hyperion.ng/include/forwarder/MessageForwarder.h
LordGrey 160c5d0b3a
UI and Web updates (#1421)
* Stop Web-Capture when priority changes

* Remote control UI: Treat duration=0 as endless

* Stop Web-Capture on non-Image events changes

* LED Matrix Layout - Support vertical cabling direction

* Additional Yeelight models

* Treat http headers case insensitive

* Update change log

* Treat http headers case insensitive (consider Qt version)

* API - Consider provided format when setImage

* UI - Support Boblight configuration per LED instance

* Support multiple Boblight clients with different priorities

* Update changelog

* Simplify isGUI rules allowing for QT only builds

* Sysinfo: Fix indents

* LED-Devices: Show warning, if get properties failed

* Qt-Grabber: Fixed position handling of multiple monitors

* LED layout: Remove indention limitations

* Yeelight: Test YLTD003

* hyperion-remote: Provide image filename to muxer/UI

* Refactor PriorityMuxer and related

* Temp: Build under Windows 2019

* Yeelight: Remove YLTD003 as it is not working without additional changes

* Test Windows-latest with out removing redistributables/new MSVC

* correct workflows

* correct CI script

* Build Windows with Qt 5.15.2

* Priority Muxer: Updates after testing

* Fix Typo

* Update BGHandler

* QTGrabber - Reactivate windows code to avoid cursor issues

* Emit prioritiesChanged when autoselect was changed by user

Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
2022-02-22 20:58:59 +01:00

115 lines
2.6 KiB
C++

#pragma once
// STL includes
#include <vector>
#include <map>
#include <cstdint>
#include <limits>
// QT includes
#include <QList>
#include <QStringList>
#include <QHostAddress>
#include <QJsonObject>
#include <QJsonArray>
#include <QJsonDocument>
// Utils includes
#include <utils/ColorRgb.h>
#include <utils/settings.h>
#include <utils/Logger.h>
#include <utils/Components.h>
#include <utils/Image.h>
// Hyperion includes
#include <hyperion/PriorityMuxer.h>
// Forward declaration
class Hyperion;
class QTcpSocket;
class FlatBufferConnection;
class MessageForwarder : public QObject
{
Q_OBJECT
public:
MessageForwarder(Hyperion* hyperion);
~MessageForwarder() override;
void addJsonTarget(const QJsonObject& targetConfig);
void addFlatbufferTarget(const QJsonObject& targetConfig);
private slots:
///
/// @brief Handle settings update from Hyperion Settingsmanager emit or this constructor
/// @param type settingyType from enum
/// @param config configuration object
///
void handleSettingsUpdate(settings::type type, const QJsonDocument &config);
///
/// @brief Handle component state change MessageForwarder
/// @param component The component from enum
/// @param enable The new state
///
void handleCompStateChangeRequest(hyperion::Components component, bool enable);
///
/// @brief Handle priority updates from Priority Muxer
/// @param priority The new visible priority
///
void handlePriorityChanges(int priority);
///
/// @brief Forward message to all json target hosts
/// @param message The JSON message to send
///
void forwardJsonMessage(const QJsonObject &message);
///
/// @brief Forward image to all flatbuffer target hosts
/// @param image The flatbuffer image to send
///
void forwardFlatbufferMessage(const QString& name, const Image<ColorRgb> &image);
///
/// @brief Forward message to a single json target host
/// @param message The JSON message to send
/// @param socket The TCP-Socket with the connection to the target host
///
void sendJsonMessage(const QJsonObject &message, QTcpSocket *socket);
private:
struct TargetHost {
QHostAddress host;
quint16 port;
bool operator == (TargetHost const& a) const
{
return ((host == a.host) && (port == a.port));
}
};
/// Hyperion instance
Hyperion *_hyperion;
/// Logger instance
Logger *_log;
/// Muxer instance
PriorityMuxer *_muxer;
// JSON connections for forwarding
QList<TargetHost> _jsonTargets;
/// Flatbuffer connection for forwarding
QList<TargetHost> _flatbufferTargets;
QList<FlatBufferConnection*> _forwardClients;
/// Flag if forwarder is enabled
bool _forwarder_enabled = true;
const int _priority;
};