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			110 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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// system includes
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#include <cstdint>
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// Qt includes
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#include <QSet>
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#include <QHostAddress>
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#include <QJsonDocument>
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// Hyperion includes
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#include <utils/Logger.h>
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#include <utils/Components.h>
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// settings
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#include <utils/settings.h>
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class Hyperion;
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class UDPClientConnection;
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class BonjourServiceRegister;
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class QUdpSocket;
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class NetOrigin;
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///
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/// This class creates a UDP server which accepts connections from boblight clients.
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///
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class UDPListener : public QObject
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{
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	Q_OBJECT
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public:
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	///
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	/// UDPListener constructor
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	/// @param hyperion Hyperion instance
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	/// @param port port number on which to start listening for connections
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	///
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	UDPListener(const QJsonDocument& config);
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	~UDPListener();
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	///
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	/// @return the port number on which this UDP listens for incoming connections
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	///
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	uint16_t getPort() const;
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	///
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	/// @return true if server is active (bind to a port)
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	///
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	bool active() { return _isActive; };
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public slots:
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	///
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	/// bind server to network
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	///
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	void start();
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	///
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	/// close server
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	///
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	void stop();
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	void componentStateChanged(const hyperion::Components component, bool enable);
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	///
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	/// @brief Handle settings update from Hyperion Settingsmanager emit or this constructor
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	/// @param type   settingyType from enum
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	/// @param config configuration object
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	///
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	void handleSettingsUpdate(const settings::type& type, const QJsonDocument& config);
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private slots:
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	///
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	/// Slot which is called when a client tries to create a new connection
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	///
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	void readPendingDatagrams();
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	void processTheDatagram(const QByteArray * datagram, const QHostAddress * sender);
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private:
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	/// Hyperion instance
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	Hyperion * _hyperion;
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	/// The UDP server object
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	QUdpSocket * _server;
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	/// List with open connections
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	QSet<UDPClientConnection *> _openConnections;
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	/// hyperion priority
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	int _priority;
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	/// hyperion timeout
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	int _timeout;
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	/// Logger instance
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	Logger * _log;
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	/// Bonjour Service Register
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	BonjourServiceRegister* _bonjourService = nullptr;
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	/// state of connection
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	bool _isActive;
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	/// address to bind
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	QHostAddress              _listenAddress;
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	uint16_t                  _listenPort;
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	QAbstractSocket::BindFlag _bondage;
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	/// Check Network Origin
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	NetOrigin* _netOrigin;
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};
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