mirror of
https://github.com/hyperion-project/hyperion.ng.git
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99 lines
2.0 KiB
C++
99 lines
2.0 KiB
C++
#pragma once
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// system includes
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#include <cstdint>
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// Qt includes
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#include <QSet>
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#include <QList>
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#include <QStringList>
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#include <QJsonDocument>
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// hyperion includes
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#include <utils/Image.h>
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#include <utils/ColorRgb.h>
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#include <utils/VideoMode.h>
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#include <utils/Logger.h>
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#include <utils/Components.h>
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// settings
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#include <utils/settings.h>
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// forward decl
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class ProtoClientConnection;
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class ProtoConnection;
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class QTcpServer;
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class Hyperion;
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class BonjourServiceRegister;
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namespace proto {
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class HyperionRequest;
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}
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///
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/// This class creates a TCP server which accepts connections wich can then send
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/// in Protocol Buffer encoded commands. This interface to Hyperion is used by
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/// hyperion-remote to control the leds
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///
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class ProtoServer : public QObject
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{
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Q_OBJECT
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public:
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///
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/// ProtoServer constructor
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/// @param config the configuration
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///
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ProtoServer(const QJsonDocument& config);
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~ProtoServer();
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///
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/// @return the port number on which this TCP listens for incoming connections
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///
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uint16_t getPort() const;
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public slots:
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///
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/// @brief Handle settings update from Hyperion Settingsmanager emit or this constructor
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/// @param type settingyType from enum
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/// @param config configuration object
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///
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void handleSettingsUpdate(const settings::type& type, const QJsonDocument& config);
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private slots:
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///
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/// Slot which is called when a client tries to create a new connection
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///
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void newConnection();
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///
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/// Slot which is called when a client closes a connection
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/// @param connection The Connection object which is being closed
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///
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void closedConnection(ProtoClientConnection * connection);
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private:
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/// Hyperion instance
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Hyperion * _hyperion;
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/// The TCP server object
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QTcpServer * _server;
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/// List with open connections
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QSet<ProtoClientConnection *> _openConnections;
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/// Logger instance
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Logger * _log;
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/// Service register
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BonjourServiceRegister * _serviceRegister = nullptr;
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uint16_t _port = 0;
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/// Start server
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void start();
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/// Stop server
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void stop();
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};
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