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			58 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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// system includes
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#include <cstdint>
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// Qt includes
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#include <QTcpServer>
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#include <QSet>
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// Hyperion includes
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#include <hyperion/Hyperion.h>
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class BoblightClientConnection;
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///
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/// This class creates a TCP server which accepts connections from boblight clients.
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///
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class BoblightServer : public QObject
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{
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	Q_OBJECT
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public:
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	///
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	/// BoblightServer constructor
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	/// @param hyperion Hyperion instance
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	/// @param port port number on which to start listening for connections
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	///
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	BoblightServer(Hyperion * hyperion, uint16_t port = 19333);
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	~BoblightServer();
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	///
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	/// @return the port number on which this TCP listens for incoming connections
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	///
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	uint16_t getPort() const;
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private slots:
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	///
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	/// Slot which is called when a client tries to create a new connection
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	///
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	void newConnection();
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	///
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	/// Slot which is called when a client closes a connection
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	/// @param connection The Connection object which is being closed
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	///
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	void closedConnection(BoblightClientConnection * connection);
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private:
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	/// Hyperion instance
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	Hyperion * _hyperion;
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	/// The TCP server object
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	QTcpServer _server;
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	/// List with open connections
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	QSet<BoblightClientConnection *> _openConnections;
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};
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