hyperion.ng/include/grabber/OsxFrameGrabberMock.h

94 lines
2.7 KiB
C

#pragma once
#ifndef __APPLE__
/*
* this is a mock up for compiling and testing osx wrapper on no osx platform.
* this will show a test image and rotate the colors.
*
* see https://github.com/phracker/MacOSX-SDKs/blob/master/MacOSX10.8.sdk/System/Library/Frameworks/CoreGraphics.framework/Versions/A/Headers
*
*/
#include <utils/Image.h>
#include <utils/ColorRgb.h>
enum _CGError {
kCGErrorSuccess = 0,
kCGErrorFailure = 1000,
kCGErrorIllegalArgument = 1001,
kCGErrorInvalidConnection = 1002,
kCGErrorInvalidContext = 1003,
kCGErrorCannotComplete = 1004,
kCGErrorNotImplemented = 1006,
kCGErrorRangeCheck = 1007,
kCGErrorTypeCheck = 1008,
kCGErrorInvalidOperation = 1010,
kCGErrorNoneAvailable = 1011,
/* Obsolete errors. */
kCGErrorNameTooLong = 1005,
kCGErrorNoCurrentPoint = 1009,
kCGErrorApplicationRequiresNewerSystem = 1015,
kCGErrorApplicationNotPermittedToExecute = 1016,
kCGErrorApplicationIncorrectExecutableFormatFound = 1023,
kCGErrorApplicationIsLaunching = 1024,
kCGErrorApplicationAlreadyRunning = 1025,
kCGErrorApplicationCanOnlyBeRunInOneSessionAtATime = 1026,
kCGErrorClassicApplicationsMustBeLaunchedByClassic = 1027,
kCGErrorForkFailed = 1028,
kCGErrorRetryRegistration = 1029,
kCGErrorFirst = 1000,
kCGErrorLast = 1029
};
typedef int32_t CGError;
typedef double CGFloat;
struct CGSize {
CGFloat width;
CGFloat height;
};
typedef struct CGSize CGSize;
struct CGPoint {
float x;
float y;
};
typedef struct CGPoint CGPoint;
struct CGRect {
CGPoint origin;
CGSize size;
};
typedef struct CGRect CGRect;
typedef CGError CGDisplayErr;
typedef uint32_t CGDirectDisplayID;
typedef uint32_t CGDisplayCount;;
typedef struct CGDisplayMode *CGDisplayModeRef;
typedef Image<ColorRgb> CGImage;
typedef CGImage* CGImageRef;
typedef unsigned char CFData;
typedef CFData* CFDataRef;
const int kCGDirectMainDisplay = 0;
CGError CGGetActiveDisplayList(uint32_t maxDisplays, CGDirectDisplayID *activeDisplays, uint32_t *displayCount);
CGDisplayModeRef CGDisplayCopyDisplayMode(CGDirectDisplayID display);
CGRect CGDisplayBounds(CGDirectDisplayID display);
void CGDisplayModeRelease(CGDisplayModeRef mode);
CGImageRef CGDisplayCreateImage(CGDirectDisplayID display);
void CGImageRelease(CGImageRef image);
CGImageRef CGImageGetDataProvider(CGImageRef image);
CFDataRef CGDataProviderCopyData(CGImageRef image);
unsigned char* CFDataGetBytePtr(CFDataRef imgData);
unsigned CGImageGetWidth(CGImageRef image);
unsigned CGImageGetHeight(CGImageRef image);
unsigned CGImageGetBitsPerPixel(CGImageRef image);
unsigned CGImageGetBytesPerRow(CGImageRef image);
void CFRelease(CFDataRef imgData);
#endif