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	* add dynamic smoothing first step * extend prio muxer to hold smoothing preset id * add icons for systray * fix missing changes in prio muxer * implement specific smoothing params for effects * refactoring: std::min/max to qMin/Max * some code optimization * fix schema and translation * revoke change of python include order * fix eol in effect shemas * optimize random,candle and fadecandy json schemas
		
			
				
	
	
		
			87 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| // Qt includes
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| #include <QObject>
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| #include <QString>
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| #include <QJsonObject>
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| #include <QJsonValue>
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| #include <QJsonDocument>
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| #include <QJsonArray>
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| 
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| // Hyperion includes
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| #include <hyperion/Hyperion.h>
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| 
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| // Effect engine includes
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| #include <effectengine/EffectDefinition.h>
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| #include <effectengine/ActiveEffectDefinition.h>
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| #include <effectengine/EffectSchema.h>
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| #include <utils/Logger.h>
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| 
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| // pre-declarioation
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| class Effect;
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| typedef struct _ts PyThreadState;
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| 
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| class EffectEngine : public QObject
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| {
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| 	Q_OBJECT
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| 
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| public:
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| 	EffectEngine(Hyperion * hyperion, const QJsonObject & jsonEffectConfig);
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| 	virtual ~EffectEngine();
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| 
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| 	void readEffects();
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| 
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| 	const std::list<EffectDefinition> & getEffects() const
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| 	{
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| 		return _availableEffects;
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| 	};
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| 
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| 	const std::list<ActiveEffectDefinition> & getActiveEffects();
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| 
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| 	const std::list<EffectSchema> & getEffectSchemas()
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| 	{
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| 		return _effectSchemas;
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| 	};
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| 
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| public slots:
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| 	/// Run the specified effect on the given priority channel and optionally specify a timeout
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| 	int runEffect(const QString &effectName, int priority, int timeout = -1, const QString &origin="System");
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| 
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| 	/// Run the specified effect on the given priority channel and optionally specify a timeout
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| 	int runEffect(const QString &effectName, const QJsonObject & args, int priority, int timeout = -1, const QString &pythonScript = "", const QString &origin = "System", unsigned smoothCfg=0);
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| 
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| 	/// Clear any effect running on the provided channel
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| 	void channelCleared(int priority);
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| 
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| 	/// Clear all effects
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| 	void allChannelsCleared();
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| 
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| private slots:
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| 	void effectFinished(Effect * effect);
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| 
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| private:
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| 	bool loadEffectDefinition(const QString & path, const QString & effectConfigFile, EffectDefinition &effectDefinition);
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| 
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| 	bool loadEffectSchema(const QString & path, const QString & effectSchemaFile, EffectSchema &effectSchema);
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| 
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| 	/// Run the specified effect on the given priority channel and optionally specify a timeout
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| 	int runEffectScript(const QString &script, const QString &name, const QJsonObject & args, int priority, int timeout = -1, const QString & origin="System", unsigned smoothCfg=0);
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| 
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| private:
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| 	Hyperion * _hyperion;
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| 
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| 	QJsonObject _effectConfig;
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| 
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| 	std::list<EffectDefinition> _availableEffects;
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| 
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| 	std::list<Effect *> _activeEffects;
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| 
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| 	std::list<ActiveEffectDefinition> _availableActiveEffects;
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| 	
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| 	std::list<EffectSchema> _effectSchemas;
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| 
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| 	PyThreadState * _mainThreadState;
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| 
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| 	Logger * _log;
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| };
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