hyperion.ng/libsrc/grabber/directx/DirectXGrabber.cpp

182 lines
4.9 KiB
C++

#include <windows.h>
#include <grabber/DirectXGrabber.h>
#include <QImage>
#pragma comment(lib, "d3d9.lib")
#pragma comment(lib,"d3dx9.lib")
DirectXGrabber::DirectXGrabber(int cropLeft, int cropRight, int cropTop, int cropBottom, int pixelDecimation, int display)
: Grabber("DXGRABBER", 0, 0, cropLeft, cropRight, cropTop, cropBottom)
, _pixelDecimation(pixelDecimation)
, _displayWidth(0)
, _displayHeight(0)
, _srcRect(0)
, _d3d9(nullptr)
, _device(nullptr)
, _surface(nullptr)
{
// init
setupDisplay();
}
DirectXGrabber::~DirectXGrabber()
{
freeResources();
}
void DirectXGrabber::freeResources()
{
if (_surface)
_surface->Release();
if (_device)
_device->Release();
if (_d3d9)
_d3d9->Release();
delete _srcRect;
}
bool DirectXGrabber::setupDisplay()
{
freeResources();
D3DDISPLAYMODE ddm;
D3DPRESENT_PARAMETERS d3dpp;
if ((_d3d9 = Direct3DCreate9(D3D_SDK_VERSION)) == nullptr)
{
Error(_log, "Failed to create Direct3D");
return false;
}
if (FAILED(_d3d9->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &ddm)))
{
Error(_log, "Failed to get current display mode");
return false;
}
SecureZeroMemory(&d3dpp, sizeof(D3DPRESENT_PARAMETERS));
d3dpp.Windowed = TRUE;
d3dpp.Flags = D3DPRESENTFLAG_LOCKABLE_BACKBUFFER;
d3dpp.BackBufferFormat = ddm.Format;
d3dpp.BackBufferHeight = _displayHeight = ddm.Height;
d3dpp.BackBufferWidth = _displayWidth = ddm.Width;
d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = nullptr;
d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
if (FAILED(_d3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, nullptr, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &_device)))
{
Error(_log, "CreateDevice failed");
return false;
}
if (FAILED(_device->CreateOffscreenPlainSurface(ddm.Width, ddm.Height, D3DFMT_A8R8G8B8, D3DPOOL_SCRATCH, &_surface, nullptr)))
{
Error(_log, "CreateOffscreenPlainSurface failed");
return false;
}
int width = _displayWidth / _pixelDecimation;
int height =_displayHeight / _pixelDecimation;
// calculate final image dimensions and adjust top/left cropping in 3D modes
_srcRect = new RECT;
switch (_videoMode)
{
case VideoMode::VIDEO_3DSBS:
_width = width / 2;
_height = height;
_srcRect->left = _cropLeft * _pixelDecimation / 2;
_srcRect->top = _cropTop * _pixelDecimation;
_srcRect->right = (_displayWidth / 2) - (_cropRight * _pixelDecimation);
_srcRect->bottom = _displayHeight - (_cropBottom * _pixelDecimation);
break;
case VideoMode::VIDEO_3DTAB:
_width = width;
_height = height / 2;
_srcRect->left = _cropLeft * _pixelDecimation;
_srcRect->top = (_cropTop * _pixelDecimation) / 2;
_srcRect->right = _displayWidth - (_cropRight * _pixelDecimation);
_srcRect->bottom = (_displayHeight / 2) - (_cropBottom * _pixelDecimation);
break;
case VideoMode::VIDEO_2D:
default:
_width = width;
_height = height;
_srcRect->left = _cropLeft * _pixelDecimation;
_srcRect->top = _cropTop * _pixelDecimation;
_srcRect->right = _displayWidth - _cropRight * _pixelDecimation;
_srcRect->bottom = _displayHeight - _cropBottom * _pixelDecimation;
break;
}
if (FAILED(_device->CreateOffscreenPlainSurface(_width, _height, D3DFMT_R8G8B8, D3DPOOL_SCRATCH, &_surfaceDest, nullptr)))
{
Error(_log, "CreateOffscreenPlainSurface failed");
return false;
}
Info(_log, "Update output image resolution to [%dx%d]", _width, _height);
return true;
}
int DirectXGrabber::grabFrame(Image<ColorRgb> & image)
{
if (!_enabled)
return 0;
if (FAILED(_device->GetFrontBufferData(0, _surface)))
{
// reinit, this will disable capture on failure
Error(_log, "Unable to get Buffer Surface Data");
setEnabled(setupDisplay());
return -1;
}
D3DXLoadSurfaceFromSurface(_surfaceDest, nullptr, nullptr, _surface, nullptr, _srcRect, D3DX_DEFAULT, 0);
D3DLOCKED_RECT lockedRect;
if (FAILED(_surfaceDest->LockRect(&lockedRect, nullptr, D3DLOCK_NO_DIRTY_UPDATE | D3DLOCK_NOSYSLOCK | D3DLOCK_READONLY)))
{
Error(_log, "Unable to lock destination Front Buffer Surface");
return 0;
}
memcpy(image.memptr(), lockedRect.pBits, _width * _height * 3);
for (int idx = 0; idx < _width * _height; idx++)
{
const ColorRgb & color = image.memptr()[idx];
image.memptr()[idx] = ColorRgb{color.blue, color.green, color.red};
}
if (FAILED(_surfaceDest->UnlockRect()))
{
Error(_log, "Unable to unlock destination Front Buffer Surface");
return 0;
}
return 0;
}
void DirectXGrabber::setVideoMode(VideoMode mode)
{
Grabber::setVideoMode(mode);
setupDisplay();
}
void DirectXGrabber::setPixelDecimation(int pixelDecimation)
{
_pixelDecimation = pixelDecimation;
}
void DirectXGrabber::setCropping(unsigned cropLeft, unsigned cropRight, unsigned cropTop, unsigned cropBottom)
{
Grabber::setCropping(cropLeft, cropRight, cropTop, cropBottom);
setupDisplay();
}