|
if(_win_sdk_preferred_sdk_dirs)
|
|
list(GET _win_sdk_preferred_sdk_dirs 0 WINDOWSSDK_PREFERRED_DIR)
|
|
windowssdk_name_lookup("${WINDOWSSDK_PREFERRED_DIR}"
|
|
WINDOWSSDK_PREFERRED_NAME)
|
|
set(WINDOWSSDK_PREFERRED_FIRST_DIRS
|
|
${_win_sdk_preferred_sdk_dirs}
|
|
${_win_sdk_dirs})
|
|
list(REMOVE_DUPLICATES WINDOWSSDK_PREFERRED_FIRST_DIRS)
|
|
set(WINDOWSSDK_FOUND_PREFERENCE ON)
|
|
endif()
|
|
|
|
include(FindPackageHandleStandardArgs)
|
|
find_package_handle_standard_args(WindowsSDK
|
|
"No compatible version of the Windows SDK or Platform SDK found."
|
|
WINDOWSSDK_DIRS)
|
|
|
|
if(WINDOWSSDK_FOUND)
|
|
# Internal: Architecture-appropriate library directory names.
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "ARM")
|
|
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
|
|
# Only supported in Win10 SDK and up.
|
|
set(_winsdk_arch8 arm64) # what the WDK for Win8+ calls this architecture
|
|
else()
|
|
set(_winsdk_archbare /arm) # what the architecture used to be called in oldest SDKs
|
|
set(_winsdk_arch arm) # what the architecture used to be called
|
|
set(_winsdk_arch8 arm) # what the WDK for Win8+ calls this architecture
|
|
endif()
|
|
else()
|
|
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
|
|
set(_winsdk_archbare /x64) # what the architecture used to be called in oldest SDKs
|
|
set(_winsdk_arch amd64) # what the architecture used to be called
|
|
set(_winsdk_arch8 x64) # what the WDK for Win8+ calls this architecture
|
|
else()
|
|
set(_winsdk_archbare ) # what the architecture used to be called in oldest SDKs
|
|
set(_winsdk_arch i386) # what the architecture used to be called
|
|
set(_winsdk_arch8 x86) # what the WDK for Win8+ calls this architecture
|
|
endif()
|
|
endif()
|
|
|
|
function(get_windowssdk_from_component _component _var)
|
|
get_filename_component(_component "${_component}" ABSOLUTE)
|
|
file(TO_CMAKE_PATH "${_component}" _component)
|
|
foreach(_sdkdir ${WINDOWSSDK_DIRS})
|
|
get_filename_component(_sdkdir "${_sdkdir}" ABSOLUTE)
|
|
string(LENGTH "${_sdkdir}" _sdklen)
|
|
file(RELATIVE_PATH _rel "${_sdkdir}" "${_component}")
|
|
# If we don't have any "parent directory" items...
|
|
if(NOT "${_rel}" MATCHES "[.][.]")
|
|
set(${_var} "${_sdkdir}" PARENT_SCOPE)
|
|
return()
|
|
endif()
|
|
endforeach()
|
|
# Fail.
|
|
set(${_var} "NOTFOUND" PARENT_SCOPE)
|
|
endfunction()
|
|
function(get_windowssdk_library_dirs _winsdk_dir _var)
|
|
set(_dirs)
|
|
set(_suffixes
|
|
"lib${_winsdk_archbare}" # SDKs like 7.1A
|
|
"lib/${_winsdk_arch}" # just because some SDKs have x86 dir and root dir
|
|
"lib/w2k/${_winsdk_arch}" # Win2k min requirement
|
|
"lib/wxp/${_winsdk_arch}" # WinXP min requirement
|
|
"lib/wnet/${_winsdk_arch}" # Win Server 2003 min requirement
|
|
"lib/wlh/${_winsdk_arch}"
|
|
"lib/wlh/um/${_winsdk_arch8}" # Win Vista ("Long Horn") min requirement
|
|
"lib/win7/${_winsdk_arch}"
|
|
"lib/win7/um/${_winsdk_arch8}" # Win 7 min requirement
|
|
)
|
|
foreach(_ver
|
|
wlh # Win Vista ("Long Horn") min requirement
|
|
win7 # Win 7 min requirement
|
|
win8 # Win 8 min requirement
|
|
winv6.3 # Win 8.1 min requirement
|
|
)
|
|
|
|
list(APPEND _suffixes
|
|
"lib/${_ver}/${_winsdk_arch}"
|
|
"lib/${_ver}/um/${_winsdk_arch8}"
|
|
"lib/${_ver}/km/${_winsdk_arch8}"
|
|
)
|
|
endforeach()
|
|
|
|
# Look for WDF libraries in Win10+ SDK
|
|
foreach(_mode umdf kmdf)
|
|
file(GLOB _wdfdirs RELATIVE "${_winsdk_dir}" "${_winsdk_dir}/lib/wdf/${_mode}/${_winsdk_arch8}/*")
|
|
if(_wdfdirs)
|
|
list(APPEND _suffixes ${_wdfdirs})
|
|
endif()
|
|
endforeach()
|
|
|
|
# Look in each Win10+ SDK version for the components
|
|
foreach(_win10ver ${_winsdk_win10vers})
|
|
foreach(_component um km ucrt mmos)
|
|
list(APPEND _suffixes "lib/${_win10ver}/${_component}/${_winsdk_arch8}")
|
|
endforeach()
|
|
endforeach()
|
|
|
|
foreach(_suffix ${_suffixes})
|
|
# Check to see if a library actually exists here.
|
|
file(GLOB _libs "${_winsdk_dir}/${_suffix}/*.lib")
|
|
if(_libs)
|
|
list(APPEND _dirs "${_winsdk_dir}/${_suffix}")
|
|
endif()
|
|
endforeach()
|
|
if("${_dirs}" STREQUAL "")
|
|
set(_dirs NOTFOUND)
|
|
else()
|
|
list(REMOVE_DUPLICATES _dirs)
|
|
endif()
|
|
set(${_var} ${_dirs} PARENT_SCOPE)
|
|
endfunction()
|
|
function(get_windowssdk_include_dirs _winsdk_dir _var)
|
|
set(_dirs)
|
|
|
|
set(_subdirs shared um winrt km wdf mmos ucrt)
|
|
set(_suffixes Include)
|
|
|
|
foreach(_dir ${_subdirs})
|
|
list(APPEND _suffixes "Include/${_dir}")
|
|
endforeach()
|
|
|
|
foreach(_ver ${_winsdk_win10vers})
|
|
foreach(_dir ${_subdirs})
|
|
list(APPEND _suffixes "Include/${_ver}/${_dir}")
|
|
endforeach()
|
|
endforeach()
|
|
|
|
foreach(_suffix ${_suffixes})
|
|
# Check to see if a header file actually exists here.
|
|
file(GLOB _headers "${_winsdk_dir}/${_suffix}/*.h")
|
|
if(_headers)
|
|
list(APPEND _dirs "${_winsdk_dir}/${_suffix}")
|
|
endif()
|
|
endforeach()
|
|
if("${_dirs}" STREQUAL "")
|
|
set(_dirs NOTFOUND)
|
|
else()
|
|
list(REMOVE_DUPLICATES _dirs)
|
|
endif()
|
|
set(${_var} ${_dirs} PARENT_SCOPE)
|
|
endfunction()
|
|
function(get_windowssdk_library_dirs_multiple _var)
|
|
set(_dirs)
|
|
foreach(_sdkdir ${ARGN})
|
|
get_windowssdk_library_dirs("${_sdkdir}" _current_sdk_libdirs)
|
|
if(_current_sdk_libdirs)
|
|
list(APPEND _dirs ${_current_sdk_libdirs})
|
|
endif()
|
|
endforeach()
|
|
if("${_dirs}" STREQUAL "")
|
|
set(_dirs NOTFOUND)
|
|
else()
|
|
list(REMOVE_DUPLICATES _dirs)
|
|
endif()
|
|
set(${_var} ${_dirs} PARENT_SCOPE)
|
|
endfunction()
|
|
function(get_windowssdk_include_dirs_multiple _var)
|
|
set(_dirs)
|
|
foreach(_sdkdir ${ARGN})
|
|
get_windowssdk_include_dirs("${_sdkdir}" _current_sdk_incdirs)
|
|
if(_current_sdk_libdirs)
|
|
list(APPEND _dirs ${_current_sdk_incdirs})
|
|
endif()
|
|
endforeach()
|
|
if("${_dirs}" STREQUAL "")
|
|
set(_dirs NOTFOUND)
|
|
else()
|
|
list(REMOVE_DUPLICATES _dirs)
|
|
endif()
|
|
set(${_var} ${_dirs} PARENT_SCOPE)
|
|
endfunction()
|
|
endif()
|