hyperion.ng/include/effectengine
Paulchen Panther 8f67294de6 Implement "reloadEffects" function in Hyperion for "write and delete" custom created effect configuration files (#293)
* Update EffectEngine.h

* add reloadEffects function

* add readEffects function

* add reloadEffects function

* Call reloadEffects after handleCreateEffectCommand and handleDeleteEffectCommand
2016-11-20 18:41:10 +01:00
..
ActiveEffectDefinition.h JsonCpp to QTJson (Part 4) (#266) 2016-10-09 22:22:17 +02:00
EffectDefinition.h Delete custom created effect configurations with JSON RPC (#289) 2016-11-18 18:39:21 +01:00
EffectEngine.h Implement "reloadEffects" function in Hyperion for "write and delete" custom created effect configuration files (#293) 2016-11-20 18:41:10 +01:00
EffectSchema.h Create Effect configuration files (.json) with JSON RPC (#277) 2016-10-24 23:52:53 +02:00