hyperion.ng/libsrc/utils/RgbTransform.cpp

115 lines
2.5 KiB
C++

#include <iostream>
#include <cmath>
#include <utils/RgbTransform.h>
RgbTransform::RgbTransform()
{
init(1.0, 1.0, 1.0, 0.0, 1.0);
}
RgbTransform::RgbTransform(double gammaR, double gammaG, double gammaB, double brightnessLow, double brightnessHigh)
{
init(gammaR, gammaG, gammaB, brightnessLow, brightnessHigh);
}
void RgbTransform::init(double gammaR, double gammaG, double gammaB, double brightnessLow, double brightnessHigh)
{
setGamma(gammaR,gammaG,gammaB);
setBrightnessMin(brightnessLow);
setBrightness(brightnessHigh);
initializeMapping();
}
RgbTransform::~RgbTransform()
{
}
double RgbTransform::getGammaR() const
{
return _gammaR;
}
double RgbTransform::getGammaG() const
{
return _gammaG;
}
double RgbTransform::getGammaB() const
{
return _gammaB;
}
void RgbTransform::setGamma(double gammaR, double gammaG, double gammaB)
{
_gammaR = gammaR;
_gammaG = (gammaG < 0.0) ? _gammaR : gammaG;
_gammaB = (gammaB < 0.0) ? _gammaR : gammaB;
initializeMapping();
}
void RgbTransform::initializeMapping()
{
for (int i = 0; i < 256; ++i)
{
_mappingR[i] = std::min(std::max((int)(std::pow(i / 255.0, _gammaR) * 255), 0), 255);
_mappingG[i] = std::min(std::max((int)(std::pow(i / 255.0, _gammaG) * 255), 0), 255);
_mappingB[i] = std::min(std::max((int)(std::pow(i / 255.0, _gammaB) * 255), 0), 255);
}
}
double RgbTransform::getBrightnessMin() const
{
return _brightnessLow;
}
void RgbTransform::setBrightnessMin(double brightness)
{
_brightnessLow = brightness;
_sumBrightnessLow = 765.0 * ((std::pow(2.0,brightness*2)-1) / 3.0);
}
double RgbTransform::getBrightness() const
{
return _brightnessHigh;
}
void RgbTransform::setBrightness(double brightness)
{
_brightnessHigh = brightness;
_sumBrightnessHigh = 765.0 * ((std::pow(2.0,brightness*2)-1) / 3.0);
}
void RgbTransform::transform(uint8_t & red, uint8_t & green, uint8_t & blue)
{
// apply gamma
red = _mappingR[red];
green = _mappingR[green];
blue = _mappingR[blue];
//std::cout << (int)red << " " << (int)green << " " << (int)blue << " => ";
// apply brightnesss
if (red ==0) red = 1;
if (green==0) green = 1;
if (blue ==0) blue = 1;
int rgbSum = red+green+blue;
if (rgbSum > _sumBrightnessHigh)
{
double cH = _sumBrightnessHigh / rgbSum;
red *= cH;
green *= cH;
blue *= cH;
}
else if (rgbSum < _sumBrightnessLow)
{
double cL = _sumBrightnessLow / rgbSum;
red *= cL;
green *= cL;
blue *= cL;
}
//std::cout << (int)red << " " << (int)green << " " << (int)blue << std::endl;
}