hyperion.ng/libsrc/hyperion/ComponentRegister.cpp
LordGrey 2f573a117f
Hyperion "Light", Build improvements and minor fixes (#1400)
* Allow build, if no grabbers are enabled

* Align available functions to right Qt version

* Update to next development version

* Align available functions to right Qt version

* fix workflows (apt/nightly)

* Disable QNetworkConfigurationManager deprecation warnings

* Initial go on Smart Pointers

* Add Deallocation

* Correct QT_WARNING_DISABLE_DEPRECATED (available since 5.9)

* Cluster Build Variables

* Hyperion Light

* Address build warnings

* Hyperion Light - UI

* Update Protobuf to latest master

* Removed compiler warnings

* Added restart ability to systray

* Correct Protobuf

* Ignore 'no-return' warning on protobuf build

* hyperion-remote: Fix auto discovery of hyperion server

* Fix Qt version override

* Update changelog

* Remove Grabber Components, if no Grabber exists

* Standalone Grabber - Fix fps default

* Remote Control - Have Source Selction accrosswhole screen

* Enable Blackborder detection only, if relevant input sources available

* Enable Blackborder detection only, if relevant input sources available

* Remote UI - rearrange containers

* - QT5/6 path for arm64 added
- Remove ZLib Dependency
- Fix macOS bundle info details
- Cleanup

Co-authored-by: Paulchen Panther <16664240+Paulchen-Panther@users.noreply.github.com>
Co-authored-by: Paulchen Panther <Paulchen-Panter@protonmail.com>
2022-01-07 14:47:51 +01:00

127 lines
3.0 KiB
C++

#include <hyperion/ComponentRegister.h>
#include <iostream>
#include <hyperion/Hyperion.h>
#include <hyperion/GrabberWrapper.h>
using namespace hyperion;
ComponentRegister::ComponentRegister(Hyperion* hyperion)
: _hyperion(hyperion)
, _log(Logger::getInstance("COMPONENTREG"))
{
// init all comps to false
QVector<hyperion::Components> vect;
vect << COMP_ALL << COMP_SMOOTHING << COMP_LEDDEVICE;
bool areScreenGrabberAvailable = !GrabberWrapper::availableGrabbers(GrabberTypeFilter::VIDEO).isEmpty();
bool areVideoGrabberAvailable = !GrabberWrapper::availableGrabbers(GrabberTypeFilter::VIDEO).isEmpty();
bool flatBufServerAvailable { false };
bool protoBufServerAvailable{ false };
#if defined(ENABLE_FLATBUF_SERVER)
flatBufServerAvailable = true;
#endif
#if defined(ENABLE_PROTOBUF_SERVER)
protoBufServerAvailable = true;
#endif
if (areScreenGrabberAvailable)
{
vect << COMP_GRABBER;
}
if (areVideoGrabberAvailable)
{
vect << COMP_V4L;
}
if (areScreenGrabberAvailable || areVideoGrabberAvailable || flatBufServerAvailable || protoBufServerAvailable)
{
vect << COMP_BLACKBORDER;
}
#if defined(ENABLE_BOBLIGHT_SERVER)
vect << COMP_BOBLIGHTSERVER;
#endif
#if defined(ENABLE_FORWARDER)
vect << COMP_FORWARDER;
#endif
for(auto e : vect)
{
_componentStates.emplace(e, (e == COMP_ALL));
}
connect(_hyperion, &Hyperion::compStateChangeRequest, this, &ComponentRegister::handleCompStateChangeRequest);
}
ComponentRegister::~ComponentRegister()
{
}
int ComponentRegister::isComponentEnabled(hyperion::Components comp) const
{
return (_componentStates.count(comp)) ? _componentStates.at(comp) : -1;
}
void ComponentRegister::setNewComponentState(hyperion::Components comp, bool activated)
{
if (_componentStates.count(comp) > 0)
{
if (_componentStates[comp] != activated)
{
Debug(_log, "%s: %s", componentToString(comp), (activated ? "enabled" : "disabled"));
_componentStates[comp] = activated;
// emit component has changed state
emit updatedComponentState(comp, activated);
}
}
}
void ComponentRegister::handleCompStateChangeRequest(hyperion::Components comps, bool activated)
{
if(comps == COMP_ALL && !_inProgress)
{
_inProgress = true;
if(!activated && _prevComponentStates.empty())
{
Debug(_log,"Disable Hyperion, store current component states");
for(const auto &comp : _componentStates)
{
// save state
_prevComponentStates.emplace(comp.first, comp.second);
// disable if enabled
if(comp.second)
{
emit _hyperion->compStateChangeRequest(comp.first, false);
}
}
setNewComponentState(COMP_ALL, false);
}
else
{
if(activated && !_prevComponentStates.empty())
{
Debug(_log,"Enable Hyperion, recover previous component states");
for(const auto &comp : _prevComponentStates)
{
// if comp was enabled, enable again
if(comp.second)
{
emit _hyperion->compStateChangeRequest(comp.first, true);
}
}
_prevComponentStates.clear();
setNewComponentState(COMP_ALL, true);
}
}
_inProgress = false;
}
}