hyperion.ng/include/hyperion/DispmanxWrapper.h
T. van der Zwan b457c444f6 Changed the image-to-leds map by using offset-pointing.
Moved the image-buffer from processor to dispmanx-wrapper.
Added timeout handling to Hyperion.
2013-08-14 15:02:09 +00:00

55 lines
1.1 KiB
C++

#pragma once
// QT includes
#include <QObject>
#include <QTimer>
// Utils includes
#include <utils/RgbColor.h>
#include <utils/RgbImage.h>
// Forward class declaration
class DispmanxFrameGrabber;
class Hyperion;
class ImageProcessor;
///
/// The DispmanxWrapper uses an instance of the DispmanxFrameGrabber to obtain RgbImage's from the
/// displayed content. This RgbImage is processed to a RgbColor for each led and commmited to the
/// attached Hyperion.
///
class DispmanxWrapper: public QObject
{
Q_OBJECT
public:
DispmanxWrapper(const unsigned grabWidth, const unsigned grabHeight, const unsigned updateRate_Hz, Hyperion * hyperion);
virtual ~DispmanxWrapper();
signals:
void ledValues(const unsigned priority, const std::vector<RgbColor> ledColors, const unsigned timeout_ms);
public slots:
void start();
void action();
void stop();
private:
const int _updateInterval_ms;
const int _timeout_ms;
QTimer _timer;
RgbImage _image;
DispmanxFrameGrabber * _frameGrabber;
ImageProcessor * _processor;
std::vector<RgbColor> _ledColors;
Hyperion * _hyperion;
};