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https://github.com/hyperion-project/hyperion.ng.git
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91 lines
2.6 KiB
C++
91 lines
2.6 KiB
C++
#pragma once
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#include <QString>
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namespace hyperion
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{
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/**
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* Enumeration of components in Hyperion.
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*/
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enum Components
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{
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COMP_INVALID,
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COMP_ALL,
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COMP_SMOOTHING,
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COMP_BLACKBORDER,
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COMP_FORWARDER,
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COMP_UDPLISTENER,
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COMP_BOBLIGHTSERVER,
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COMP_GRABBER,
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COMP_V4L,
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COMP_COLOR,
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COMP_IMAGE,
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COMP_EFFECT,
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COMP_PROTOSERVER,
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COMP_LEDDEVICE
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};
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inline const char* componentToString(Components c)
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{
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switch (c)
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{
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case COMP_ALL: return "Hyperion";
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case COMP_SMOOTHING: return "Smoothing";
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case COMP_BLACKBORDER: return "Blackborder detector";
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case COMP_FORWARDER: return "Json/Proto forwarder";
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case COMP_UDPLISTENER: return "UDP listener";
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case COMP_BOBLIGHTSERVER:return "Boblight server";
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case COMP_GRABBER: return "Framegrabber";
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case COMP_V4L: return "V4L capture device";
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case COMP_COLOR: return "Solid color";
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case COMP_EFFECT: return "Effect";
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case COMP_IMAGE: return "Image";
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case COMP_PROTOSERVER: return "Proto Server";
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case COMP_LEDDEVICE: return "LED device";
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default: return "";
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}
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}
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inline const char* componentToIdString(Components c)
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{
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switch (c)
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{
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case COMP_ALL: return "ALL";
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case COMP_SMOOTHING: return "SMOOTHING";
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case COMP_BLACKBORDER: return "BLACKBORDER";
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case COMP_FORWARDER: return "FORWARDER";
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case COMP_UDPLISTENER: return "UDPLISTENER";
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case COMP_BOBLIGHTSERVER:return "BOBLIGHTSERVER";
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case COMP_GRABBER: return "GRABBER";
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case COMP_V4L: return "V4L";
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case COMP_COLOR: return "COLOR";
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case COMP_EFFECT: return "EFFECT";
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case COMP_IMAGE: return "IMAGE";
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case COMP_PROTOSERVER: return "PROTOSERVER";
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case COMP_LEDDEVICE: return "LEDDEVICE";
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default: return "";
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}
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}
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inline Components stringToComponent(QString component)
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{
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component = component.toUpper();
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if (component == "ALL") return COMP_ALL;
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if (component == "SMOOTHING") return COMP_SMOOTHING;
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if (component == "BLACKBORDER") return COMP_BLACKBORDER;
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if (component == "FORWARDER") return COMP_FORWARDER;
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if (component == "UDPLISTENER") return COMP_UDPLISTENER;
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if (component == "BOBLIGHTSERVER")return COMP_BOBLIGHTSERVER;
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if (component == "GRABBER") return COMP_GRABBER;
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if (component == "V4L") return COMP_V4L;
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if (component == "COLOR") return COMP_COLOR;
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if (component == "EFFECT") return COMP_EFFECT;
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if (component == "IMAGE") return COMP_IMAGE;
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if (component == "PROTOSERVER") return COMP_PROTOSERVER;
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if (component == "LEDDEVICE") return COMP_LEDDEVICE;
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return COMP_INVALID;
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}
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}; // end of namespace
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