hyperion.ng/include/protoserver/ProtoServer.h
Murat Seker 138b7d9c94
Random cleanup (#861)
Co-authored-by: Seker <murat.seker@barco.com>
2020-07-12 09:19:59 +02:00

70 lines
1.3 KiB
C++

#pragma once
// util
#include <utils/Logger.h>
#include <utils/settings.h>
// qt
#include <QVector>
class QTcpServer;
class ProtoClientConnection;
class NetOrigin;
///
/// @brief This class creates a TCP server which accepts connections wich can then send
/// in Protocol Buffer encoded commands. This interface to Hyperion is used by various
/// third-party applications
///
class ProtoServer : public QObject
{
Q_OBJECT
public:
ProtoServer(const QJsonDocument& config, QObject* parent = nullptr);
~ProtoServer() override;
public slots:
///
/// @brief Handle settings update
/// @param type The type from enum
/// @param config The configuration
///
void handleSettingsUpdate(const settings::type& type, const QJsonDocument& config);
void initServer();
private slots:
///
/// @brief Is called whenever a new socket wants to connect
///
void newConnection();
///
/// @brief is called whenever a client disconnected
///
void clientDisconnected();
private:
///
/// @brief Start the server with current _port
///
void startServer();
///
/// @brief Stop server
///
void stopServer();
private:
QTcpServer* _server;
NetOrigin* _netOrigin;
Logger* _log;
int _timeout;
quint16 _port;
const QJsonDocument _config;
QVector<ProtoClientConnection*> _openConnections;
};