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https://github.com/hyperion-project/hyperion.ng.git
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c135d91986
* - New Media Foundation grabber - JsonAPI available grabber fix - commented json config removed * Added libjpeg-turbo to dependencies * Fix OSX build Removed Azure Pipelines from build scripts * Remove Platform from Dashboard * Correct Grabber Namings * Grabber UI improvements, generic JSONEditor Selection Update * Active grabber fix * Stop Framebuffer grabber on failure * - Image format NV12 and I420 added - Flip mode - Scaling factor for MJPEG - VSCode (compile before run) - CI (push) dependency libjpeg-turbo added * Refactor MediaFoundation (Part 1) * Remove QDebug output * Added image flipping ability to MF Grabber * fix issue 1160 * -Reload MF Grabber only once per WebUI update - Cleanup * Improvements * - Set 'Software Frame Decimation' begin to 0 - Removed grabber specific device name from Log - Keep pixel format when switching resolution - Display 'Flip mode' correct in Log - BGR24 images always flipped * Refactor MediaFoundation (Part 2) * Refactor V4L2 grabber (part 1) (#62) * Media Foundation grabber adapted to V4L2 change * Enable Media Foundation grabber on windows * Have fps as int, fix height typo * Added video standards to JsonAPI output * Error handling in source reader improved * Fix "Frame to small" error * Discovery VideoSources and Dynamically Update Editor * Hide all element when no video grabber discovered, upate naming * Do not show unsupported grabbers * Copy Log to Clipboard * Update Grabber schema and Defaults * Update access levels and validate crop ranges * Height and width in Qt grabber corrected * Correct formatting * Untabify * Global component states across instances * Components divided on the dashboard * refactor * Fix Merge-issues * Database migration aligning with updated grabber model * Align Grabber.js with new utility functions * Allow editor-validation for enum-lists * Handle "Show Explainations scenario" correctly * Grabber - Ensure save is only possible on valid content * Dashboard update + fix GlobalSignal connection * Ensure default database is populated with current release * Correct grabber4L2 access level * Display Signal detection area in preview * Write Hyperion version into default config on compiling. * Create defaultconfig.json dynamically * WebUI changes * Correct grabber config look-ups * Refactor i18n language loading * Fix en.json * Split global capture from instance capture config * Update grabber default values * Standalone grabber: Add --debug switch * Enhance showInputOptionsForKey for multiple keys * Add grabber instance link to system grabber config * Only show signal detection area, if grabber is enabled * Always show Active element on grabber page * Remote control - Only display gabber status, if global grabber is enabled * WebUI optimization (thx to @mkcologne) Start Grabber only when global settings are enabled Fixed an issue in the WebUI preview * V4L2/MF changes * Jsoneditor, Correct translation for default values * Refactor LED-Device handling in UI and make element naming consistent * MF Discovery extended * Fix LGTM finding * Support Grabber Bri, Hue, Sat and Con in UI, plus their defaults * Concider Access level for item filtering * Concider Access level for item filtering * Revert "Concider Access level for item filtering" This reverts commit 5b0ce3c0f2de67e0c43788190cfff45614706129. * Disable fpsSoftwareDecimation for framegrabber, as not supported yet * JSON-Editor- Add updated schema for validation on dynamic elements * added V4L2 color IDs * LGTM findings fix * destroy SR callback only on exit * Grabber.js - Hide elements not supported by platform * Fixed freezing start effect * Grabber UI - Hardware controls - Show current values and allow to reset to defaults * Grabber - Discovery - Add current values to properties * Small things * Clean-up Effects and have ENDLESS consistently defined * Fix on/off/on priority during startup, by initializing _prevVisComp in line with background priority * Add missing translation mappings * DirectX Grabber reactivated/ QT Grabber size decimation fixed * typo in push-master workflow * Use PreciseTimer for Grabber to ensure stable FPS timing * Set default Screencapture rate consistently * Fix libjpeg-turbo download * Remove Zero character from file * docker-compile Add PLATFORM parameter, only copy output file after successful compile * Framebuffer, Dispmanx, OSX, AML Grabber discovery, various clean-up and consistencies across grabbers * Fix merge problem - on docker-compile Add PLATFORM parameter, only copy output file after successful compile * Fix definition * OSXFRameGrabber - Revert cast * Clean-ups nach Feedback * Disable certain libraries when building armlogic via standard stretch image as developer * Add CEC availability to ServerInfo to have it platform independent * Grabber UI - Fix problem that crop values are not populated when refining editor rage * Preserve value when updating json-editor range * LEDVisualisation - Clear image when source changes * Fix - Preserve value when updating json-editor range * LEDVisualisation - Clear image when no component is active * Allow to have password handled by Password-Manager (#1263) * Update default signal detection area to green assuming rainbow grabber * LED Visualisation - Handle empty priority update * Fix yuv420 in v4l2 grabber * V4L2-Grabber discovery - Only report grabbers with valid video input information * Grabber - Update static variables to have them working in release build * LED Visualisation - ClearImage when no priorities * LED Visualisation - Fix Logo resizing issue * LED Visualisation - Have nearly black background and negative logo Co-authored-by: LordGrey <lordgrey.emmel@gmail.com> Co-authored-by: LordGrey <48840279+Lord-Grey@users.noreply.github.com>
172 lines
3.7 KiB
C++
172 lines
3.7 KiB
C++
#pragma once
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#include <QObject>
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#include <cstdint>
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#include <utils/ColorRgb.h>
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#include <utils/Image.h>
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#include <utils/VideoMode.h>
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#include <utils/VideoStandard.h>
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#include <utils/ImageResampler.h>
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#include <utils/Logger.h>
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#include <utils/Components.h>
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///
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/// @brief The Grabber class is responsible to apply image resizes (with or without ImageResampler)
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class Grabber : public QObject
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{
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Q_OBJECT
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public:
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Grabber(const QString& grabberName = "", int cropLeft=0, int cropRight=0, int cropTop=0, int cropBottom=0);
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///
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/// Set the video mode (2D/3D)
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/// @param[in] mode The new video mode
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///
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virtual void setVideoMode(VideoMode mode);
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///
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/// Apply new flip mode (vertical/horizontal/both)
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/// @param[in] mode The new flip mode
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///
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virtual void setFlipMode(FlipMode mode);
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///
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/// @brief Apply new crop values, on errors reject the values
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///
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virtual void setCropping(int cropLeft, int cropRight, int cropTop, int cropBottom);
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///
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/// @brief Apply new video input (used from v4l2/MediaFoundation)
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/// @param input device input
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///
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virtual bool setInput(int input);
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///
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/// @brief Apply new width/height values, on errors (collide with cropping) reject the values
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/// @return True on success else false
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///
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virtual bool setWidthHeight(int width, int height);
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///
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/// @brief Apply new capture framerate in Hz
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/// @param fps framesPerSecond
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///
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virtual bool setFramerate(int fps);
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///
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/// @brief Apply new framerate software decimation (used from v4l2/MediaFoundation)
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/// @param decimation how many frames per second to omit
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///
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virtual void setFpsSoftwareDecimation(int decimation);
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///
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/// @brief Apply videoStandard (used from v4l2)
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///
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virtual void setVideoStandard(VideoStandard videoStandard);
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///
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/// @brief Apply new pixelDecimation
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///
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virtual bool setPixelDecimation(int pixelDecimation);
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///
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/// @brief Apply display index (used from qt)
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///
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virtual bool setDisplayIndex(int /*index*/) { return true; }
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///
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/// @brief Prevent the real capture implementation from capturing if disabled
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///
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virtual void setEnabled(bool enable);
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///
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/// @brief get current resulting height of image (after crop)
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///
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int getImageWidth() const { return _width; }
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///
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/// @brief get current resulting width of image (after crop)
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///
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int getImageHeight() const { return _height; }
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///
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/// @brief Get current capture framerate in Hz
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/// @param fps framesPerSecond
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///
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int getFramerate() const { return _fps; }
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///
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/// @brief Get capture interval in ms
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///
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int getUpdateInterval() const { return 1000/_fps; }
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///
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/// @brief Get pixelDecimation
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///
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int getPixelDecimation() const { return _pixelDecimation; }
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QString getGrabberName() const { return _grabberName; }
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protected slots:
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///
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/// @brief Set device in error state
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///
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/// @param[in] errorMsg The error message to be logged
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///
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virtual void setInError( const QString& errorMsg);
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protected:
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QString _grabberName;
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/// logger instance
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Logger * _log;
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ImageResampler _imageResampler;
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bool _useImageResampler;
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/// the selected VideoMode
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VideoMode _videoMode;
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/// the used video standard
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VideoStandard _videoStandard;
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/// Image size decimation
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int _pixelDecimation;
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/// the used Flip Mode
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FlipMode _flipMode;
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/// With of the captured snapshot [pixels]
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int _width;
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/// Height of the captured snapshot [pixels]
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int _height;
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/// frame per second
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int _fps;
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/// fps software decimation
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int _fpsSoftwareDecimation;
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/// device input
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int _input;
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/// number of pixels to crop after capturing
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int _cropLeft, _cropRight, _cropTop, _cropBottom;
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// Device states
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/// Is the device enabled?
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bool _isEnabled;
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/// Is the device in error state and stopped?
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bool _isDeviceInError;
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};
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