mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
* Add Temperature adjustment * Add Temperature adjustment - add missing cmake updates * Add missing ENABLE_MDNS guards * Reapply temperature on JSONAPI * Integrate color temperature into RGB transformations * Fix imagestream update * fix cast * Cleanups * Windows Fix * Fix inner loop * Simplify * Reapply default temperature setting * Fix adjustments calculation * Updates
215 lines
5.9 KiB
C++
215 lines
5.9 KiB
C++
#include <QtCore/qmath.h>
|
|
#include <utils/RgbTransform.h>
|
|
#include <utils/KelvinToRgb.h>
|
|
|
|
RgbTransform::RgbTransform()
|
|
: RgbTransform::RgbTransform(1.0, 1.0, 1.0, 0.0, false, 100, 100, ColorTemperature::DEFAULT)
|
|
{
|
|
}
|
|
|
|
RgbTransform::RgbTransform(double gammaR, double gammaG, double gammaB, double backlightThreshold, bool backlightColored, uint8_t brightness, uint8_t brightnessCompensation, int temperature)
|
|
: _brightness(brightness)
|
|
, _brightnessCompensation(brightnessCompensation)
|
|
{
|
|
init(gammaR, gammaG, gammaB, backlightThreshold, backlightColored, _brightness, _brightnessCompensation, temperature);
|
|
}
|
|
|
|
void RgbTransform::init(double gammaR, double gammaG, double gammaB, double backlightThreshold, bool backlightColored, uint8_t brightness, uint8_t brightnessCompensation, int temperature)
|
|
{
|
|
_backLightEnabled = true;
|
|
setGamma(gammaR,gammaG,gammaB);
|
|
setBacklightThreshold(backlightThreshold);
|
|
setBacklightColored(backlightColored);
|
|
setBrightness(brightness);
|
|
setBrightnessCompensation(brightnessCompensation);
|
|
setTemperature(temperature);
|
|
initializeMapping();
|
|
}
|
|
|
|
double RgbTransform::getGammaR() const
|
|
{
|
|
return _gammaR;
|
|
}
|
|
|
|
double RgbTransform::getGammaG() const
|
|
{
|
|
return _gammaG;
|
|
}
|
|
|
|
double RgbTransform::getGammaB() const
|
|
{
|
|
return _gammaB;
|
|
}
|
|
|
|
void RgbTransform::setGamma(double gammaR, double gammaG, double gammaB)
|
|
{
|
|
_gammaR = gammaR;
|
|
_gammaG = (gammaG < 0.0) ? _gammaR : gammaG;
|
|
_gammaB = (gammaB < 0.0) ? _gammaR : gammaB;
|
|
initializeMapping();
|
|
}
|
|
|
|
void RgbTransform::initializeMapping()
|
|
{
|
|
for (int i = 0; i <= UINT8_MAX; ++i)
|
|
{
|
|
// Calculate normalized value
|
|
double normalizedValueR = static_cast<double>(i) / UINT8_MAX;
|
|
double normalizedValueG = static_cast<double>(i) / UINT8_MAX;
|
|
double normalizedValueB = static_cast<double>(i) / UINT8_MAX;
|
|
|
|
// Apply gamma correction
|
|
double gammaCorrectedValueR = qPow(normalizedValueR, _gammaR) * UINT8_MAX;
|
|
double gammaCorrectedValueG = qPow(normalizedValueG, _gammaG) * UINT8_MAX;
|
|
double gammaCorrectedValueB = qPow(normalizedValueB, _gammaB) * UINT8_MAX;
|
|
|
|
// Clamp values to valid range [0, UINT8_MAX]
|
|
quint8 clampedValueR = static_cast<quint8>(qBound(0.0, gammaCorrectedValueR, static_cast<double>(UINT8_MAX)));
|
|
quint8 clampedValueG = static_cast<quint8>(qBound(0.0, gammaCorrectedValueG, static_cast<double>(UINT8_MAX)));
|
|
quint8 clampedValueB = static_cast<quint8>(qBound(0.0, gammaCorrectedValueB, static_cast<double>(UINT8_MAX)));
|
|
|
|
// Assign clamped values to _mapping arrays
|
|
_mappingR[i] = clampedValueR;
|
|
_mappingG[i] = clampedValueG;
|
|
_mappingB[i] = clampedValueB;
|
|
}
|
|
}
|
|
|
|
|
|
int RgbTransform::getBacklightThreshold() const
|
|
{
|
|
return static_cast<int>(_backlightThreshold);
|
|
}
|
|
|
|
void RgbTransform::setBacklightThreshold(double backlightThreshold)
|
|
{
|
|
_backlightThreshold = backlightThreshold;
|
|
_sumBrightnessLow = 765.0 * ((qPow(2.0,(_backlightThreshold/100)*2)-1) / 3.0);
|
|
}
|
|
|
|
bool RgbTransform::getBacklightColored() const
|
|
{
|
|
return _backlightColored;
|
|
}
|
|
|
|
void RgbTransform::setBacklightColored(bool backlightColored)
|
|
{
|
|
_backlightColored = backlightColored;
|
|
}
|
|
|
|
bool RgbTransform::getBackLightEnabled() const
|
|
{
|
|
return _backLightEnabled;
|
|
}
|
|
|
|
void RgbTransform::setBackLightEnabled(bool enable)
|
|
{
|
|
_backLightEnabled = enable;
|
|
}
|
|
|
|
uint8_t RgbTransform::getBrightness() const
|
|
{
|
|
return _brightness;
|
|
}
|
|
|
|
void RgbTransform::setBrightness(uint8_t brightness)
|
|
{
|
|
_brightness = brightness;
|
|
updateBrightnessComponents();
|
|
}
|
|
|
|
void RgbTransform::setBrightnessCompensation(uint8_t brightnessCompensation)
|
|
{
|
|
_brightnessCompensation = brightnessCompensation;
|
|
updateBrightnessComponents();
|
|
}
|
|
|
|
uint8_t RgbTransform::getBrightnessCompensation() const
|
|
{
|
|
return _brightnessCompensation;
|
|
}
|
|
|
|
void RgbTransform::updateBrightnessComponents()
|
|
{
|
|
double Fw = _brightnessCompensation*2.0/100.0+1.0;
|
|
double Fcmy = _brightnessCompensation/100.0+1.0;
|
|
|
|
_brightness_rgb = 0;
|
|
_brightness_cmy = 0;
|
|
_brightness_w = 0;
|
|
|
|
if (_brightness > 0)
|
|
{
|
|
double B_in = (_brightness < 50) ? -0.09 * _brightness + 7.5 : -0.04 * _brightness + 5.0;
|
|
|
|
// Ensure that the result is converted to an integer before assigning to uint8_t
|
|
_brightness_rgb = static_cast<uint8_t>(std::ceil(qMin(static_cast<double>(UINT8_MAX), UINT8_MAX / B_in)));
|
|
_brightness_cmy = static_cast<uint8_t>(std::ceil(qMin(static_cast<double>(UINT8_MAX), UINT8_MAX / (B_in * Fcmy))));
|
|
_brightness_w = static_cast<uint8_t>(std::ceil(qMin(static_cast<double>(UINT8_MAX), UINT8_MAX / (B_in * Fw))));
|
|
}
|
|
}
|
|
|
|
void RgbTransform::getBrightnessComponents(uint8_t & rgb, uint8_t & cmy, uint8_t & white) const
|
|
{
|
|
rgb = _brightness_rgb;
|
|
cmy = _brightness_cmy;
|
|
white = _brightness_w;
|
|
}
|
|
|
|
void RgbTransform::applyGamma(uint8_t & red, uint8_t & green, uint8_t & blue)
|
|
{
|
|
// apply gamma
|
|
red = _mappingR[red];
|
|
green = _mappingG[green];
|
|
blue = _mappingB[blue];
|
|
}
|
|
|
|
void RgbTransform::applyBacklight(uint8_t & red, uint8_t & green, uint8_t & blue) const
|
|
{
|
|
// apply brightnesss
|
|
int rgbSum = red+green+blue;
|
|
|
|
if ( _backLightEnabled && _sumBrightnessLow > 0 && rgbSum < _sumBrightnessLow)
|
|
{
|
|
if (_backlightColored)
|
|
{
|
|
if (rgbSum == 0)
|
|
{
|
|
if (red ==0) { red = 1; }
|
|
if (green==0) { green = 1; }
|
|
if (blue ==0) { blue = 1; }
|
|
rgbSum = red+green+blue;
|
|
}
|
|
|
|
uint8_t cLow = static_cast<uint8_t>(qMin(static_cast<double>(_sumBrightnessLow/rgbSum), static_cast<double>(UINT8_MAX)));
|
|
red *= cLow;
|
|
green *= cLow;
|
|
blue *= cLow;
|
|
}
|
|
else
|
|
{
|
|
red = static_cast<uint8_t>(qMin(static_cast<double>(_sumBrightnessLow/3.0), static_cast<double>(UINT8_MAX)));
|
|
green = red;
|
|
blue = red;
|
|
}
|
|
}
|
|
}
|
|
|
|
void RgbTransform::setTemperature(int temperature)
|
|
{
|
|
_temperature = temperature;
|
|
_temperatureRGB = getRgbFromTemperature(_temperature);
|
|
}
|
|
|
|
int RgbTransform::getTemperature() const
|
|
{
|
|
return _temperature;
|
|
}
|
|
|
|
void RgbTransform::applyTemperature(ColorRgb& color) const
|
|
{
|
|
color.red = color.red * _temperatureRGB.red / UINT8_MAX;
|
|
color.green = color.green * _temperatureRGB.green / UINT8_MAX;
|
|
color.blue = color.blue * _temperatureRGB.blue / UINT8_MAX;
|
|
}
|