hyperion.ng/include/hyperion
Paulchen Panther 10f11c2d89
V4L2 enhanced (#766)
* fix v4l2 standard
* ignore v4l2 meta devices
* added resolution, framerate and device dropdown list to WebUI (thx to @Lord-Grey & @b1rdhous3)

* Fix for kernels prior to v4.16
* Device names added & WebUI adapted
2020-04-17 16:59:20 +02:00
..
AuthManager.h refactor: API split (#721) 2020-03-26 17:59:41 +01:00
BGEffectHandler.h refactor: Led layout, clearAll (#703) 2020-02-26 18:54:56 +01:00
CaptureCont.h refactor: Led layout, clearAll (#703) 2020-02-26 18:54:56 +01:00
ColorAdjustment.h migrate std::string to qstring + add sysinfo via json (#412) 2017-03-04 22:17:42 +01:00
ComponentRegister.h refactor: Led layout, clearAll (#703) 2020-02-26 18:54:56 +01:00
Grabber.h V4L2 enhanced (#766) 2020-04-17 16:59:20 +02:00
GrabberWrapper.h V4L2 enhanced (#766) 2020-04-17 16:59:20 +02:00
Hyperion.h refactor: API split (#721) 2020-03-26 17:59:41 +01:00
HyperionIManager.h SIGUSR1/SIGUSR2 implemented again (#725) 2020-03-26 19:37:39 +01:00
ImageProcessor.h Bugfix/Hotfix/Update 2019-07-02 19:06:36 +02:00
ImageToLedsMap.h Bugfix/Hotfix/Update 2019-07-02 19:06:36 +02:00
LedString.h Breaking Change: ledLayout, ledColorsStream (#614) 2019-08-25 16:32:19 +02:00
MessageForwarder.h refactor: Led layout, clearAll (#703) 2020-02-26 18:54:56 +01:00
MultiColorAdjustment.h Details coming soon. 2018-12-27 23:11:32 +01:00
PriorityMuxer.h fix: Backlight/BBDetector during effects (#682) 2020-02-15 22:47:27 +01:00
SettingsManager.h refactor: Led layout, clearAll (#703) 2020-02-26 18:54:56 +01:00