mirror of
https://github.com/hyperion-project/hyperion.ng.git
synced 2023-10-10 13:36:59 +02:00
4533b34606
* make hyperion to singelton. remove arguments for config and hyperion - both are gettable via Hyperion::getInstance * refactor hyperiond * remove qt4 comapt make zeroconf mandatory refactor hyperiond * xbmcchecker is now a singleton * cleanup in hyperiond zeroconf switchable between static and shared linking * fix xbmcchecker * extensive refactoring of hyperiond webserver: make client ip information availabel in request object - preparation for ip filters proto/json server, use hyperion::getInstance instead of hyperion argument * move creation of hyperion core into hyperionDeamon class cleanup
91 lines
1.9 KiB
C++
91 lines
1.9 KiB
C++
#pragma once
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// system includes
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#include <cstdint>
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// Qt includes
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#include <QTcpServer>
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#include <QSet>
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#include <QList>
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#include <QStringList>
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// Hyperion includes
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#include <hyperion/Hyperion.h>
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// hyperion includes
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#include <utils/Image.h>
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#include <utils/ColorRgb.h>
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#include <utils/GrabbingMode.h>
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#include <utils/VideoMode.h>
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// forward decl
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class ProtoClientConnection;
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class ProtoConnection;
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namespace proto {
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class HyperionRequest;
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}
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///
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/// This class creates a TCP server which accepts connections wich can then send
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/// in Protocol Buffer encoded commands. This interface to Hyperion is used by
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/// hyperion-remote to control the leds
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///
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class ProtoServer : public QObject
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{
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Q_OBJECT
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public:
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///
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/// ProtoServer constructor
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/// @param hyperion Hyperion instance
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/// @param port port number on which to start listening for connections
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///
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ProtoServer(uint16_t port = 19445);
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~ProtoServer();
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///
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/// @return the port number on which this TCP listens for incoming connections
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///
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uint16_t getPort() const;
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public slots:
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void sendImageToProtoSlaves(int priority, const Image<ColorRgb> & image, int duration_ms);
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signals:
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///
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/// Forwarding XBMC Checker
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///
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void grabbingMode(const GrabbingMode mode);
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void videoMode(const VideoMode VideoMode);
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private slots:
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///
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/// Slot which is called when a client tries to create a new connection
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///
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void newConnection();
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///
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/// Slot which is called when a client closes a connection
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/// @param connection The Connection object which is being closed
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///
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void closedConnection(ProtoClientConnection * connection);
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void newMessage(const proto::HyperionRequest * message);
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private:
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/// Hyperion instance
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Hyperion * _hyperion;
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/// The TCP server object
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QTcpServer _server;
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/// List with open connections
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QSet<ProtoClientConnection *> _openConnections;
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QStringList _forwardClients;
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/// Hyperion proto connection object for forwarding
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QList<ProtoConnection*> _proxy_connections;
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};
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