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https://github.com/hyperion-project/hyperion.ng.git
synced 2025-03-01 10:33:28 +00:00
* Refactor to fix #1671 * Add GUI/NonGUI mode to info page * Do not show lock config, if in non-UI mode * Updae Changelog * Correct includes * Ensure key member initialization - RGB Channels * Ensure key member initialization - WebServer * Update RGBChannels * Fix initialization order * Fix key when inserting new logger in LoggerMap, Prepare logBuffer-JSON snapshot view in LoggerManager, Increase buffered loglines to 500 * Fix Memory leak in GrabberWrapper * Fix Memory leak in BlackBorderProcessor * Fix Memory leak in BlackBorderProcessor * use ninja generator under macos * Fix BGEffectHandler destruction * Fix Mdns code * Clear list after applying qDeleteAll * Fix deletion of CecHandler * Fix memory leak caused by wrong buffer allocation * Remove extra pixel consistently * Change mDNS to Qt SmartPointers * Correct removal * Fix usage of _width/_height (they are the output resolution, not the screen resolution) That avoids unnecessary resizing of the output image with every transferFrame call * Move main non Thread Objects to Smart Pointers * Refactor Hyperion Daemon unsing smartpointers * Correction * Correct typos/ align text * Fix startGrabberDispmanx * Fix startGrabberDispmanx * Address CodeQL finding * Create Screen grabbers via Template * Fix typo * Change way of logging * Revert change * Address deprecation warning * Correct auto screen grabber evaluation --------- Co-authored-by: Paulchen-Panther <16664240+Paulchen-Panther@users.noreply.github.com>
59 lines
1.1 KiB
C++
59 lines
1.1 KiB
C++
#pragma once
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// QT includes
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#include <QTimer>
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#include <grabber/framebuffer/FramebufferFrameGrabber.h>
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#include <hyperion/GrabberWrapper.h>
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class FramebufferWrapper : public QObject
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{
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Q_OBJECT
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public:
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FramebufferWrapper( int updateRate_Hz=GrabberWrapper::DEFAULT_RATE_HZ,
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int deviceIdx = 0,
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int pixelDecimation=GrabberWrapper::DEFAULT_PIXELDECIMATION,
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int cropLeft=0, int cropRight=0,
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int cropTop=0, int cropBottom=0
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);
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const Image<ColorRgb> & getScreenshot();
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///
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/// Starts the timed capturing of screenshots
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///
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void start();
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void stop();
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bool screenInit();
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signals:
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void sig_screenshot(const Image<ColorRgb> & screenshot);
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public slots:
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///
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/// Set the video mode (2D/3D)
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/// @param[in] mode The new video mode
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///
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void setVideoMode(VideoMode videoMode);
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private slots:
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///
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/// Performs a single screenshot capture and publishes the capture screenshot on the screenshot signal.
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///
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void capture();
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private:
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/// The QT timer to generate capture-publish events
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QTimer _timer;
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/// The grabber for creating screenshots
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FramebufferFrameGrabber _grabber;
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// image buffers
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Image<ColorRgb> _screenshot;
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};
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