mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
9428586195
* always output latest version of config file to webui * fix permissions after default config export * tune code * set permissions for exported effects * use qt setperm instead of chmod update effects code style a bit * add fallback when config is not readable * ui: when sending config, convert to utf8 to save size and avoid jumbo frames (todo: minify it) jsonclient: add some constants for websocket frames (taken from https://github.com/zaphoyd/websocketpp/blob/master/websocketpp/frame.hpp) * webui: refactory of websocket connector sended json data is always convert to utf8
342 lines
8.6 KiB
C++
342 lines
8.6 KiB
C++
#pragma once
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// stl includes
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#include <string>
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// Qt includes
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#include <QByteArray>
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#include <QTcpSocket>
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// Hyperion includes
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#include <hyperion/Hyperion.h>
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// util includes
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#include <utils/jsonschema/QJsonSchemaChecker.h>
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#include <utils/Logger.h>
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#include <utils/Components.h>
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class ImageProcessor;
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/// Constants and utility functions related to WebSocket opcodes
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/**
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* WebSocket Opcodes are 4 bits. See RFC6455 section 5.2.
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*/
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namespace OPCODE {
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enum value {
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CONTINUATION = 0x0,
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TEXT = 0x1,
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BINARY = 0x2,
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RSV3 = 0x3,
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RSV4 = 0x4,
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RSV5 = 0x5,
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RSV6 = 0x6,
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RSV7 = 0x7,
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CLOSE = 0x8,
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PING = 0x9,
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PONG = 0xA,
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CONTROL_RSVB = 0xB,
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CONTROL_RSVC = 0xC,
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CONTROL_RSVD = 0xD,
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CONTROL_RSVE = 0xE,
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CONTROL_RSVF = 0xF
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};
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/// Check if an opcode is reserved
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/**
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* @param v The opcode to test.
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* @return Whether or not the opcode is reserved.
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*/
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inline bool reserved(value v) {
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return (v >= RSV3 && v <= RSV7) || (v >= CONTROL_RSVB && v <= CONTROL_RSVF);
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}
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/// Check if an opcode is invalid
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/**
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* Invalid opcodes are negative or require greater than 4 bits to store.
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*
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* @param v The opcode to test.
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* @return Whether or not the opcode is invalid.
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*/
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inline bool invalid(value v) {
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return (v > 0xF || v < 0);
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}
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/// Check if an opcode is for a control frame
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/**
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* @param v The opcode to test.
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* @return Whether or not the opcode is a control opcode.
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*/
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inline bool is_control(value v) {
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return v >= 0x8;
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}
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}
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///
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/// The Connection object created by \a JsonServer when a new connection is establshed
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///
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class JsonClientConnection : public QObject
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{
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Q_OBJECT
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public:
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///
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/// Constructor
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/// @param socket The Socket object for this connection
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/// @param hyperion The Hyperion server
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///
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JsonClientConnection(QTcpSocket * socket);
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///
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/// Destructor
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///
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~JsonClientConnection();
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public slots:
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void componentStateChanged(const hyperion::Components component, bool enable);
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void streamLedcolorsUpdate();
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void incommingLogMessage(Logger::T_LOG_MESSAGE);
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signals:
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///
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/// Signal which is emitted when the connection is being closed
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/// @param connection This connection object
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///
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void connectionClosed(JsonClientConnection * connection);
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private slots:
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///
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/// Slot called when new data has arrived
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///
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void readData();
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///
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/// Slot called when this connection is being closed
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///
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void socketClosed();
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private:
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///
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/// Handle an incoming JSON message
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///
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/// @param message the incoming message as string
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///
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void handleMessage(const QString & message);
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///
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/// Handle an incoming JSON Color message
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///
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/// @param message the incoming message
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///
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void handleColorCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Image message
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///
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/// @param message the incoming message
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///
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void handleImageCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Effect message
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///
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/// @param message the incoming message
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///
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void handleEffectCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Effect message (Write JSON Effect)
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///
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/// @param message the incoming message
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///
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void handleCreateEffectCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Effect message (Delete JSON Effect)
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///
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/// @param message the incoming message
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///
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void handleDeleteEffectCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Server info message
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///
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/// @param message the incoming message
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///
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void handleServerInfoCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Clear message
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///
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/// @param message the incoming message
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///
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void handleClearCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Clearall message
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///
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/// @param message the incoming message
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///
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void handleClearallCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Transform message
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///
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/// @param message the incoming message
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///
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void handleTransformCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Adjustment message
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///
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/// @param message the incoming message
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///
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void handleAdjustmentCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON SourceSelect message
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///
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/// @param message the incoming message
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///
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void handleSourceSelectCommand(const QJsonObject & message, const QString &command, const int tan);
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/// Handle an incoming JSON GetConfig message
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///
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/// @param message the incoming message
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///
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void handleConfigCommand(const QJsonObject & message, const QString &command, const int tan);
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/// Handle an incoming JSON GetConfig message
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///
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/// @param message the incoming message
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///
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void handleSchemaGetCommand(const QJsonObject & message, const QString &command, const int tan);
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/// Handle an incoming JSON GetConfig message
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///
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/// @param message the incoming message
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///
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void handleConfigGetCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON SetConfig message
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///
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void handleConfigSetCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON Component State message
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///
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/// @param message the incoming message
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///
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void handleComponentStateCommand(const QJsonObject & message, const QString &command, const int tan);
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/// Handle an incoming JSON Led Colors message
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///
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/// @param message the incoming message
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///
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void handleLedColorsCommand(const QJsonObject & message, const QString &command, const int tan);
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/// Handle an incoming JSON Logging message
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///
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/// @param message the incoming message
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///
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void handleLoggingCommand(const QJsonObject & message, const QString &command, const int tan);
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///
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/// Handle an incoming JSON message of unknown type
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///
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void handleNotImplemented();
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///
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/// Send a message to the connected client
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///
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/// @param message The JSON message to send
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///
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void sendMessage(const QJsonObject & message);
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void sendMessage(const QJsonObject & message, QTcpSocket * socket);
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///
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/// Send a standard reply indicating success
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///
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void sendSuccessReply(const QString &command="", const int tan=0);
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///
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/// Send an error message back to the client
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///
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/// @param error String describing the error
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///
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void sendErrorReply(const QString & error, const QString &command="", const int tan=0);
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///
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/// Do handshake for a websocket connection
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///
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void doWebSocketHandshake();
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///
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/// Handle incoming websocket data frame
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///
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void handleWebSocketFrame();
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///
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/// forward json message
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///
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void forwardJsonMessage(const QJsonObject & message);
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///
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/// Check if a JSON messag is valid according to a given JSON schema
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///
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/// @param message JSON message which need to be checked
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/// @param schemaResource Qt Resource identifier with the JSON schema
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/// @param errors Output error message
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/// @param ignoreRequired ignore the required value in JSON schema
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///
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/// @return true if message conforms the given JSON schema
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///
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bool checkJson(const QJsonObject & message, const QString &schemaResource, QString & errors, bool ignoreRequired = false);
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/// The TCP-Socket that is connected tot the Json-client
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QTcpSocket * _socket;
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/// The processor for translating images to led-values
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ImageProcessor * _imageProcessor;
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/// Link to Hyperion for writing led-values to a priority channel
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Hyperion * _hyperion;
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/// The buffer used for reading data from the socket
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QByteArray _receiveBuffer;
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/// used for WebSocket detection and connection handling
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bool _webSocketHandshakeDone;
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/// The logger instance
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Logger * _log;
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/// Flag if forwarder is enabled
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bool _forwarder_enabled;
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/// timer for ledcolors streaming
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QTimer _timer_ledcolors;
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// streaming buffers
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QJsonObject _streaming_leds_reply;
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QJsonObject _streaming_logging_reply;
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bool _streaming_logging_activated;
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// masks for fields in the basic header
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static uint8_t const BHB0_OPCODE = 0x0F;
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static uint8_t const BHB0_RSV3 = 0x10;
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static uint8_t const BHB0_RSV2 = 0x20;
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static uint8_t const BHB0_RSV1 = 0x40;
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static uint8_t const BHB0_FIN = 0x80;
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static uint8_t const BHB1_PAYLOAD = 0x7F;
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static uint8_t const BHB1_MASK = 0x80;
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static uint8_t const payload_size_code_16bit = 0x7E; // 126
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static uint8_t const payload_size_code_64bit = 0x7F; // 127
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};
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