hyperion.ng/libsrc/utils/RgbToRgbw.cpp
2023-04-13 10:21:12 +01:00

165 lines
4.8 KiB
C++

#include <utils/ColorRgb.h>
#include <utils/ColorRgbw.h>
#include <utils/RgbToRgbw.h>
#include <utils/Logger.h>
#define ROUND_DIVIDE(number, denom) (((number) + (denom) / 2) / (denom))
namespace RGBW {
WhiteAlgorithm stringToWhiteAlgorithm(const QString& str)
{
if (str == "subtract_minimum")
{
return WhiteAlgorithm::SUBTRACT_MINIMUM;
}
if (str == "sub_min_warm_adjust")
{
return WhiteAlgorithm::SUB_MIN_WARM_ADJUST;
}
if (str == "sub_min_cool_adjust")
{
return WhiteAlgorithm::SUB_MIN_COOL_ADJUST;
}
if (str == "cold_white")
{
return WhiteAlgorithm::COLD_WHITE;
}
if (str == "neutral_white")
{
return WhiteAlgorithm::NEUTRAL_WHITE;
}
if (str == "auto")
{
return WhiteAlgorithm::AUTO;
}
if (str == "auto_max")
{
return WhiteAlgorithm::AUTO_MAX;
}
if (str == "auto_accurate")
{
return WhiteAlgorithm::AUTO_ACCURATE;
}
if (str.isEmpty() || str == "white_off")
{
return WhiteAlgorithm::WHITE_OFF;
}
return WhiteAlgorithm::INVALID;
}
void Rgb_to_Rgbw(ColorRgb input, ColorRgbw * output, WhiteAlgorithm algorithm)
{
switch (algorithm)
{
case WhiteAlgorithm::SUBTRACT_MINIMUM:
{
output->white = static_cast<uint8_t>(qMin(qMin(input.red, input.green), input.blue));
output->red = input.red - output->white;
output->green = input.green - output->white;
output->blue = input.blue - output->white;
break;
}
case WhiteAlgorithm::SUB_MIN_WARM_ADJUST:
{
// http://forum.garagecube.com/viewtopic.php?t=10178
// warm white
const double F1(0.274);
const double F2(0.454);
const double F3(2.333);
output->white = static_cast<uint8_t>(qMin(input.red*F1,qMin(input.green*F2,input.blue*F3)));
output->red = input.red - static_cast<uint8_t>(output->white/F1);
output->green = input.green - static_cast<uint8_t>(output->white/F2);
output->blue = input.blue - static_cast<uint8_t>(output->white/F3);
break;
}
case WhiteAlgorithm::SUB_MIN_COOL_ADJUST:
{
// http://forum.garagecube.com/viewtopic.php?t=10178
// cold white
const double F1(0.299);
const double F2(0.587);
const double F3(0.114);
output->white = static_cast<uint8_t>(qMin(input.red*F1,qMin(input.green*F2,input.blue*F3)));
output->red = input.red - static_cast<uint8_t>(output->white/F1);
output->green = input.green - static_cast<uint8_t>(output->white/F2);
output->blue = input.blue - static_cast<uint8_t>(output->white/F3);
break;
}
case WhiteAlgorithm::WHITE_OFF:
{
output->red = input.red;
output->green = input.green;
output->blue = input.blue;
output->white = 0;
break;
}
case WhiteAlgorithm::AUTO_MAX:
{
output->red = input.red;
output->green = input.green;
output->blue = input.blue;
output->white = input.red > input.green ? (input.red > input.blue ? input.red : input.blue) : (input.green > input.blue ? input.green : input.blue);
break;
}
case WhiteAlgorithm::AUTO_ACCURATE:
{
output->white = input.red < input.green ? (input.red < input.blue ? input.red : input.blue) : (input.green < input.blue ? input.green : input.blue);
output->red = input.red - output->white;
output->green = input.green - output->white;
output->blue = input.blue - output->white;
break;
}
case WhiteAlgorithm::AUTO:
{
output->red = input.red;
output->green = input.green;
output->blue = input.blue;
output->white = input.red < input.green ? (input.red < input.blue ? input.red : input.blue) : (input.green < input.blue ? input.green : input.blue);
break;
}
case WhiteAlgorithm::NEUTRAL_WHITE:
case WhiteAlgorithm::COLD_WHITE:
{
//cold white config
uint8_t gain = 0xFF;
uint8_t red = 0xA0;
uint8_t green = 0xA0;
uint8_t blue = 0xA0;
if (algorithm == WhiteAlgorithm::NEUTRAL_WHITE) {
gain = 0xFF;
red = 0xB0;
green = 0xB0;
blue = 0x70;
}
uint8_t _r = qMin((uint32_t)(ROUND_DIVIDE(red * input.red, 0xFF)), (uint32_t)0xFF);
uint8_t _g = qMin((uint32_t)(ROUND_DIVIDE(green * input.green, 0xFF)), (uint32_t)0xFF);
uint8_t _b = qMin((uint32_t)(ROUND_DIVIDE(blue * input.blue, 0xFF)), (uint32_t)0xFF);
output->white = qMin(_r, qMin(_g, _b));
output->red = input.red - _r;
output->green = input.green - _g;
output->blue = input.blue - _b;
uint8_t _w = qMin((uint32_t)(ROUND_DIVIDE(gain * output->white, 0xFF)), (uint32_t)0xFF);
output->white = _w;
break;
}
default:
break;
}
}
};